message they passed to a BMessageRunner object.
* Added note about the ownership of the message to the BMessageRunner
documentation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16751 a95241bf-73f2-0310-859d-f6bbb57e9c96
to the ServerApp, instead of being dropped - the window link is now updated
correctly in that case.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16750 a95241bf-73f2-0310-859d-f6bbb57e9c96
likewise, while the user moves a window around, programmatical moves are ignored
as well.
This fixes bug #264.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16743 a95241bf-73f2-0310-859d-f6bbb57e9c96
useful... so I removed it
* fixed memory leak with SetPulseRate(0), fPulseRunner is now
properly freed in the Window destructor
* fTitle is now freed as well
* fix some potential leaks in BView destructor as well
I wrote a stress test app, which I'm soon going to commit as well...
it shows that not all memory leaks are fixed by this patch, I could
use some help with this...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16713 a95241bf-73f2-0310-859d-f6bbb57e9c96
holding the window lock.
* Run() is now called before creating the window in the app_server when
Show() is called for the first time (which is now checked with fRunCalled
instead of some thread arithmetics).
* Minimize() now sends the show level of a window to the app_server, so that
it can actually determine if minimizing or maximizing the window should
have any effect. This fixes bug #225.
* fShowLevel's meaning is now reversed; when it's above zero, it now means
the window is shown (before, a level less than 1 meant shown). This definitely
better fits its name :)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16536 a95241bf-73f2-0310-859d-f6bbb57e9c96
prevents Tracker from being quit by Command+Q.
* Also, it's now possible (as on R5) to remove the Command+Q shortcut.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16411 a95241bf-73f2-0310-859d-f6bbb57e9c96
got lost, before.
It might not work 100% correctly yet, but it works good enough to hide the Tracker
status window from the Deskbar, and thus, fixing bug #133.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16314 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed FrameResized() and FrameMoved() not
being called anymore in response to ResizeTo()
and MoveTo() since I introduced a check in
DispatchMessage() (fixes bug #123)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16312 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed some issues in _UnpackMessage():
- The focus view could have been removed before its turn which was ignored
(and could led to a crash, for example when moving the Deskbar around).
It's now tested if it's still valid (can't use _FindView() here, as the
the preferred handler of a window could be any BHandler).
- fLastMouseMovedView could have been NULL in which case there is no
need to let the message be processed (was harmless, though).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16010 a95241bf-73f2-0310-859d-f6bbb57e9c96
_DetermineTarget() is no longer called for these messages, "handler" will stay
NULL and the message will be dropped.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15921 a95241bf-73f2-0310-859d-f6bbb57e9c96
all in case the window doesn't have a current focus view.
That allows shortcuts like Command+q/w to work again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15920 a95241bf-73f2-0310-859d-f6bbb57e9c96
* fixed weird pointer conversion in SetStyle()
* fixed a potential mix up in operator=() in case the
other ServerFont has fStyle == NULL
ServerWindow:
* the WindowLayer fTopLayer cannot be deleted by
client request, just for safety reasons
* the link is flushed if there is no drawing engine,
but this case is theoretical only
* deleting the ServerWindow object syncs with the
client, so that when BBitmaps are deleted, they
can be sure there are no pending messages (which
would be executed in a nother thread)
* there is no timeout anymore when sending messages
to the client, which made absolutely no sense
AGGTextRenderer:
* renamed fFontManager to fFontCache, because that's
what it really is
* fLastFamilyAndStyle defaulted to the system plain
font and therefor that font was never loaded when
the font never changed meanwhile
DrawingMode:
* I'm not quite sure but I think there was the
potential of a division by zero, at least I
had crashes with "divide error"
HWInterface:
* fix update when the cursor shape changed in
double buffered mode
ViewLayer:
* since the top layer is never really deleted
before its time has come, it is not necessary
to set it to NULL in the ViewLayer destructor
ViewLayer/WindowLayer:
* added a function to collect the view tokens
that are affected by an update session
EventDispatcher:
* use the importance of the message for the timeout
