* Factored a few functions out of strace that can be reused.
* Added the beginnings of a "profile" command. It is very much work in
progress, though it is already able to profile the main thread of a
program.
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still pretty much work in progress.
* Introduced init_thread_debug_info() which is used instead of
clear_thread_debug_info() when the thread is created. The latter
requires former initialization.
* user_debug_thread_deleted() is now already invoked in thread_exit(),
not in the undertaker.
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disabled, as long as a fault handler is installed for the thread. It
allows user_memcpy() to be invoked with interrupts disabled -- in this
case it will simply fail, when the address is valid, but not mapped yet.
This is a more desirable behavior for debug facilities, though in all
other cases it is likely a bug. We should probably introduce a thread
flag to discriminate these situations.
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many iframes are supposed to be skipped before recording the stack
trace. Currently implemented for x86 only.
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When specified, the message is read but not removed from the port.
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first remove the target and its attributes (if any). Before gcc would
just unlink it and leak the attributes, which could lead to later
mixups, if the file's inode ID was re-used. As reported by Rene this
improves the attribute mixup situation, but doesn't solve it
completely. So that status quo is still the same: When using the
generic attribute emulation one has to build from the scratch to be
sure all attributes are fine.
* Got rid of superfluous whitespace.
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pages into the team's address space. Doing that is relatively cheap and
saves later page faults.
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* Squashed TODO: Use a benaphore for locking to improve performance.
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* Parse the command line options posixly correct. Running command lines
that contained options was broken before.
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* Imported radix bitmap tree implementation from FreeBSD and adjusted it
for Haiku.
* Make use of the radix tree in the swap support implementation instead
of using simple bitmaps. This will allow for faster swap slot
allocations. ATM Haiku doesn't benefit that much, since we always
allocate single pages, but that will change eventually.
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* Renamed fs_attr_xattr.cpp to libroot/fs_attr_untyped.cpp.
* Pulled the xattr specifics into a separate fs_attr_xattr.h.
* Added fs_attr_extattr.h, interfacing with FreeBSD's extattr support.
Totally untested yet. Might not even compile.
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than that of the current thread has been woken up. I didn't see the
reason why the thread should otherwise relinquish the rest of its
quantum. I noticed for instance that client and app server window
threads were ping-ponging more than seemed necessary. In most cases
when the client sent a port message it would be unscheduled although it
had run only for a few microseconds and had still stuff to do.
I measured a relatively Terminal-heavy "find /boot" (second run), which
does now take 5-10% less time.
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* Scheduling analysis output:
- Sort the threads by total run time.
- Group the locking primitives a thread has waited on by common type
and name. E.g. all "I/O request finished" condition variables are
put in a single group. The sum wait time and wait count is printed
for the group, so it is easy to see how often and how long the
thread had waited for I/O.
- Both the groups and their elements are sorted by wait time.
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gather additional information on the threads that were running and
what they were doing.
* Added "-o <output>" option for specifying a file to which to print the
statistics to.
* Some beautifications (usage, help, etc.).
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unscheduled was incorrect.
* Introduced _kern_analyze_scheduling() syscall. It requires scheduler
kernel tracing to be enabled. It uses the tracing entries for a given
period of time to do a similar analysis the "scheduler" debugger
command does (i.e. number of runs, run time, latencies, preemption
times) for each thread. Additionally the analysis includes for each
thread how long the thread waited on each locking primitive in total.
* Added kernel tracing for the creation of semaphores and initialization
of condition variables, mutexes, and rw locks. The enabling macro is
SCHEDULING_ANALYSIS_TRACING. The only purpose is to provide
_kern_analyze_scheduling() with more info on the locking primitives
(the name in particular).
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tracing buffer entries even when not in the kernel debugger.
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ioctl() prototype. Apparently some Linuxes discarded the <stropts.h>
header which POSIX demands.
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variable. pthread_cond_broadcast() incorrectly returned an error
when no one was waiting.
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not only the times for the child process, but also for all other
threads. Gives some more insight into what was going on in the system.
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inherit it.
* IOScheduler::ScheduleRequest() uses the request's thread and team now
instead of the current one. Otherwise for requests processed
iteratively this would always be the I/O scheduler's notifier thread.
* Also get the thread's I/O priority now. It's still ignored later,
though.
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vector at the end of the file will be aligned to the given value.
* BFS uses an alignment of 512 bytes (should be block size of the
underlying device or BFS block size, whatever is less), which should
be fine, since file data are only stored in BFS blocks. This totally
avoids any partial operations at the I/O scheduler level, thus saving
disk operations. Not that I could measure any performance difference.
Theoretically it should help a lot though, particularly when dealing
with lots of small files, since we avoid using bounce buffers, which
are (a) limited in number and (b) require copying of the data.
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256 MB RAM, 1.5 GB swap, and "jam -j2", so it basically seems to do its
job alright.
