* Rewrote broken _FindPreviousNavigable() - it now does the exact opposite of
_FindNextNavigable().
* Both methods did not ignore hidden views - they now do.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17287 a95241bf-73f2-0310-859d-f6bbb57e9c96
when called with interrupts turned off, get_memory_map() will now call the new
vm_translation_map_ops::query_interrupt() call.
Under PPC, this is trivial (at least right now), but on x86 we need to make sure
we have access to the page table entry, ie. we need to create an area that points
to its own page table entry, so that we can map in the page table entry containing
the address we're looking for. It's not really nice, feel free to come up with
a cleaner solution :-)
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always call all handlers in this case, but we still try to return the correct
return code (ie. B_HANDLED_INTERRUPT and B_INVOKE_SCHEDULER).
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the interrupt handlers, not before (like we do for edge triggered ones).
This should prevent hardware from issuing a second interrupt when the software driver
is still busy handling the first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17276 a95241bf-73f2-0310-859d-f6bbb57e9c96
work correctly when on power supply (ie. when running at full speed). Turns out we
misdetected a spurious interrupt on line 15 - we now ignore them completely which
seems to fix that problem.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17275 a95241bf-73f2-0310-859d-f6bbb57e9c96
translators are installed via BTranslatorRoster::StartWatching().
* Fixed GetTranslatorData() - some hooks are only optional (this puts the
JPEG, GIF, and some other translators back into the game).
* Made BTranslatorRoster::Default() thread-safe.
* Improved documentation.
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small) up for this specific task - this will later be used for the acceleration
engine as well.
Some more work on overlay initialization, doesn't do anything yet, though.
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class, and only wraps around that one.
* Translating is no longer serialized, you can translate more than one object
at a time now.
* A BTranslator that is released (ie. deleted) will no longer let its BTranslatorRoster
crash.
* Removed BTranslatorRoster::Version() - this kind of call definitely makes no
sense at all. It's still exported from the sources, though, for backwards
compatibility.
* Simplified and improved code.
* Images are now unloaded only once.
* Added new method IsTranslator() that will be used by the DataTranslations preferences
application.
* Began implementing new methods StartWatching()/StopWatching() that will notify
you if new translators are installed or old ones removed (this will also be used
by DataTranslations once it's ready).
* The private BTranslatorRoster class will now add itself to the existing BApplication,
in order to provide automatic updating of the translators if needed (not yet implemented
though).
* Not heavily tested yet, there might be some regressions.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17247 a95241bf-73f2-0310-859d-f6bbb57e9c96
no longer needs to lock address space hash table - that also makes the lookup much
faster, too (and a direct pointer is used instead of a hash lookup).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17246 a95241bf-73f2-0310-859d-f6bbb57e9c96
This fixes bug #407.
* The OpenWindow was not really font-sensitive (fixed window size).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17245 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The overlay register update buffer is now created and exported, ready
to be used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17244 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The Decorator are temporarily using ui_color() - this needs to be changed
to use the DesktopSettings (when the decorator stuff gets refactored); right
now, the colors are fixed.
* Added B_WINDOW_TEXT_COLOR, B_WINDOW_INACTIVE_TAB_COLOR, and
B_WINDOW_INACTIVE_TEXT_COLOR to the UI colors, B_WINDOW_TAB_COLOR is no
longer deprecated. Note, however, that not every decorator may use these
colors.
* Removed unused and wrong (ie. hard-coded paths) stuff from ServerConfig.h.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17236 a95241bf-73f2-0310-859d-f6bbb57e9c96
read-only area shared between the Desktop and all applications.
* Right now, this area only contains the desktop colors, ie. B_PANEL_BACKGROUND_COLOR
etc.; ui_color() no longer needs to ask the server for these colors.
* The ui_colors are now maintained by DesktopSettings, though ColorSet is still there.
* The default colors are now hardcoded once and for everyone in InterfaceDefs.h, ie.
the app_server uses them as well.
* Desktop::Init() can now also return an error (but that is not yet accounted for).
* Cleaned up InterfaceDefs.h.
* Fixed wrong include in moreUTF8.h.
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least in theory, that should still contain the error from an earlier operation).
This might fix bug #500.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17228 a95241bf-73f2-0310-859d-f6bbb57e9c96
of graphics memory is now possible.
* Changed driver name to start with "intel_extreme" to have a nicer device
name.
* Renamed frame_buffer* stuff to graphics_memory* as the frame buffer just
happens to be located somewhere in the graphics memory.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17224 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The functions now check the acquire_sem() result.
* mem_freetag() will return an status code now, too.
* Moved the mem_block and mem_info definitions into the source file; no
reason to have them public.
* You can now give the memory manager a name which it will use for its
heap area and lock.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17221 a95241bf-73f2-0310-859d-f6bbb57e9c96
that application quits; this just prevented us to see who the culprit is.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17213 a95241bf-73f2-0310-859d-f6bbb57e9c96
source file.
