ROUNDUP to use '*' and '/' -- the compiler will optimize that for powers of
two anyway and this implementation works for other numbers as well.
* The thread::fault_handler use in C[++] code was broken with gcc 4. At least
when other functions were invoked. Trying to trick the compiler wasn't a
particularly good idea anyway, since the next compiler version could break
the trick again. So the general policy is to use the fault handlers only in
assembly code where we have full control. Changed that for x86 (save for the
vm86 mode, which has a similar mechanism), but not for the other
architectures.
* Introduced fault_handler, fault_handler_stack_pointer, and fault_jump_buffer
fields in the cpu_ent structure, which must be used instead of
thread::fault_handler in the kernel debugger. Consequently user_memcpy() must
not be used in the kernel debugger either. Introduced a debug_memcpy()
instead.
* Introduced debug_call_with_fault_handler() function which calls a function
in a setjmp() and fault handler context. The architecture specific backend
arch_debug_call_with_fault_handler() has only been implemented for x86 yet.
* Introduced debug_is_kernel_memory_accessible() for use in the kernel
debugger. It determines whether a range of memory can be accessed in the
way specified. The architecture specific back end
arch_vm_translation_map_is_kernel_page_accessible() has only been implemented
for x86 yet.
* Added arch_debug_unset_current_thread() (only implemented for x86) to unset
the current thread pointer in the kernel debugger. When entering the kernel
debugger we do some basic sanity checks of the currently set thread structure
and unset it, if they fail. This allows certain commands (most importantly
the stack trace command) to avoid accessing the thread structure.
* x86: When handling a double fault, we do now install a special handler for
page faults. This allows us to gracefully catch faulting commands, even if
e.g. the thread structure is toast.
We are now in much better shape to deal with double faults. Hopefully avoiding
the triple faults that some people have been experiencing on their hardware
and ideally even allowing to use the kernel debugger normally.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32073 a95241bf-73f2-0310-859d-f6bbb57e9c96
* SMP:
- Added smp_send_broadcast_ici_interrupts_disabled(), which is basically
equivalent to smp_send_broadcast_ici(), but is only called with interrupts
disabled and gets the CPU index, so it doesn't have to use
smp_get_current_cpu() (which dereferences the current thread).
- Added cpu index parameter to smp_intercpu_int_handler().
* x86:
- arch_int.c -> arch_int.cpp
- Set up an IDT per CPU. We were using a single IDT for all CPUs, but that
can't work, since we need different tasks for the double fault interrupt
vector.
- Set the per CPU double fault task gates correctly.
- Renamed set_intr_gate() to set_interrupt_gate and set_system_gate() to
set_trap_gate() and documented them a bit.
- Renamed double_fault_exception() x86_double_fault_exception() and fixed
it not to use smp_get_current_cpu(). Instead we have the new
x86_double_fault_get_cpu() that deducts the CPU index from the used stack.
- Fixed the double_fault interrupt handler: It no longer calls int_bottom to
avoid accessing the current thread.
* debug.cpp:
- Introduced explicit debug_double_fault() to enter the kernel debugger from
a double fault handler.
- Avoid using smp_get_current_cpu().
- Don't use kprintf() before sDebuggerOnCPU is set. Otherwise
acquire_spinlock() is invoked by arch_debug_serial_puts().
Things look a bit better when the current thread pointer is broken -- we run
into kernel_debugger_loop() and successfully print the "Welcome to KDL"
message -- but we still dereference the thread pointer afterwards, so that we
don't get a usable kernel debugger yet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@32050 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added x86_double_fault_get_cpu(), a save way to get the CPU index when in
the double fault handler. smp_get_current_cpu() requires at least a somewhat
intact thread structure, so we rather want to avoid it when handling a double
fault. There are a lot more of those dependencies in the KDL entry code.
Working on it...
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tracing buffer entry list at least. Eventually we should check the entries
themselves, too.
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used to mark entries after recovering a tracing log from a previous session.
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tracing use before real initialization to be ignored gracefully again. Fixes
#4158.
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* _SetTo(const BVariant&): Acquire a reference for the wrong object.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31959 a95241bf-73f2-0310-859d-f6bbb57e9c96
Moved the static variables for managing the tracing buffer into a separate
area. The area is mapped at one of a few possible physical addresses and can
be found again when rebooting. This allows us to resurrect the tracing buffer
from the previous session, which could help tremendously when tracking certain
bugs (like triple faults). There's very little checking done yet, so it is
probably not as robust as we would wish it to be.
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call to fetch non-clear pages.
