Commit Graph
100 Commits
Author SHA1 Message Date
Stephan Aßmus c10a3393e2 huge BSlider cleanup, it doesn't use an offscreen bitmap anymore by default (compile time switch), updated drawing for Haiku features and disabled look, work in progress
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12948 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:57:34 +00:00
Stephan Aßmus 0c3344f4a1 no Invalidate in BControl::SetValue, I figure more controls need to be updated for this change
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12947 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:55:49 +00:00
Stephan Aßmus 743a147353 better ResizeToPreferred implementation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12946 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:51:34 +00:00
Stephan Aßmus 59345e264f huge cleanup, support for SetSizeLimits, support for truncating strings, numerous decorator bug fixes, Layer does not draw when view color is B_TRANSPARENT_COLOR, cleaner dispatching of mouse events to the WinBorder in RootLayer, commented the char map selection in the font server, as it seems glyph lookup by unicode index works much better with the default map
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12945 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:50:30 +00:00
Stephan Aßmus e4f0f510a9 added support for non-antialiased text rendering, cleanup in AGGTextRenderer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12944 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:33:11 +00:00
Stephan Aßmus 7aca21e6bf added const to some operators
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12943 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:31:26 +00:00
Stephan Aßmus 11f97ed147 large cleanup, should have fixed some memory leaks too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12942 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:30:32 +00:00
Stephan Aßmus 8359877941 reflects my tests with bitmaps in colorspaces other than B_RGB32, which do work btw
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12941 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:26:26 +00:00
Stephan Aßmus b7f478e26d uses a slider now, uses SetSizeLimits, objects can now be edited after they have been created
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12940 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-03 19:24:36 +00:00
Stephan Aßmus d593ad8f06 added a little debugging facility for printing on-screen debugging info on Haiku. For those like me without serial debugging... also made RootLayer use the desktop background color.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12819 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:59:23 +00:00
Stephan Aßmus 74994d1307 added license headers
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 23:47:05 +00:00
Stephan Aßmus 55d6f1b792 Many efficiency improvements to text rendering. Moved stuff from Painter into AGGTextRenderer which didn't belong in Painter. AGGTextRenderer now has an embedded transformation, which expresses the font rotation and (in future) shear settings. Removed direct support for BBitmaps from Painter (supposed to draw ServerBitmaps). Tested drawing of bitmaps other than B_RGB32. (only B_CMAP8 and B_GRAY8 so far, but they work). Right now, these colorspaces are supported by on the fly conversion. So every colorspace supported by BBitmap::ImportBits() should work, which are a lot more than the R5 app_server can display.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12815 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:20:45 +00:00
Stephan Aßmus 85b226041a Added B_BITMAP_NO_SERVER_LINK to the BBitmap flags. It constructs a BBitmap without a server link, which consequently cannot be drawn by the app_server, but which is nevertheless very useful. It essentially does the same thing as RUN_WITHOUT_APP_SERVER. I also added a CleanUp() function and moved the cleanup code from InitObject() there. CleanUp() is now called in the destructor, which means that the app_server now knows when to free the server side bitmap.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12814 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:10:20 +00:00
Stephan Aßmus 7c5f224338 fixed a possible segfault in an out of mem condition. Fixed build for Haiku, since libpng.a and libz.a are not build for Haiku it seems. Is there a specific reason to link them statically? These are system libs after all.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12813 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-25 18:04:34 +00:00
Stephan Aßmus ac167e6ead Various fixes and efficiency improvements to the drawing backend. Among other stuff, stroked lines with a width greater than 1 have anti-aliased butts now. There are some bugs left regarding text rendering.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12761 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-22 12:12:56 +00:00
Stephan Aßmus 3295cceb8f Forgot something
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12751 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:54:28 +00:00
Stephan Aßmus 7220b138f2 fixed confusion of byteCount and charCount in ServerFont::StringWidth(), just in case anyone really uses it later. Added UTF8CountChars() to moreUTF8.h, but then I didn't need it...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12750 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:51:33 +00:00
Stephan Aßmus 81cc749f6b commented out non-working stuff except the menu bar. color text controls no always show the current really used values.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12749 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:30:17 +00:00
Stephan Aßmus 3f513bbafe Font rendering code should be cleaner, maybe a little more efficient and better documented. Rotated text is supported again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12748 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 23:26:15 +00:00
