Commit Graph
52 Commits
Author SHA1 Message Date
Rene Gollent a04b45e13a Fix broken trace statement.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42430 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-07-14 22:41:41 +00:00
Rene Gollent f4e0b8d03a Now that DebuggerInterface is BReferenceable, all of these need to be correctly
acquiring/releasing refs to it as well. Thanks Ingo.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42362 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-07-02 02:01:02 +00:00
Rene Gollent 698ad09748 * Add interface TeamTypeInformation and implement in TeamDebugInfo. Pass along
to various classes that need a reference to it in order to allow value nodes
  to look up type information from the target team.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42354 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-07-01 02:36:32 +00:00
Rene Gollent 348e6deb98 * Move expression evaluation to the inspector window.
* Actually start rendering the memory data. Still has some drawing glitches
  when scrolling though, will look into those tomorrow. Also doesn't yet
  highlight the location which the target address actually points to within
  the block.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42167 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-14 02:28:55 +00:00
Rene Gollent 804177aa7b Destroy memory block manager on shutdown.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42144 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-13 02:10:48 +00:00
Rene Gollent 689f750f2d Actually create the memory block manager in TeamDebugger, and add a menu item
allowing one to bring up the inspector. This gets us as far as successfully
retrieving memory data from the target team and passing it on to any listeners.
Right now there's not much to see though, as the memory view to visualize the
data is not yet implemented.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42143 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-13 02:09:12 +00:00
Rene Gollent 62e1d169f8 * TeamMemoryBlock: Now stores whether or not the block it represents is writable.
* RetrieveMemoryBlockJob: Make use of get_memory_properties() to retrieve the
  block's protection bits and mark it appropriately.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42132 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-12 20:51:27 +00:00
Rene Gollent 3e3ce16f5e * Introduce TeamMemoryBlock[Manager]. These provide an interface to raw memory
page data of the target team.
* Jobs: Add RetrieveMemoryBlockJob which performs a background read of the
  target team's memory. Used by InspectRequested() to perform the actual work.
* TeamDebugger: Added InspectRequested() hooks to allow clients to ask for
  a memory read to be performed.
* Introduce InspectorWindow and MemoryView to form the basis of a memory inspector.
  As yet these are more or less stubs and not yet hooked in.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@42080 a95241bf-73f2-0310-859d-f6bbb57e9c96
2011-06-10 01:58:39 +00:00
Ingo Weinhold c3e066cf6d Replaced uses of obsolescent BReference[able] API.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39869 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-12-16 13:50:30 +00:00
Rene Gollent ba3f23c636 Re-implement watching for thread name changes via the new thread
property change notification interface.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39866 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-12-16 04:19:53 +00:00
Rene Gollent 27a115f668 Revert r39846 and r39847.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39849 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-12-14 17:55:38 +00:00
Rene Gollent 8fb7eb8b17 Implement support for catching rename and thread priority change events.
This lets us keep up to date with thread names, which makes, for example
Tracker a bit more tolerable to debug since it employs thread renaming
to set the names of its windows.

Implements #4430.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39847 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-12-14 05:11:21 +00:00
Rene Gollent 5a13e7b045 Add a means for the user to locate source files if they are not found
at the location specified in the debug info.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39289 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-11-03 21:52:39 +00:00
Philippe Houdoin ccb01bef44 Finally integrates running_teams_window stuff to the Debugger app:
* Rework Debugger class a bit to ease integration
* Expand TeamDebugger::Listener interface to notify start event too.
* Former RunningTeamsWindow, now name TeamsWindow, is shown at start
  if no team/program to launch is specified.
* Double-clicking a team item in this list starts a new Team debugger, or
  reactivate the existing one if any

This window settings is not yet integrated with the SettingsManager.
Will comes next.
