Implement clipping routines for Lines and Rectangles
Fix workspace initialization problem
it's saturday night and I am writing code... bummer
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5599 a95241bf-73f2-0310-859d-f6bbb57e9c96
new optimized redrawing code
changes in some handlers in ServerWindow.
other minor changes.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5355 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added some functions to handle global mouse, menu, and FFM data
Tweaks to DesktopClasses
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3876 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added debug code to a number of files
Enabled ServerWindow and WinBorder mouse-handling code
ScreenDriver is now double-buffered (exceedingly useful for testing)
I'm trying to think, but nothing happens! :D
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3052 a95241bf-73f2-0310-859d-f6bbb57e9c96
SendMessage allows for target specification
Included BMessage friend classes to allow building whilst they are absent from BMessage.cpp
More window-related code added
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@3004 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented most of and documented all of ServerWindow
Miscellaneous necessary tweaks to other classes
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2833 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added Workspace::SetSpace
Removal of old, commented-out server emu code in ScreenDriver
Tweaks to ServerProtocol and ServerConfig to have all BApplication messages, main server port name
AppServer now works fully at prototype #3 level - really cool with ScreenDriver!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2814 a95241bf-73f2-0310-859d-f6bbb57e9c96
ScreenDriver's Get methods return proper values
Server with ViewDriver now operates as well as prototype 3
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2736 a95241bf-73f2-0310-859d-f6bbb57e9c96
More work on Desktop and DesktopClasses
minor API tweak to DisplayDriver
Added conditional compilation stuff to AppServer.cpp for debugging purposes
TokenHandler now uses BLockers instead of semaphores for locking
Can now run the server and see something
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2717 a95241bf-73f2-0310-859d-f6bbb57e9c96
Implemented parts of desktop management functions in Desktop.h
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@2696 a95241bf-73f2-0310-859d-f6bbb57e9c96