* An overlay is now also hidden in case its is removed from the window.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17209 a95241bf-73f2-0310-859d-f6bbb57e9c96
is currently broken, mode switches probably fail or result in sudden death
(didn't try) it's good enough for Radeon cards and VLC (might work with
others as well).
* Implemented follow modes for view bitmaps (wasn't taken into account at
all before).
* Switched to a darker overlay color for now (dunno what exactly makes a
good candidate there, but this one is good enough for now).
* Added TODO about a race condition in AS_LAYER_SET_VIEW_BITMAP.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17208 a95241bf-73f2-0310-859d-f6bbb57e9c96
is managed for those bitmaps:
- the shared client memory mechanism is used to allocate a small overlay_client_data
structure that contains the actual buffer and a semaphore that you have acquire in
order to access it.
- LockBits()/UnlockBits() now have a function: you need to call them before accessing
the overlay buffer, and you need to keep that lock until you're done with it.
* The overlay cookie is now an extra member of the ServerBitmap class.
* Removed fInitialized from ServerBitmap - IsValid() now just checks the buffer associated
with the bitmap.
* ViewLayer::Draw() will now handle overlay bitmaps specially and will draw the overlay
color instead of any contents (this is currently in ugly pink, but will become some
dark color later on).
* All what's missing from actually being able to use overlays now is to configure
them so that they are shown on screen. VLC will now show an empty pink window when
overlay video is enabled.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17201 a95241bf-73f2-0310-859d-f6bbb57e9c96
to live with the default settings (which hopefully have *two* arrows per side, though,
won't they, Stephan? :-))
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17199 a95241bf-73f2-0310-859d-f6bbb57e9c96
Since ServerWindow removed itself from its ServerApp in _PrepareQuit(), it could
happen quite easily that the ServerApp was deleted before the ServerWindow - and
since deleting WindowLayer as part of that referenced the ServerApp, it crashed.
Now, adding/removing is both done by the ServerWindow in Init() respectively
the destructor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17198 a95241bf-73f2-0310-859d-f6bbb57e9c96
current display_mode doesn't matter, only the one where the overlay is shown later
does.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17197 a95241bf-73f2-0310-859d-f6bbb57e9c96
created as the graphics driver does.
* Also, B_BITMAP_RESERVE_OVERLAY_CHANNEL should now work as expected.
* We're no longer using the B_OVERLAY_COUNT hook anymore - that one really
looks like a misconception to me; I don't see how it can be useful.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17196 a95241bf-73f2-0310-859d-f6bbb57e9c96
via the graphics driver (but not yet shown on screen).
I probably got the meaning of the "overlay count" wrong - I guess that you
can allocate any number of overlay bitmaps, but can only see "overlay count"
on screen at a time (right now, I only allow to create "overlay count" bitmaps).
Stephan?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17193 a95241bf-73f2-0310-859d-f6bbb57e9c96
dir_remove() did not normalize the path, and thus, could forward a "." as
name for the removed directory - which BFS didn't catch because it assumed
our VFS would work correctly...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17165 a95241bf-73f2-0310-859d-f6bbb57e9c96
handled correctly.
* The path of moved styles is now updated (also when their parent directories
are moved).
* FontManager::_AddPath() can no longer crash when you leave the _newDirectory
parameter set to NULL.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17163 a95241bf-73f2-0310-859d-f6bbb57e9c96
vnode is not becoming unbusy (right now it even panics, but that can be removed
later on).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17161 a95241bf-73f2-0310-859d-f6bbb57e9c96
* The private general_info structure is now setup - that fixes a part of bug #502;
NetPositive's bar remains black, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17160 a95241bf-73f2-0310-859d-f6bbb57e9c96
* pressing the escape key now exits the window as it should be (SetEventMask()
was called in the constructor, but has no effect as long as the view isn't
attached to a window).
* The window is now font sensitive (fixing bug #450).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17159 a95241bf-73f2-0310-859d-f6bbb57e9c96
case the window receives the keyboard message).
This fixes bug #411.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17156 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Nicer separation from RefreshSlider.
* Got rid of the RefreshView class (a BStringView does its job now).
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17147 a95241bf-73f2-0310-859d-f6bbb57e9c96
To reduce the number of calls to UpdateText(), the value returned is now
buffered. This fixes bug #443.
* SetValue() now calls UpdateText() and also invalidates the region where
that label is drawn.
* In asynchronous mode, B_NO_POINTER_HISTORY is set now for tracking.
* Increased minimum snooze time in synchronous mode.