I plan to add some UI controls to this Teams window to allow user to setup
a program arguments and environment variables and then launch & debug it.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@38758 a95241bf-73f2-0310-859d-f6bbb57e9c96
2010-09-21 15:07:48 +00:00
Ingo Weinhold 59ea286fac * EnumerationValue -> EnumeratorValue
* Since some types don't have names (e.g. pointer types or anonymous structs or
  unions), each type does now also have a unique ID. The global type cache
  registers types by ID and by name (if they have one). This fixes clashes of
  types with empty names.
* Completely refactored the code dealing with variable values. Formerly we had
  Variable and TypeComponentPath to navigate to a component, mapped to a
  BVariant representing the value. Now we have:
  * Interface Value with various subclasses (BoolValue, IntegerValue, etc.) to
    represent a value, with the flexibility for more esoteric values.
  * A tree of ValueNode+ValueNodeChild objects to represent the components of a
    variable. On top of each ValueNodeChild sits a ValueNode representing the
    value of the component, potentially having ValueNodeChild children. This
    should allow casting a component value, simply by replacing its ValueNode.
  * Interface ValueHandler and various implementations for the different value
    types. It is basically a factory for classes allowing to format/display a
    value.
  * ValueHandlerRoster -- a registry for ValueHandlers, finding the best one
    for a given value.
  * Interface TypeHandler and various implementions for the different type
    kinds (primitive, compound, address, etc.). It is basically a factory for
    ValueNodes for that type.
  * TypeHandlerRoster -- a registry for TypeHandlers, finding the best one
    for a given type.

  That's still a bit work in progress. It introduces at least one regression:
  The VariablesView doesn't save/restore its state anymore. Will take a while
  until that is added back.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33907 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-11-05 18:15:21 +00:00
Ingo Weinhold e3a631c0b4 * Introduced interface UserInterface, which abstracts the user interface code.
* Added implementation GraphicalUserInterface for the current GUI.

TeamDebugger does no longer know about TeamWindow.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33594 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-15 09:47:24 +00:00
Ingo Weinhold 0fc8a75c02 * Moved TargetAddressTableColumn into own source file in gui/util.
* Fixed misspelled MSG_*_BREAKPONT constants.
* model/Team: Added separate event class UserBreakpointEvent for user
  breakpoints.
* SourceView::MarkerManager: Invalidate the markers when new source code is
  set.
* Added breakpoints view.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33578 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-14 05:03:00 +00:00
Ingo Weinhold aa311fb590 More debug output.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33510 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-10-11 05:37:51 +00:00
Ingo Weinhold 6e72ebfce3 * More work on retrieving local variable values. Address and compound types can
now be inspected. Still work in progress -- bit fields and arrays don't work
  correctly yet nor does type lookup beyond the current compilation unit.
* Made most of the debugger output configurable via a config header. By default
  it's much less noisy now.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33217 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-09-21 04:39:40 +00:00
Stephan Aßmus 5147963dcd headers/private/kernel/util/OpenHashTable.h, Hugo's version, is a bit nicer than
Tracker's OpenHashTable.h which it should eventually replace. We've renamed the
class to BOpenHashTable and changed the interface slightly so that HashTableLink
became superfluous.
Adapted all the code that used it. Since the OpenHashTables no longer clash,
this should fix the GCC4 build.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31791 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-27 00:39:12 +00:00
Ingo Weinhold 2bf55b39a5 * Made FunctionID abstract. There are now two implementing subclasses,
SourceFunctionID (where we know the souce location of the function) and
  ImageFunctionID (where we don't know the source location). Made the
  classes archivable.
* Added support to find functions by ID.
* Improved user breakpoint handling. We can now "install" a breakpoint before we
  even know the function instances in which to install it. Whenever image debug
  information become available, breakpoints are installed in the concerned
  function instances of the respective image.
* Always trigger loading image debug info as soon as we become aware of an
  image.
* Implemented a settings management mechanism. ATM only the breakpoint
  locations for debugged teams are persisted. This seriously improves the
  debugging fun, though. :-)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31728 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-24 02:35:30 +00:00
Ingo Weinhold a5e1e7ceba Refactoring: Moved TeamDebugModel functionality into Team and got rid of the
former.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31705 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-22 19:20:06 +00:00
Ingo Weinhold da4d62db94 * Worker:
- Made Job Referenceable.