in _SendMessage()
* drop mouse moved events in the server if we're
lagging behind more than 5 ms (Axel, maybe review)
View:
* there were some problems with the locking
of the BWindow looper in RemoveSelf(), since
this is called from the window destructor,
also of BWindows from BBitmaps, which have
never been run (this might need review), at
least I seem to have solved the crashing
problems introduced by actually deleting the
view hirarchy in the BWindow destructor
* fixed _Draw() for being used non-recursively,
temporarily disabled DrawAfterChildren, which
didn't work yet anyways (because views cannot
draw over children in the server yet)
Window:
* small cleanup when deleting shortcuts
* sync with the server when having send
AS_DELETE_WINDOW (see ServerWindow above)
* fixed locking in Begin/EndViewTransaction()
* removed folding of _UPDATE_ messages, since
there is only one ever in the queue
* set the fInTransaction flag during an update,
I plan to use this in BView later to
flush the link when drawing outside of an
update
* BView::_Draw() is now called by view token,
this gives the next leap forward in speed,
the overhead because of drawing clean views
was considerable
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15878 a95241bf-73f2-0310-859d-f6bbb57e9c96
(as the shortcut list wasn't emptied), courtesy of Stippi.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15866 a95241bf-73f2-0310-859d-f6bbb57e9c96
* BViews set fOwner to NULL recursively when detached
* updated a comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15851 a95241bf-73f2-0310-859d-f6bbb57e9c96
* if file panels shouldn't be quit, we no longer call QuitRequested() for
them and stop quitting windows (which left normal windows open, because
file panels always return "false" in QuitRequested())
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15715 a95241bf-73f2-0310-859d-f6bbb57e9c96
The BViews must be resized directly after every change in the window size - we
cannot wait until B_WINDOW_RESIZED, since subsequent calls have wrong view
sizes, then.
B_WINDOW_RESIZED is only really useful for app_server caused window resizing.
Added TODO to SetLook(): it may change the window size as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15385 a95241bf-73f2-0310-859d-f6bbb57e9c96
server.
This saves overhead on both sides, the server doesn't need to build the update message
for the client, and the client doesn't have to unflatten and parse another message.
* This code is actually needed for the new clipping code in the app_server, but shouldn't
do much harm for the old app_server, either.
* Also disabled getting the bounds from the server, as that is just never needed (and would
also break the code).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15353 a95241bf-73f2-0310-859d-f6bbb57e9c96
is known by the server, anyway.
* B_MODAL_SUBSET_WINDOW_FEEL now also works as expected.
* Renamed AS_REM_FROM_SUBSET to AS_REMOVE_FROM_SUBSET.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15285 a95241bf-73f2-0310-859d-f6bbb57e9c96
* when we terminate gracefully and in the looper's thread, we no longer
unlock ourselves.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15155 a95241bf-73f2-0310-859d-f6bbb57e9c96
current looper.
This needs an investigation in the app_server, as that probably shouldn't happen?
(well, I wrote that part, I should know better)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15154 a95241bf-73f2-0310-859d-f6bbb57e9c96
to match the name of the application's port for that task.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15142 a95241bf-73f2-0310-859d-f6bbb57e9c96
was no valid "_view_token" in the mouse event.
* _SanitizeMessage() will now only add the "be:transit" field for
B_MOUSE_MOVED messages. It will also now only update fLastMouseMovedView
for B_MOUSE_MOVED messages, and not for all mouse messages.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15124 a95241bf-73f2-0310-859d-f6bbb57e9c96
invalid target handlers are dropped).
* B_PREFERRED messages now go to the looper if there is no other preferred handler.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15088 a95241bf-73f2-0310-859d-f6bbb57e9c96
* RootLayer's mouse event processing is now at its minimum - the
EventDispatcher handles them now. As a result, a window will now
get only one message per event.
* RootLayer adds "_view_token" to mouse moved messages that specify
the view currently under the cursor.
* There is now a mouse event layer in RootLayer that gets preferred
when it's set - this is now used for the window moving instead of
the previous mechanism.
* changed the previous DistributeMessage() to an UnpackMessage()
method following Adi's suggestion.
* caveat: some things might be functionally broken in RootLayer now
because of removing the mouse notification stuff.