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* swap_file_add() open()s the swap file now with O_NOCACHE and
swap_file_delete() closes it. This squashes a TODO (the file cache
wasn't kept disabled for the swap file before).
* swap_file_add() only adds swap files that can actually be used (i.e.
non 0-sized ones).
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overcommitting caches. If the page in question was just not mapped or
swapped out, we would increase the committment unnecessarily
(potentially even beyond the size of the cache).
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operation length.
* IORequest: Added owner (IORequestOwner). Also added a SetUnfinished()
method, which is invoked by the I/O scheduler after all operations of
the request have been finished, but the request isn't done yet.
* Added debugger commands "io_request_owner" and "io_scheduler" printing
information for a IORequestOwner and IOScheduler object respectively.
* Implemented an actual I/O scheduling algorithm. It's a simple round
robin strategy (a queue per thread) with a unidirectional elevator
serializing the operations. ATM priorities are ignored, the bandwidth
isn't adjusted to the device, and there are TODOs all over the place.
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we're quite lenient parsing the partition descriptors, we recognized
pretty much any partition that by accident has a PTS signature and that
no other disk system supports. Should fix bug #2668.
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* The VMAnonymousCache destructor was unreserving too much physical
memory.
* Addressed TODO in _SwapBlockBuild(): When the swap block couldn't be
allocated we wait and loop until it can.
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left hand side of assignments. IOW it is possible to modify memory, now.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27193 a95241bf-73f2-0310-859d-f6bbb57e9c96
referencing iframe registers. Their prefix is "$". E.g. "$eax" refers to
the eax register of the current iframe. The features cooperates with the
"in_context" command, i.e. "in_context 92 $eip = 0" will set the eip
register of thread 92 to 0 (thus sealing its fate ;-)).
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instructions to be printed before the given address. The feature is
implemented by looking up the address of the previous symbol for the
given address and disassembling forward (two passes).
* The instuction at given address is printed highlighted (blue).
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debugged thread, if set. This makes "dis" without specified address work
when used with "in_context".
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usage text.
* Removed "length" parameter from disasm_arch_dump_insns() and the
instruction count limit. If at all this should be an architecture
implementation specific limitation.
* In the x86 case we use an input hook instead of a fixed buffer, now.
* Addressed TODO: If no address is given, the current iframe's PC is
used.
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executing them. Doesn't really make any difference ATM.
* Handle B_BUSY returned by DMAResource::TranslateNext() correctly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27186 a95241bf-73f2-0310-859d-f6bbb57e9c96
dynamically assign one when needed. Under the assumption that in most
cases a bounce buffer isn't needed, we can thus prepare a lot more
operations.
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TRACK_PAGE_USAGE_STATS): The page daemon tracks the distribution of page
usage counts. Can be printed using the "page_usage" command.
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RAM Haiku uses (for debugging purposes).
* "page_stats" prints some more infos now.
* page_writer():
- Moved the low_resource_state() invocation out of the inner loop.
Reduces lock contention on the sLowResourceLock recursive lock.
- Additional debug output: Every 1024 written pages the page writer
prints a message.
* steal_pages(): Addressed the TODO: When there should be pages to
steal, but we can't get them ATM, we now timeout on the free pages
condition variable instead of snoozing unconditionally, so that we
wake up earlier when someone frees pages in the meantime.
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due to alignment padding before.
* Reorganized merging of caches a bit. Renamed MergeStore() to Merge()
and moved some more functionality into it. The method also moves the
pages from source to consumer, now. This is necessary, since
VMAnonymousCache needs to consider both physical pages and swap pages
at the same time. Before we first moved the physical pages and the
swap pages later, which was broken for two reasons: (1) A swap page in
the consumer cache shadows a physical page of the source cache, which
we ignored. (2) A source cache's physical page that also had a swap
page would lose the latter in the process when moved to the consumer
cache, i.e. if the page was not marked modified, it could be stolen
and its data would be lost.
These changes improve the situation when building Haiku with 256 MB RAM
in that jam doesn't crash anymore, but in my test the system became
totally unusable after about an hour or 7000 targets (GUI froze). For
some reason it didn't manage to free pages anymore although swapping
heavily.
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more information of the unscheduled thread, namely its new state and, if
waiting, also the object it is going to wait on. When scheduler tracing
level 2 is enabled, additionally the address where the thread was
preempted is recorded. The latter could be interesting for analyzing
race condition bugs.
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* It can now also lookup userland symbols.
* By respecting the currently debugged thread it smoothly cooperates
with the "in_context" command. IOW it can lookup symbols in any team.
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PC of the innermost iframe.
* The "in_context" command does now set the currently debugged thread
respectively.
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debugger and added respective getter/setter methods
debug_{get,set}_debugged_thread(). By default the currently debugged
thread is the thread that dropped into the kernel debugger, but commands
like "in_context" can change it.
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state_to_text().
* state_to_text() can now deal with a NULL thread argument.