  - Turned JobKey into an abstract base class to add flexibility. The new
    SimpleJobKey is a subclass with the former functionality.
* TeamWindow: Removed the TeamWindow* parameter from the listener hooks. The
  TeamDebugger knows anyway.
* Added IDs to Variable, Function, and FunctionInstance. The latter two generate
  the ID on the fly, Variable stores it.
* SpecificImageDebugInfo::CreateFrame(): Changed FunctionDebugInfo* debug
  parameter to FunctionInstance* to provide more info (the function ID).
* DwarfInterfaceFactory/DwarfImageDebugInfo:
  - Added class DwarfFunctionParameterID, an ID class implementation for
    function parameters and set the IDs on the parameter objects.
  - Retrieve the size of a type (i.e. the size of its objects) and store it in
    DwarfType.
  - If a parameter's ValueLocation doesn't have a size, set that of the
    respective type.
  - Map the register indicies in the parameters' ValueLocations from DWARF to
    our indices.
* Added class TypeComponentPath for identifying subcomponents in types.
* Added class StackFrameValues, a container associating variables and their
  subcomponents with values.
* StackFrame does now have a StackFrameValues object for parameters and local
  variables and a mechanism to notify listeners when values have been retrieved.
* Added GetStackFrameValueJob to retrieve variable values. Lots of functionality
  is missing yet. Most notably it doesn't retrieves values for subcomponents.
* Wired everything to trigger loading of variable values and getting notified
  when done.
* VariablesView: Added a value column. This is all very basic and has to be
  done differently, but at least values for the parameters can be seen already.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-18 23:52:16 +00:00
Ingo Weinhold 18ca318a3d * Since disassembled code is actually function instance specific,
FunctionInstance does now also have a (DisassembledCode) source code
  attribute. Function keeps its attribute, but it explicitly is a
  FileSourceCode now.
* SourceCode:
  - Removed GetStatementAtLocation(). Instead DisassembledCode has a
    StatementAtLocation() now. As well as a StatementAtAddress() and
    StatementAddressRange(). Rather cast to the subclass (in two instances)
    instead of having those methods in the base class. In most cases we already
    have the subclasses now, anyway.
  - Added Lock()/Unlock(), which are implemented in FileSourceCode. The
    statement ranges are no longer immutable, so we have to lock.
* TeamDebugModel:
  - Revived GetBreakpointsInAddressRange().
  - GetBreakpointsForSourceCode(): Optimized for DisassembledCode and fixed
    in the FileSourceCode case. We need to compare with the functions' source
    file instead of their source code, since they might not have the source
    code set yet. Fixed two instances of the same problem in SourceView. Setting
    breakpoints in functions that have no associated source code yet, works now.
* Team:
  - GetStatementAtAddress(): Optimized by using the DisassembledCode, if
    available.
  - GetStatementAtSourceLocation(): If the supplied source code is
    DisassembledCode, we have to get the statement from it directly, since
    we can't get that information from the image debug info.
* TeamDebugInfo: Added LoadSourceCode() and DisassembleFunction(), the new way
  to get FileSourceCode respectively DisassembledCode. SpecificTeamDebugInfo
  has lost LoadSourceCode() and gained service methods AddSourceCodeInfo() and
  ReadCode(). This avoids unnecessary code duplication in the subclasses.
  Moreover it allows for joining source location info source files from
  different images (and compilation units) -- interesting for inline functions
  in headers.
* Adjusted LoadSourceCodeJob and TeamDebugger::FunctionSourceCodeRequested()
  accordingly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31514 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-11 00:05:26 +00:00
Ingo Weinhold a4b0c19209 * Finished the transformation of the SourceCode interface:
- Replaced StatementAtLine() by GetStatementLocationRange(), which doesn't
    return a statement (i.e. also target addresses), but just a range in the
    source code. This can also be implemented by FileSourceCode, which can
    therefore be used for more than one instance of a function.