* "be:transit" handling is now done completely client side by
BWindow::_SanitizeMessage(() (similar to what the input_server does).
This should also make the mechanism pretty robust, since every
B_MOUSE_MOVED message can now trigger the view transit (in case a
message is lost). B_WINDOW_ACTIVATED messages should be generated
client side as well.
* renamed AS_LAYER_GET_MOUSE_COORDS to AS_GET_MOUSE as it's not a
layer specific command, and also gets the mouse buttons.
* B_MOUSE_* messages from the up server now contain only a "screen_where"
field; "where" (in window's coordinates) and "be:view_where" are
added in BMessage::_SanitizeMessage().
* messages that don't have a valid target in the looper are now
dropped instead of being sent to the looper - this should be done
in BLooper as well, though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15087 a95241bf-73f2-0310-859d-f6bbb57e9c96
a suspend focus field to the message, there is now a "feed focus" field in
case the message should be forwarded).
* added a comment to the BPoint version of _FindView() (since it's broken)
* _DistributeMessage() is now called after _DetermineTarget() - so that it
can prevent sending the message twice to the focus view.
* removed BWindow::DoUpdate() as it's no longer used.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15066 a95241bf-73f2-0310-859d-f6bbb57e9c96
* attachView() is now called _CreateSelf() and creates the app_server
view counterpart for itself, and no longer for a child view.
* removed superfluous deleteView().
* moved drawing from BWindow::DoUpdate() to BView::_Draw().
* made the recursive hook call functions consistent.
* fixed BWindow::DispatchMessage() to send public messages to the intended
target (instead of always handling them itself directly).
* DispatchMessage() no longer eats unmapped key events that were targeted
at the window directly.
* B_KEY_DOWN and B_KEY_UP events are now send to the target view as well
(this couldn't work before as BMessages were broken with B_PREFERRED_TOKEN).
* the default button is now correctly targeted by BWindow::_DetermineTarget()
(previously, the enter key was hacked to get through via _HandleKeyDown()).
* removing a view now also makes sure it won't have focus any longer.
* also, the DetachedFromWindow() hooks are now called first, so that any
changes made there cannot mess up our window anymore.
* removed BView::SetPattern(); _UpdatePattern() now does its job.
* renamend private methods to match our preferred style.
* removed unused methods and variables.
* more consistent naming overall.
* removed _PR3_COMPATIBLE_ stuff - there is definitely no need for us to be
compatible to that one.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15060 a95241bf-73f2-0310-859d-f6bbb57e9c96
task_looper() again.
* removed BMessenger::fPreferred - whenever you had to specify "usePreferred" separately,
you don't have to do that anymore - use B_PREFERRED_TOKEN instead.
* fixed BTokenSpace::GetToken() semantics: it will no longer touch the "object" argument
in case of failure.
* Introduced a BWindow::_DistributeMessage() that will be part of the event dispatcher
counterpart to the app_server (the other will be _DetermineTarget()).
* Made it easier to use Michael's Message4 implementation: just add the following line
to your UserBuildConfig:
AppendToConfigVar DEFINES : HAIKU_TOP src : USING_MESSAGE4 : global ;
* Introduced ServerWindow::HandlerMessenger() and FocusMessenger() - the first will
target the client handler, while the other will target the preferred handler of the
client looper (usually the view having focus).
* Fixed dano message unflattening in the Message4 code.
* Changed BMessage::PrintToStream() to no longer use macros in the Message4 implementation.
* I hope that's all - it's a huge change, but it's all connected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@15046 a95241bf-73f2-0310-859d-f6bbb57e9c96
* for the libbe_test target, though, I need to declare it, although it's also declared
in BeOS' math.h - Ingo??
* removed comment about B_ASYNCHRONOUS_CONTROLS - it's only used by our control classes
to behave differently depending on that flag (mouse tracking).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14892 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Some work on _DetermineTarget(), more to come.
* Minor cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14869 a95241bf-73f2-0310-859d-f6bbb57e9c96
SetTitle() now also works when called before the window is shown for the first time
(ie. before the window thread is running).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14852 a95241bf-73f2-0310-859d-f6bbb57e9c96