Stephan Aßmus e980fe005f fixed the build, sorry
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12747 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:59:24 +00:00
Stephan Aßmus 1218d80ff8 removed no longer used stuff
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12746 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:54:12 +00:00
Stephan Aßmus 2762b0cecd Work in progress... improvements on font stuff, reverted to using Painter to get the string width. Since it actually uses glyph caching, it is about 20 times faster than the implementation in ServerFont (and a about twice the time as R5). I added a StringWidth method to Painter and AGGTextRenderer which works as correct as ServerFont::StringWidth, which btw was broken, because I mixed up glyph count and byte count...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12745 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 19:52:38 +00:00
Stephan Aßmus 38c5a7b7fa Implemented StringWidth in ServerFont, updated ServerApp to use it, and removed a -1 from TextView in the char location calculation, which I didn't understand and without which the cursor location and related stuff now finally work.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12744 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 17:36:55 +00:00
Stephan Aßmus 9962b67e5f DisplayDriver::DrawBitmap() takes no more region, the clipping is expected to be already set, as with all other drawing functions. Moved bitmap drawing message dispatching in the drawing messages area, where the correct clipping is set too. Moved cases for messages that don't need clipping applied, ie which don't draw anything, into the normal dispatch function. This means SetHighColor() and so on will no longer rebuild the clipping in Painter. Would be interesting to know how much performance this had cost...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12741 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 00:09:59 +00:00
Stephan Aßmus 746d7f54e5 better visualization and more comfortable editing of the Bitmap frame
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12740 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-20 00:04:38 +00:00
Stephan Aßmus 0fa7031a26 A test for drawing bitmaps. Surprisingly, it worked out of the box. Though the clipping inside the view works, we segfault when moving the window outside the frame buffer bounds so that the bitmap is drawn outside the frame buffer. Should be an easy fix though...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12738 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-19 20:54:05 +00:00
Stephan Aßmus 9f602781bf Added a check for single buffered mode when reporting available HW acceleration, because it clearly won't work in double buffered mode.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12737 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-19 17:39:58 +00:00
Stephan Aßmus 1fd87770e9 added scrolling with the right mouse button
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12728 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 23:42:58 +00:00
Stephan Aßmus c7694b4ac7 Make the dot a dynamic size and improve the rendering for anti-aliasing under Haiku. Confirmed to look good with different font sizes.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12711 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 12:18:11 +00:00
Stephan Aßmus 3eaf632305 improve smoothnes of arcs rendering in Painter, fix a warning
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 12:16:15 +00:00
Stephan Aßmus e803c97c34 pen size text control is now enabled in the correct situations
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12704 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 00:51:15 +00:00
Stephan Aßmus 987f7a0a18 Updated Painter to produce the exact same results for stroked round rects and ellipses. R5 is kind of strange... I didn't reproduce some obvious R5 round rect defects though. Added a remark in ServerScreen about deleting the DisplayDriver, I left it commented, because the obos_registrar is not quitting when the app_server is closing, this should be fixed first.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12703 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 00:22:49 +00:00
Stephan Aßmus 78c1c29baf Playground is now a little drawing app. Fully functional under Haiku, but with some strange defects in arc calculation within AGG.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12702 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-18 00:15:58 +00:00
Stephan Aßmus 82450360bb updated build for playground
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12698 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-17 10:22:31 +00:00
Stephan Aßmus 6cb79662a5 renamed windows to playground
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12697 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-17 10:21:21 +00:00
Stephan Aßmus 53bb64e469 The current playground. Eventually, this will transform into the demo program.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12696 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-17 10:11:21 +00:00
Stephan Aßmus 0b6fe6d3a9 Reverted my change for the INFORM define.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-17 08:50:53 +00:00
Stephan Aßmus fef11f270b The registrar was always in debug mode, no matter what was defined.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12690 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 17:49:19 +00:00