  - Added GetStatementAtLocation() which kind of is also a replacement for
    StatementAtLine(), but is optional and only provided by
    DisassembledSourceCode.
  - Added GetSourceFile(), which has to be provided when
    GetStatementAtLocation() is not implemented.
  - Kicked the statement stuff out of FileSourceCode. It only knows source
    ranges, now.
* Team: Added GetStatementAtSourceLocation(), which is the real replacement for
  SourceCode::StatementAtLine() in cases where a statement is actually
  needed. It uses SourceCode::GetStatementAtLocation(), if available and
  otherwise finds a function at the source location, and gets a statement for
  one of its instances.
* TeamDebugInfo: Does now manage a source file -> functions map allowing to
  look up functions at source file locations.
* DwarfImageDebugInfo:
  - Switched the path in the source code hash table key for a LocatableFile,
    which is cheaper to hash and to compare.
  - Fixed bugs where the relocation delta was ignored.
  - Replace a -1 in the SourceLocation column component by 0 to avoid
    mismatches.
* SourceLocation: Changed component types from uint32 to int32. Otherwise -1 is
  not representable.

Things mostly work as before starting the refactoring to support function
instances. All is not well yet, though. E.g. we don't merge the source code
information for common source files (like headers) provided by different
compilation units (or even images) yet. We need to do that, since the debug
info for a compilation unit only contains line number information for inline
functions (in headers) that are actually used.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31495 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-10 00:08:45 +00:00
Ingo Weinhold f66bd6256a Very much work in progress, not in a particularly working state. Haiku munged
a good part of the source tree, so I rather get those changes into the
repository before continuing.
The general aim of the work is to deal with multiple instances of the same
function, e.g. inlined or non-inlined inline functions or those weird duplicates
gcc (4 at least) seems to be generating for no apparent reason.
* Added classes FunctionInstance (wrapping FunctionDebugInfo) and Function.
  FunctionInstance represents a physical instance of a function (e.g. inlined
  function at a particular address). A Function collects all FunctionInstances
  referring to the same source code location.
* Moved the SourceCode property from FunctionDebugInfo to Function accordingly.
* Since SourceCode is no longer associated with a concrete function instance,
  several methods dealing with statements have been removed and the
  functionality has been provided through other means (e.g. TeamDebugModel or
  SpecificImageDebugModel). This part is not yet completed.
* Introduced UserBreakpoint and UserBreakpointInstance. The user sets a
  breakpoint at a source code location, which is represented by a
  UserBreakpoint. Since that source location can be mapped to one address per
  instance of the respective function, UserBreakpoint has a
  UserBreakpointInstance per such function instance, which in turn refers to a
  Breakpoint (an actual breakpoint at an address).
* Adjusted Breakpoint, BreakpointManager, and TeamDebugger accordingly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-07 20:47:39 +00:00
Ingo Weinhold d9b10dea3b * Extended ImageInfo and Image so they know the image type.
* Added DebuggerInterface::GetSymbolInfo().
* Implementing stopping the thread in main() when the debugger started the
  debugged program.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31393 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-03 14:23:19 +00:00
Ingo Weinhold 593fa6776a * DWARF:
- DwarfUtils::GetDeclarationLocation(): Line/column numbers are one-based.
  - Added line number program interpretation (LineNumberProgram).
* FunctionDebugInfo: Return the source file (LocatableFile) instead of the
  file name.
* FileManager/LocatableEntry: Fixed handling when a LocatableEntry is
  unreferenced. There was a race condition before, since an unreferenced entry
  could be referenced and unreferenced again before removing it from the hash
  table, which could lead to double deletion. Now we never reuse an unreferenced
  entry and just remove it from the hash table when encountering one.
* FileManager/SourceFile: Added class SourceFile which loads a source file from
  disk and slices it into lines. Managed by FileManager.