* Minor cleanup, renamed fMinLimitStr to fMinLimitLabel, etc.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17146 a95241bf-73f2-0310-859d-f6bbb57e9c96
as stated in the BeBook - this fixes bug #458 as Tracker directly compared
with that error code.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17144 a95241bf-73f2-0310-859d-f6bbb57e9c96
This has a negative effect on ualarm(), but is somewhat required by the POSIX
specs ("[...] the implementation should support one or more programming environments
in which [...], and useconds_t are no greater than the width of type long."
Indeed, it also changed the size of our struct timeval which broken binary
compatibility with R5 (ie. used in gettimeofday()).
This fixes bug #490 and therefore bug #428 (firefox crashing on load) as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17142 a95241bf-73f2-0310-859d-f6bbb57e9c96
that it didn't reset the EventDispatcher's focus target even though the object
underneath that same pointer had change, which caused the EventDispatcher to
drop the event.
This fixes bug #416, and should fix bug #409, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17141 a95241bf-73f2-0310-859d-f6bbb57e9c96
* vfs_get_fs_node_from_path() now also work for absolute paths again (but
still for relative ones from the volume root) - it just tests if the
mount IDs fit, so it only returns successful if the path really is on
the desired mount.
* the Disk Device Manager publish functions now call devfs_publish_*()
correctly (by omitting the "/dev/" mount point).
* devfs_publish_partition() now accepts absolute device paths but relative
partition paths.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17138 a95241bf-73f2-0310-859d-f6bbb57e9c96
(ie. it only worked for absolute paths, but it shouldn't work for those at
all).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17127 a95241bf-73f2-0310-859d-f6bbb57e9c96
in front of all other windows.
* Added TODO items where the code is strange or messy.
* Big cleanup (renamed files and variables like "fPww" to something more
meaningful).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17126 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added support for kWindowScreenFeel (those are now on top of everything,
even menus can't disturb them).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17124 a95241bf-73f2-0310-859d-f6bbb57e9c96
necessary.
* Also, newly exposed window areas are now refreshed when a change
of feel also changed the window order.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17122 a95241bf-73f2-0310-859d-f6bbb57e9c96
window with a modal window. This also completes the fix for bug #439.
* Made some methods const that should have been const in the first place.
* Note, there is now a Desktop::_WindowHasModal() and WindowLayer::HasModal() -
the latter only works in the current workspace.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17121 a95241bf-73f2-0310-859d-f6bbb57e9c96
all windows, and after them floating all windows. This is different from BeOS
(where floating all windows are on top of modal all windows), but the way its
now seems to be more logical. This fixes bug #453 - there remains a problem
with open menus, though, but that has to be solved differently by introducing
a new feel.
* Also, modal app windows are now blocking floating app windows.
* Simplified WindowLayer::Frontmost() and Backmost() a bit, moving more stuff
into HasInSubset().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17119 a95241bf-73f2-0310-859d-f6bbb57e9c96
systems a chance to know if they have locked already.
This fixes a locking problem in BFS where one thread tried to acquire two read
locks (where someone else trying to acquire a write lock would have caused a
dead lock).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17108 a95241bf-73f2-0310-859d-f6bbb57e9c96
since it unlocked the cache while waiting on a busy page. Now, we're filling
the pending request before unlocking the cache.
* Fixed the deadlock I mentioned in the last commit: if a page fault happens
at the same time we're trying to read/write from/to a page, we no longer
fight for the BFS inode lock, but eventually doing the job twice if needed.
Will need to go over the "write modified" functions to make sure they are
behaving as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17091 a95241bf-73f2-0310-859d-f6bbb57e9c96
changes made to a file instead of directly using vm_cache_write_modified() -
besides making the file system more independent from the file cache, this also
works around a possible dead lock (that is to be fixed in a later commit).
* fs_sync() no longer uses vnodes from the mount's vnode list directly to write
back the changes made to them, but gets them via ID instead - this makes sure
the vnode is in a valid state and fixes a race condition with free_vnode().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17059 a95241bf-73f2-0310-859d-f6bbb57e9c96
for everything - they now do that only for document files.
Also, I extended _TranslateRef() to not report anything that has the executable bit
set as executable - it now only does this if the BEOS:TYPE attribute says it's an
executable.
This fixes the error message Tracker was giving when trying to launch a shared library
("This file was mistakenly set as executable...").
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17023 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed MIME type (it's no longer the same as it was in BeOS).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2.95 is used.
* Added empty _klock_node_() syscall for compatibility - all R5 syscalls are now
also only compiled with GCC 2.95.
* This should fix bug #403.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17011 a95241bf-73f2-0310-859d-f6bbb57e9c96
as in R5, and no longer directly. This fixes bug #301.
* As a side effect, the hooks are now only called when the view is attached
to a window, as on R5.
* Removed dead B_VIEW_RESIZED/MOVED code from BWindow.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17009 a95241bf-73f2-0310-859d-f6bbb57e9c96