Stephan Aßmus ad6b480400 Work in Progress. The server keeps the client window up to date on layer movement/resizing. This fixes quite a few problems and brings support for FrameMoved and Resized hooks. But implementing it this way has its own set of problem, most importantly: When a BView calles Window()->CurrentMessage() in its FrameMoved/Resized hooks, it will see something very different from what it would see in R5. This needs to be fixed, but I have not had a good idea how to do this other than faking the current message in BWindow, which I didn't look into.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12689 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 15:39:58 +00:00
Stephan Aßmus a1c5fb3432 Added a note in GetEscapements
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12688 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 15:02:20 +00:00
Stephan Aßmus 67f6c84d16 since we depend on FrameResized() to be called, we should make sure that our flags contain B_FRAME_EVENTS.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12687 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 15:01:47 +00:00
Stephan Aßmus 5f50ffd65c The real fix for taking anti-aliasing into account, though what my previous commit said was true as well.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 13:28:59 +00:00
Stephan Aßmus 6d8d6cad9d Work in progress to improve BTextView and BTextControl. I don't know what _BTextInput_::AlignTextRect() was thought to do. Some of the fixes are Haiku specific and we need to make sure that we don't need them later on (flushing drawing commands).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12685 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 12:02:23 +00:00
Stephan Aßmus 3c2fddee4e cosmetic
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12684 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 12:00:15 +00:00
Stephan Aßmus d557af5b96 Fixes to my fixes of BView::MakeFocus(), the previous focus BView needs to be unfocused of course so the derived classes implementation gets called. Simplified BWindow::setFocus(). BView calls FrameResized() and FrameMoved() if it has no parent, I don't know how R5 handles it, but I added a TODO...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12683 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 11:59:42 +00:00
Stephan Aßmus dcf0c6ebd6 The anti-aliasing in Haiku requires the same carefulness with B_OP_COPY for line drawing as text drawing does in R5
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12682 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 11:57:13 +00:00
Stephan Aßmus 1f738c5b4e Used other font metrics members in the GetEscapement implementation in order to support white spaces. As suggested by DarkWyrm. It seems to work better now, but I realised that DisplayDriverPainter::StringWidth() is broken in the same way. Will be fixed next.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12681 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 11:03:28 +00:00
Stephan Aßmus 92acca78db Finally nailed a graphics bug I was looking for for quite some time. The only one I'm still seeing is with text. Sometimes the last line of text is not drawn.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12680 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-16 11:00:50 +00:00
Stephan Aßmus afd1024aef fixed build, thanks to [Beta] for the patches.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12672 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-15 14:11:48 +00:00
Stephan Aßmus 85e7619148 added syncing to HW acceleration, so that nothing gets drawn by the CPU before the HW commands have been executed. Works here with Radeon. Removed a debugger call from app_server when the mouse position changed in UP/DOWN events compared to the last MOVED event. replaced it with an fprintf and updated the on-screen mouse position. IMHO, all debugger calls should be replaced with fprintf when compiling for Haiku.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12670 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-15 11:59:14 +00:00
Stephan Aßmus 151ebb14dd just a little cleanup, made PNG screenshots work
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-15 00:22:55 +00:00
Stephan Aßmus 1db49f8a7a added a function to count the bytes in a string if the number of UTF8 chars is already known
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-13 17:30:59 +00:00
Stephan Aßmus 7a70a2d6d6 This fixes the child text view re-layout, I didn't test on R5, but my changes make sense to me and are much simpler than what was there before. The BTextControl works now on Haiku, with some problems in the redraw code, that I'm pretty sure are related to our app_server.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12648 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 16:32:03 +00:00
Stephan Aßmus 55354b0f60 This change makes libopenbeos.so update in the home folder when it was rebuild for some reason.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12647 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 16:29:21 +00:00
Stephan Aßmus 9bdb0522c1 Implemented BFont::GetEscapments() float version. It is pretty rough yet, but appears to handle UTF8 correctly. The optional escapement_delta is currently ignored. I didn't touch other functionality too much, until I know more about it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12645 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 15:09:30 +00:00
Stephan Aßmus 2309ba4c1f my current playground
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12644 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 15:04:11 +00:00
Stephan Aßmus b3d3da708d more cleanup, fixed a bug in AS_GET_ESCAPEMENTS_AS_FLOATS that caused a lockup. DarkWyrm - I'm looking at you. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12640 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-12 10:31:48 +00:00
Stephan Aßmus 8b0aee9f12 MiniTerminal can redraw itself.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12630 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-11 10:26:35 +00:00