* Added class FileSourceCode, a SourceCode implementation using a SourceFile as
  line provider. The statement management works pretty much exactly as in
  DissassembledCode.
* DwarfImageDebugInfo: Implemented LoadSourceCode for real. It creates a
  FileSourceCode and uses the DWARF line number information for the statement
  information. This basically gets the source level view going, though there
  are still several problems -- stepping doesn't work perfectly yet, the source
  isn't found for all functions, there's no handling of duplicate functions (no
  idea why gcc generates them in the first place), etc.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31382 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-03 00:56:39 +00:00
Ingo Weinhold 3c5dbb462d * Moved Array.h to new directory "types".
* Added StringUtils with string hash functions.
* Added Locatable{Entry,File,Directory} and FileManager classes to manage the
  mapping from debug info/target file names to local file names.
* Image does now have a LocatableFile referring to the image's shared object
  file. Added listening to location changes of these files to TeamDebugger. No
  action is taken yet (should trigger reloading the debug info).


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31368 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-07-01 22:09:33 +00:00
Ingo Weinhold 671ef9b084 * Some moving and renaming.
* Added TeamDebugInfo which serves as factory for ImageDebugInfos.
* Added the DWARF code to the build again. It's not used yet, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31278 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-27 21:09:21 +00:00
Ingo Weinhold 93b6484548 * Added support for loading the debug info for an image lazily and adjusted
the jobs accordingly.
* Added a view to list the source files and functions for an image.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31271 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-27 16:49:55 +00:00
Ingo Weinhold 6fb6551c97 * ThreadHandler::_ClearContinuationState(): Forgot to set fStepStatement to
NULL after releasing its reference, so it could be released again later.
* No longer attach the source code to StackFrame, but rather to
  FunctionDebugInfo. Besides being the more obvious place it also prevents
  un-/reloading the source code when stepping. Only disadvantage is that we
  never unload the source again yet.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31256 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-26 15:11:56 +00:00
Ingo Weinhold 43b0f7e0d7 * Moved breakpoint management into new class BreakpointManager and added
support for temporary breakpoints.
* TeamDebugger: No longer handle debug events in the listener thread. Instead
  post a message to the looper thread. Makes the locking a bit easier.
* Architecture: Added virtual GetInstructionInfo() and GetStatement() returning
  information on the instruction respectively a statement at a given address.
  Implemented for x86.
* DebugInfo: Added virtual GetStatement() and implemented it for
  DebuggerDebugInfo by means of using the Architecture.
* Implemented step over/into/out support. Works in principle, but has no
  handling for PLTs yet, i.e. stepping into functions of other libraries
  requires two steps ATM.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31244 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-25 23:51:09 +00:00
Ingo Weinhold 9a6d65aaed Quit the window on destruction.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31224 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-24 12:34:48 +00:00
Ingo Weinhold 194b3b719a * Moved all handling of threads from TeamDebugger into new class ThreadHandler.
* Added new job to get the initial state of a thread.
* Now we also get the states of new threads correctly.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31221 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-24 01:46:38 +00:00
Ingo Weinhold 719f89b06e Fixed the application quit mechanism. Due to the two levels of asynchronous
message sending the main thread exit()ed before the team debugger could process
its quit message. We're no longer taking the detour via Debugger when quitting
a window. The team debugger just quits and synchronously notifies the
application, which in turn waits until all team debugger threads have gone.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31219 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-24 00:16:22 +00:00
Ingo Weinhold fef6a27d78 * Moved killing/resuming the team to DebuggerInterface::Close().
* Made the TeamDebugger safer for the case that the initialization failed early.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31218 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-23 23:09:36 +00:00
Stephan Aßmus 4922427769 Implement killing the debugged team on quitting a TeamDebugger, the obviuos
way... thanks Ingo! Seems to work just fine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31204 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-23 13:09:50 +00:00
Stephan Aßmus 04743aeb5f Filled up the quitting code path a bit. The TeamDebugger throws up an alert
asking what to do with the debugged team. Killing it is not yet implemented.