* B_PHYSICAL_BASE_ADDRESS does now imply B_CONTIGUOUS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31932 a95241bf-73f2-0310-859d-f6bbb57e9c96
ThreadSchedulingState. Also moved the management of the thread scheduling
states into a new model class SchedulingState, which is now used by
ModelLoader.
* Added scheduling state snapshots to Model. The ModelLoader adds a complete
snapshot every 1024 events, so that seeking to scheduling state at a time
can be done quickly.
* [Featuring stippi] Added actual functionality to the scheduling page. It
shows the scheduling activity of all threads and one can zoom in and out.
Looks somewhat ugly and is work in progress.
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SourceFunctionID (where we know the souce location of the function) and
ImageFunctionID (where we don't know the source location). Made the
classes archivable.
* Added support to find functions by ID.
* Improved user breakpoint handling. We can now "install" a breakpoint before we
even know the function instances in which to install it. Whenever image debug
information become available, breakpoints are installed in the concerned
function instances of the respective image.
* Always trigger loading image debug info as soon as we become aware of an
image.
* Implemented a settings management mechanism. ATM only the breakpoint
locations for debugged teams are persisted. This seriously improves the
debugging fun, though. :-)
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before trying to map its parent. This is what _LocateEntry() already does, so
things can be simplified. Should fix problems with finding local source files
for good. Or so I hope. :-)
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there are prefixed with the respective architecture name. Useful for remote
debugging a different architecture.
* <x86/arch_debugger.h>: Introduced a structure for the FPU state, so that it
isn't left to the debugger.
* Removed the _kern_get_thread_cpu_state() syscall. Was originally intended for
bdb compatiblity, but isn't really needed.
* Kernel x86 arch_get_debug_cpu_state(): The use of fnsave was broken, since
it reinits the FPU after saving the state. This resulted in weird results
when debugging functions using the FPU. We now use fxsave, if available.
Otherwise fnsave + frstor should be used -- not fully implemented yet.
Same for arch_set_debug_cpu_state().
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return values (bool vs. status_t).
* _FindLocationExpression(): The base address was completely ignored, thus
if one was needed, the correct location expression wouldn't be found.
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second byte, which we didn't check, thus incorrectly identifying some other
instructions as calls.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31674 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed incorrect "step over" handling after hitting the temporary breakpoint.
Could cause stepping into functions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31673 a95241bf-73f2-0310-859d-f6bbb57e9c96
members. Otherwise we could run into infinite recursion.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31663 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved the private inline methods up in the source file, so they can actually
be inlined.
* UnlockBuffer(): Removed superfluous "if". Maybe the one who wrote it can have
a look and check whether something else was intended originally.
* _MakeWritable() (both versions): Removed the superfluous ref count increment
and the matching decrements.
* _Resize(): Fixed ref count ASSERT. It would always be triggered when called
from UnlockBuffer(), since the ref count is -1 in that case.
* Clarified some comments.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31662 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added missing name parameter to the partitioning system module child creation
and child creation validation hooks. Pass the name to them.
* Added BPartitionParameterEditor interface, which is/will be used for editing
disk system specific parameters.
* Implemented partition parameter editors for BFS initialization and Intel
partition map child creation.
* Fixed the incorrect supported child partition type iteration in the Intel
partition map add-on. It does now return actual types.
* Handle the "active" flag parameter in the Intel partitioning system module.
* DriveSetup:
- Replaced the "Create" submenu by a simple menu item. The type can now by
chosen in the dialog.
- Make use of initialization and child creation parameter editors. Some
non-generic code has been moved to the respective editor implementations
(BFS, intel partitioning system).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31658 a95241bf-73f2-0310-859d-f6bbb57e9c96
DW_AT_start_scope attribute to any variable entries, so the variables already
appear at the beginning of the block. I suppose we'll have to guess from the
source location when the variables become active.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31649 a95241bf-73f2-0310-859d-f6bbb57e9c96
attribute serves as base address for address range and location lists.
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child handling for lexical blocks (at least for nesting and variables).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31646 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Made Job Referenceable.
- Turned JobKey into an abstract base class to add flexibility. The new
SimpleJobKey is a subclass with the former functionality.
* TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The
TeamDebugger knows anyway.
* Added IDs to Variable, Function, and FunctionInstance. The latter two generate
the ID on the fly, Variable stores it.
* SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug
parameter to FunctionInstance* to provide more info (the function ID).
* DwarfInterfaceFactory/DwarfImageDebugInfo:
- Added class DwarfFunctionParameterID, an ID class implementation for
function parameters and set the IDs on the parameter objects.