Stephan Aßmus 3c6c2f8adb Found the problem in my hardware acceleration code (pretty lame bug...), now we have hardware accelerated single buffer mode (still with a software cursor) under Haiku, and it feels quite nice already. For me, this is the right direction to go. That being said, I still have no clue how the sync_token should work, so if someone can point me to some documentation about accelerants, particularly the cursor related stuff now, I'd be grateful!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12623 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 12:52:13 +00:00
Stephan Aßmus 1f112d2ae0 removed forgotten printf
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12622 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 12:11:27 +00:00
Stephan Aßmus a13cbaabe5 fixed grammar
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12621 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:35:09 +00:00
Stephan Aßmus f6f44f5538 incorporated fix from AGG mailing list, the problem only showed on Sun hardware though...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12620 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:34:26 +00:00
Stephan Aßmus 587d699c28 It seemed to me that the MakeFocus() implementation was overly complicated and even incorrect (cyclic) if the view in question already had focus.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12619 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:33:14 +00:00
Stephan Aßmus 5b5e713f82 Skip synchronous mouse polling if the window has B_ASYNCHRONOUS_CONTROLS in its flags. Added a TODO comment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12618 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:31:44 +00:00
Stephan Aßmus f571c4aee6 fixed typo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12616 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:30:17 +00:00
Stephan Aßmus 65d5fe56f6 found some obsolete stuff when looking through code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12615 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:28:21 +00:00
Stephan Aßmus 90d6295906 Ingo spotted this when we tried to make Haiku boot on my machine some time ago.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12614 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-10 11:27:01 +00:00
Stephan Aßmus fbf48e6437 Enabled HW acceleration for CopyRegion(). Tested on Haiku and it works. I also implemented FillRegion and InvertRegion. But using different acceleration hooks after one another freezes Haiku, app_server, the accelerant or whatever. I have no clue about accelerants, so if a knowledgable someone would have a look at AccelerantHWInterface.cpp, that'd be great. The software cursor stuff has a cosmetical bug with regards to CopyRegion() too, I don't understand it yet. I also tried to improve StringWidth() and DrawString() preformance. I confirmed that the glyph cache is actually used, but AGGTextRenderer::RenderString() is a dog.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12573 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-04 23:48:19 +00:00
Stephan Aßmus a3b4fd6b87 update the playground to my local changes, the textview test isintegrated with the build now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12566 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-04 00:38:14 +00:00
Stephan Aßmus fc72699071 added some safety checks, cosmetic changes - please note that it is safe to call delete with a NULL pointer, unlike free(), so please don't clutter the code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:54:44 +00:00
Stephan Aßmus 25ad8b2c74 replaced direct calling of Draw() with Invalidate() where appropriate
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12563 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:51:29 +00:00
Stephan Aßmus dd3b1653a0 rearranged some functions, removed unused ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12562 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:50:14 +00:00
Stephan Aßmus d3194176a3 added support for software cursor needed for single buffered mode
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12561 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:48:22 +00:00
Stephan Aßmus 9c796f60c2 rearranged some functions, removed unused ones
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12560 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:47:08 +00:00
Stephan Aßmus b060f5e1eb more correct implementation of B_OP_COPY, in that it blends against the current low color (as seen in text rendering on BeOS), of course this extends to anti-aliased lines on Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12559 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:45:16 +00:00
Stephan Aßmus 24bc7597eb cosmetic
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12558 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:43:51 +00:00
Stephan Aßmus 265db80516 added a timeout for sending messages down to the client, it keeps app_server from hanging, though of course it doesn't fix the real problem, I have not had time to investigate the messaging, but this work around shows that the hang ups that I was seeing indeed happen in the messaging code
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12557 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:42:37 +00:00
Stephan Aßmus 48c0335055 added a small safety check
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12556 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:40:29 +00:00
Stephan Aßmus 924b7ab22c the clipping BRegion is now always allocated, added shortcut for determining if there is a valid clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12555 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-05-03 21:39:03 +00:00
Stephan Aßmus 1596a167c0 work around for layers not being moved that have not yet been added to the tree. See WinBorder::MoveTo for the explaination. The same problem should be at other places and most likely for normal views as well. This fixes BWindow::MoveXX() when it is not yet Show()n