Then it notifies the application about the quit request. That in turn tears
down the TeamDebugger and if no other ones are left, it quits itself.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-23 12:14:05 +00:00
Ingo Weinhold 6381d6cc4e * Added Breakpoint class and extended TeamDebugModel to manage the objects.
Extended the event mechanism respectively.
* Added support to SourceView to display breakpoints and manipulate them.
* Extended TeamDebugger to install/uninstall breakpoints.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31189 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-22 21:51:32 +00:00
Ingo Weinhold 0bcacd22ab * Added classes to represent source code (SourceCode, Statement).
* Added x86 disassembler (via libudis86).
* Added Architecture::DisassembleCode() to disassemble a function to SourceCode.
* Added virtual DebugInfo::LoadSourceCode() to retrieve the source code for a
  given function. The implementation in DebuggerDebugInfo disassembles the
  function.
* Added source code info to StackFrame. Also added a listener mechanism to get
  notified on source code changes.
* Added job to load the source code for a stack frame.
* Added (very basic) source code view and wired everything so that when a stack
  frame is selected the source code (respectively disassembly) for the
  underlying function is retrieved and shown.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31158 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-21 13:17:21 +00:00
Ingo Weinhold 15f040e596 Some work towards getting stack traces:
* Added a virtual Architecture::CreateStackTrace() and added a basic
  implementation in ArchitectureX86. Fleshed out StackTrace/StackFrame a bit
  and added StackFrameX86. This needs to be organized differently, though, so
  that we can get the maximum available information for each stack frame,
  depending on what info is available for the respective function.
* Added job to get the stack trace for a thread.
* Added stack trace related handling in TeamDebugger. Reorganized the thread
  state/CPU state/stack trace change handling a bit -- we're using a
  Team::Listener now, and do things asynchronously.
* Added a StackTraceView to display the stack trace of the current thread. No
  function name available yet, otherwise working fine.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31126 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-19 22:13:32 +00:00
Ingo Weinhold 6383ae9c30 Added Architecture and DebuggerInterface to the TeamDebugModel.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31117 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-19 15:17:58 +00:00
Ingo Weinhold 495676cab6 * Implemented Worker class, which executes Jobs in a separate thread.
* Implemented a job for getting a thread's CPU state.
* The team debugger uses a worker now. ATM only for getting the CPU state for
  stopped threads.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31116 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-19 15:09:56 +00:00
Ingo Weinhold b6aff5aa83 * Added notifications for thread state/CPU state/stack trace changes. The team
window listens for those and updates the buttons correctly.
* Added basic handling for the thread stopping debug events in the team
  debugger.
* Forward the thread run/stop/step requests to the team debugger and actually
  run/stop/step the thread. Running/stopping works, all three stepping actions
  just step by a single instruction ATM, though.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31107 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-18 21:45:14 +00:00
Ingo Weinhold a81bb42a93 Beginnings of the architecture abstraction.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31104 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-18 19:57:46 +00:00
Ingo Weinhold 1f2a566cd6 Accidentally checked in.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31103 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-18 19:05:05 +00:00
Ingo Weinhold f208695cc1 Moved all interaction with the kernel/debugger interface into new class
DebuggerInterface. This will simplify adding support for remote debugging
eventually.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31100 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-18 17:57:37 +00:00
Ingo Weinhold ae53f49064 * Changed the layout of the team window. Trying a single window approach.
* Added Run/Step* buttons.
* Added some handling for selection in the thread list.
* Extended listener mechanisms all over the place (in models and views).
* The team debugger now gets the initial states for the team's threads.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31097 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-18 00:35:12 +00:00
Ingo Weinhold b15883863d * Init a debug context and set the team debug event flags.
* Handle the "thread/image created/deleted" events, maintaining the Team's
  lists.


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@31083 a95241bf-73f2-0310-859d-f6bbb57e9c96
2009-06-17 13:40:10 +00:00