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line and executes the command line in the context of the specified
thread. E.g. "in_context <thread> db <addr>" allows to read memory from
a team that is not active ATM.
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first command line argument of a given command line string.
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short form (like "threads").
* "thread" allows to specify more than one thread now.
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synchronously; we use the resource resizer instead. This avoids another
potential deadlock.
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* Added a second kernel daemon service, resource resizer, which is
mainly supposed to be used for resizing allocations asynchrounously.
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without object depot it should be complete. For the other stuff
internal_alloc() would need to pass the flag on to block_alloc(), but
that isn't possible yet.
* Adjusted the low memory handler to respect the minimum object reserve
of the object caches.
The swap_test_heap test does seem to pass reliably with 128 MB RAM and
128 MB allocation, now. It's quite slow, though. Particularly while the
allocation is filled, the system is completely unusable.
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create_area_etc().
* When the new flag CREATE_AREA_DONT_WAIT is specified, the functions
don't wait for memory or pages to become available. They fail
immediately instead.
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eventually the VIP heap would be exhausted.
* WriteAsync() didn't call the provided callback when an error occurred
before invoking vfs_asynchronous_write_pages(). The page writer would
get stuck in those cases.
* The object cache used for the swap blocks does now use the
asynchronous resizing feature to avoid deadlocks.
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of free objects an object cache should try to have ready. If the number
of free objects drops below the threshold, a new urgent priority thread
is asked to asynchronously resize the object cache (pretty similar to
the heap grower thread). Such a mechanism is necessary for code paths
that are supposed to free pages, but may need memory themselves (like
the swap support).
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calls the method unchecked, and the buffer can actually be NULL, if
Init() failed.
* panic() when running out of VIP memory, at least when KDEBUG is
set.
* Use heap_set_get_caller() for the VIP heap, so the heap leak checking
produces useful caller addresses.
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is enabled to set a per-heap get_caller() function.
* Added "-h <heap>" option to the "allocations_per_caller" command. If
given only the allocation for the specified heap are considered.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27097 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed lock leak in Write().
* Fixed bug in _Commit(): swap_space_reserve() was fed with the wrong
value (could even be negative).
* swap_free_page_swap_space(): Removed incrementing of sAvailSwapSpace.
The function is only supposed to deallocate swap space, not to
unreserve it.
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operation is available ATM, it will return NULL.
* _Finisher() does now re-schedule a request, if all of its operations
finished successfully, but there are still remaining bytes.
* _Scheduler() does now operate in two passes. First it creates as many
operations for a given request as possible, then it executes the
operations. This fixes bug #2644. The problem was that by creating and
executing the operations in a single loop, an operation could be
finished before the next one was added. The request would thus be
considered finished and the request owner be notified. This would
usually lead to the destruction of the request while it was still in
use.
* _Scheduler(): In case we don't have a DMA resource also advance the
request.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27070 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved memory unlocking from IORequest::OperationFinished() to
IORequest::NotifyFinished(). This way we can reschedule a request,
e.g. if we didn't have enough unused IOOperations at hand the first
time.
* Added some more debug output and asserts.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27069 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Some renaming: A location in a swap file where a page can be stored is
now called "slot" instead of "page" or "swap page".
* swap_slot_alloc(): Update the hint more correctly after allocating
slots at the hint.
* swap_space_reserve(): When less than the requested space could be
reserved, it always returned 0 and leaked the remaining pages.
* swap_file_delete(): sSwapFileListLock wasn't unlocked in error cases.
Use MutexLocker now.
* swap_free_page_swap_space(): sAvailSwapSpace wasn't updated.
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be passed on to the IORequest. Most relevantly physical pages can now
be written directly by passing B_PHYSICAL_IO_REQUEST.
* Added VMCache::WriteAsync() which is supposed to write pages
asynchronously. The base class version version falls back to the
synchronous Write(). Only VMVnodeCache implements WriteAsync() ATM,
VMAnonymousCache (swap support) still has to be adjusted accordingly.
* write_page() doesn't need to map the page anymore as it can write the
physical page directly.
* Modified the page writer to write pages asynchronously. This shouldn't
have any noticeable effect yet. It will though as soon as the I/O
scheduler reorders I/O operations.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27056 a95241bf-73f2-0310-859d-f6bbb57e9c96
writes the given page iovecs asynchronously. The new class
AsyncIOCallback is used to inform the caller when the request has been
finished.
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deleted automatically when it's finished.
* Added IORequest::Create() for creating a IORequest on the heap
(respectively the VIP heap).
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many bytes to be read/written, which, among other things, could trigger
an assert in the IORequest code:
* In case of a partial (i.e. non-block-aligned) begin, transferLeft was
not adjusted correctly.
* The main loop was lacking a transferLeft check.
* Main loop: When finally using a bounce buffer, the unrestricted vec
length was used as base length for the bounce buffer.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@27042 a95241bf-73f2-0310-859d-f6bbb57e9c96