- Retrieve the size of a type (i.e. the size of its objects) and store it in
DwarfType.
- If a parameter's ValueLocation doesn't have a size, set that of the
respective type.
- Map the register indicies in the parameters' ValueLocations from DWARF to
our indices.
* Added class TypeComponentPath for identifying subcomponents in types.
* Added class StackFrameValues, a container associating variables and their
subcomponents with values.
* StackFrame does now have a StackFrameValues object for parameters and local
variables and a mechanism to notify listeners when values have been retrieved.
* Added GetStackFrameValueJob to retrieve variable values. Lots of functionality
is missing yet. Most notably it doesn't retrieves values for subcomponents.
* Wired everything to trigger loading of variable values and getting notified
when done.
* VariablesView: Added a value column. This is all very basic and has to be
done differently, but at least values for the parameters can be seen already.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
identify the respective objects without actually holding a pointer to them.
They will eventually also become persistable which will allow e.g. to associate
(and store) settings with the objects.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31630 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added Bytes(), returning a pointer to the "raw" data, and Size(), returning
the data size.
* Added SetToTypedData(), which initializes the object from a data buffer and a
type code.
* Added SwapEndianess() to swap the endianess of the contained data (if
possible).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31627 a95241bf-73f2-0310-859d-f6bbb57e9c96
machine.
* DWARF:
- Various additions to the DIE classes.
- DwarfExpressionEvaluationContext:
- Added support for location expressions and thus the missing DW_OP_piece
and DW_OP_bit_piece operations.
- Fixed some deviations from the specs.
- Added debug output.
- DwarfFile:
- Added missing evaluation of CFA expression rules.
- Added service methods to evaluate expressions, location expressions,
and constant and dynamic values.
* Added model classes for representing types and variables. Particularly the
types part is not finished yet.
* StackFrame does now contain parameters and local variables.
* Added DwarfInterfaceFactory, which creates implementation objects for the
types, as well as variables objects. It's even less finished.
* DwarfImageDebugInfo::CreateFrame(): Resolve function parameters and add them
to the stack frame. No local variables yet.
* Added the beginnings of a variables view. Only lists the names of parameters
and local variables (of understood types) ATM.
* Renamed RegisterView to RegistersView.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31614 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the broken character conversion functions of the Haiku "port".
Instead map the 4 unused wchar/locale support functions to panic().
Eventually we might want to provide minimalistic wchar support in the kernel
instead, though.
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DwarfExpressionEvaluationContext.
* Implemented the remaining operations save DW_OP_piece and DW_OP_bit_piece.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31590 a95241bf-73f2-0310-859d-f6bbb57e9c96
are still missing. And everything is still utterly untested.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31578 a95241bf-73f2-0310-859d-f6bbb57e9c96
subclasses, though they don't do much yet. SourceCode is now associated with a
SourceLanguage.
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DWARF expressions). Several related new classes: CfaRule[Set], CfaContext,
DwarfTargetInterface (for accessing target registers and memory).
* Implemented DwarfImageDebugInfo::CreateFrame(), so the DWARF frame info is
used for unwinding the stack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31540 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Added a type constant describing the format of the register value.
- Added flag "is callee-preserved" indicating whether the ABI requires the
register to be preserved by a called function.
* CpuState: Added SetRegisterValue(), made GetRegisterValue() const.
* Added RegisterMap interface for mapping register indices between different
models.
* Architecture:
- Added CreateCpuState() version to create a clean CpuState.
- Added GetDwarfRegisterMaps(), which returns to RegisterMaps, converting
from and to DWARF register indices.
- Added ReadValueFromMemory() reading a value from the target team's memory.
The value type is specified by a type constant and the value return via a
BVariant.
- CreateStackTrace: No longer decide whether to adjust the instruction pointer
of the previous CPU state depending on who created the CPU state. Instead
compare it with the return address of the next frame. If they are equal it
obviously has to be adjusted.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31539 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed _Create(): Now it correctly supports nested partitions and uses the
selected partitionable space.
* Fixed _Delete(): Should also work for nested partitions, now.
* Changes to keep the disk view and menu item state in sync.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31522 a95241bf-73f2-0310-859d-f6bbb57e9c96
* devfs:
- devfs_[un]publish_partition(): They no longer get the partition path as
parameter, but rather the device path and the partition name.
- Added devfs_rename_partition(), which renames an already published
partition node.
* KPartition/KDiskDevice:
- Replaced the fPublished flag by fPublishedName, the name under which the
partition is published. This simplifies UnpublishDevice() and makes it
practically infallible.