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12500 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 23:56:40 +00:00
Stephan Aßmus 879fd19be5 this has become playground...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12499 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 23:20:18 +00:00
Stephan Aßmus 9715a3e1bf fixed BWindow::MoveXX(), BWindow::ResizeXX() and BView::ConvertToScreen()
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 12:31:25 +00:00
Stephan Aßmus 8f6b562ad5 fixed border style not applied in constructor, changed drawing to use line arrays
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12490 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 12:29:47 +00:00
Stephan Aßmus 609b465638 fixed BView::MoveTo() and BView::ResizeTo(), fixed typo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12487 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-28 09:44:29 +00:00
Stephan Aßmus 3505574164 Added some TODO comments in Window.cpp, improved coordinate conversion in View.cpp. I'm not sure if this really works correctly, I need to write more tests. The scrolling test actually does more of what it is supposed to. At least the scrolling properly follows the mouse now. Missing are the movement of child views, the rebuilding of clipping, and I think that the scrolling needs to be synced to update requests having been fullfilled, or else some parts of the View will be CopyBits()ed which have not been drawn after having been scrolled into view by previous calls to ScrollBy(). Any insights appreciated.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12485 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 23:27:37 +00:00
Stephan Aßmus 4828a7251f I'm not 100% sure, but I think I fixed a confusion in sending the current view position and size to the client. Note that BView::originX and BView::originY are poorly named, because they are not the local coordinate system origin, but the offset within the parent at which the view is located.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 23:20:29 +00:00
Stephan Aßmus 50581a7c0a fixed a bug with drawing ellipses and invalidating the correct area for stroking paths, taking the stroke width into account
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12483 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 23:17:39 +00:00
Stephan Aßmus dd55678524 test app for scrolling, link for running on R5 to see how it should behave
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12482 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 17:30:18 +00:00
Stephan Aßmus db7226db9d work in progress to get scrolling working, so Adi can have a look, no changes to existing functionality, cleanup in Layer.cpp
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12481 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 17:26:57 +00:00
Stephan Aßmus 28930a1240 small changes and fixes here and there
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12480 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-27 17:25:29 +00:00
Stephan Aßmus 93a2cfd43c Correct implementation of BView::CopyBits() in ServerWindow, implementation of CopyRegion in DisplayDriverPainter that sorts the rects topologically depending on direction and does the copy in place, obtaining a speedup of about 250%. TODO: extract the sorting algorithm so that it can be reused for the hardware accelerated version later.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12468 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-26 13:50:34 +00:00
Stephan Aßmus 3934e7037e forgot another important detail...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-20 10:36:05 +00:00
Stephan Aßmus f8bbbd8332 it helps reading my own commit messages
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-20 10:12:54 +00:00
Stephan Aßmus ded5874ea2 Implemented changes necessary for single buffered mode, it is turned off for now, because the soft cursor is currently not being taken care of. We will still use double buffering if the screen color space is not 32 bits, too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-20 09:27:15 +00:00
Stephan Aßmus 0999749164 experimented with BView::CopyBits(), found out how it should work, but didn't do the changes yet for a correct implementation
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12444 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 18:55:46 +00:00
Stephan Aßmus e742e3e106 refactoring and cleanup in LayerData and friends, it shows what I mean by "forced code paths" for example in coupled font size and view scale, added a couple TODOs, disabled decoupled frame buffer transfers, it is buggy and deadlocks for some reason...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12441 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-19 00:42:42 +00:00
Stephan Aßmus 387242437d moved more old stuff which isn't used anymore
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12439 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 19:16:11 +00:00
Stephan Aßmus 3dea4bb659 cleanup the defines, move old DisplayDriver implementations out because they are currently unused and won't build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12438 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 18:48:19 +00:00
Stephan Aßmus 74b3612ac3 refactoring, speedup by decoupling back to front transferes from drawing and usage of special memcpy routine, minor speedups in Painter
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12437 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-18 16:09:43 +00:00
Stephan Aßmus af1a2a015b draw a check box, too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@12423 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-04-15 17:46:37 +00:00