- Added GetFileName(), which only returns the partition's file name.
Simplified GetPath() by using it.
- When a partition is added/removed the subsequent sibling partitions get a
new index. Now we also rename their published device nodes (and those of
their descendents). When something goes wrong we unpublish the concerned
partition's device to be on the safe side. Would be a shame to accidentally
format the wrong partition, eh? :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31520 a95241bf-73f2-0310-859d-f6bbb57e9c96
FunctionInstance does now also have a (DisassembledCode) source code
attribute. Function keeps its attribute, but it explicitly is a
FileSourceCode now.
* SourceCode:
- Removed GetStatementAtLocation(). Instead DisassembledCode has a
StatementAtLocation() now. As well as a StatementAtAddress() and
StatementAddressRange(). Rather cast to the subclass (in two instances)
instead of having those methods in the base class. In most cases we already
have the subclasses now, anyway.
- Added Lock()/Unlock(), which are implemented in FileSourceCode. The
statement ranges are no longer immutable, so we have to lock.
* TeamDebugModel:
- Revived GetBreakpointsInAddressRange().
- GetBreakpointsForSourceCode(): Optimized for DisassembledCode and fixed
in the FileSourceCode case. We need to compare with the functions' source
file instead of their source code, since they might not have the source
code set yet. Fixed two instances of the same problem in SourceView. Setting
breakpoints in functions that have no associated source code yet, works now.
* Team:
- GetStatementAtAddress(): Optimized by using the DisassembledCode, if
available.
- GetStatementAtSourceLocation(): If the supplied source code is
DisassembledCode, we have to get the statement from it directly, since
we can't get that information from the image debug info.
* TeamDebugInfo: Added LoadSourceCode() and DisassembleFunction(), the new way
to get FileSourceCode respectively DisassembledCode. SpecificTeamDebugInfo
has lost LoadSourceCode() and gained service methods AddSourceCodeInfo() and
ReadCode(). This avoids unnecessary code duplication in the subclasses.
Moreover it allows for joining source location info source files from
different images (and compilation units) -- interesting for inline functions
in headers.
* Adjusted LoadSourceCodeJob and TeamDebugger::FunctionSourceCodeRequested()
accordingly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31514 a95241bf-73f2-0310-859d-f6bbb57e9c96
- Replaced StatementAtLine() by GetStatementLocationRange(), which doesn't
return a statement (i.e. also target addresses), but just a range in the
source code. This can also be implemented by FileSourceCode, which can
therefore be used for more than one instance of a function.
- Added GetStatementAtLocation() which kind of is also a replacement for
StatementAtLine(), but is optional and only provided by
DisassembledSourceCode.
- Added GetSourceFile(), which has to be provided when
GetStatementAtLocation() is not implemented.
- Kicked the statement stuff out of FileSourceCode. It only knows source
ranges, now.
* Team: Added GetStatementAtSourceLocation(), which is the real replacement for
SourceCode::StatementAtLine() in cases where a statement is actually
needed. It uses SourceCode::GetStatementAtLocation(), if available and
otherwise finds a function at the source location, and gets a statement for
one of its instances.
* TeamDebugInfo: Does now manage a source file -> functions map allowing to
look up functions at source file locations.
* DwarfImageDebugInfo:
- Switched the path in the source code hash table key for a LocatableFile,
which is cheaper to hash and to compare.
- Fixed bugs where the relocation delta was ignored.
- Replace a -1 in the SourceLocation column component by 0 to avoid
mismatches.
* SourceLocation: Changed component types from uint32 to int32. Otherwise -1 is
not representable.
Things mostly work as before starting the refactoring to support function
instances. All is not well yet, though. E.g. we don't merge the source code
information for common source files (like headers) provided by different
compilation units (or even images) yet. We need to do that, since the debug
info for a compilation unit only contains line number information for inline
functions (in headers) that are actually used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31495 a95241bf-73f2-0310-859d-f6bbb57e9c96
attributes returning for each whether it was set on the entry.
* DwarfUtils::GetDeclarationLocation(): Entries can just override individual
declaration location attributes. E.g. for a specification entry file, line,
and column can be given, while the entry for the implementation could just
override the line, if it is implemented in the same file (like inline methods
in a header).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31493 a95241bf-73f2-0310-859d-f6bbb57e9c96
KPartition::CreateChild(). CreateChild() calls AddChild(), which publishes
the new partition, though at that point offset and size were not set, so that
the published devices would not be usable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31463 a95241bf-73f2-0310-859d-f6bbb57e9c96