... by setting the incoming shortcut instead of the old one
in BMenuItem::SetShortcut().
Fixes#19405 a regression hrev58611.
Change-Id: Iecf19a323f6b6ead288e3f1ef1169376b11cddb3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8948
Reviewed-by: waddlesplash <[email protected]>
... by calling Install() on Go() in BPopUpMenu.
Install() prepares item shortcuts and set missing targets to the
target window. Combined with hrev58611 for regular menus this
passes most of the shortcut prep work on to BWindow.
Fixes pop up portion of #19395 a regression from hrev58589.
Change-Id: I8a1615502e0d6e0b75f9cd3ca2a45d08b53d11ce
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8946
Reviewed-by: waddlesplash <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: John Scipione <[email protected]>
The shortcut detection was working, just not the display of the
modifiers in the menu. I've added back the necessary code to fix
this in BMenuItem.
BWindow does the heavy lifting of preparing the keys and
modifiers. I have changes _FindShortcut() used by BMenuItem to
send the prepared modifiers back to BMenuItem.
Set the parameters raw in the constructor, they will get fixed
up in Install().
I also make sure to use the prepped version of the key and mods
in BWindow::AddShortcut() to remove the old one. This is a minor
update that eliminates an edge failure case of malformed input.
Fixes#19395 a regression from hrev58589.
Change-Id: I4333f89149ff843f92dbffbd53d58ffc2def6760
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8943
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: John Scipione <[email protected]>
* Determine whether we're currently dragging by looking at the
current window message what, dragging replaces direct in a few
places especially crucial to drawing semi-transparent dragged
items correctly.
* Export kMsgMouseDragged and kMsgMouseLongDown to the BPoseView
header to check for dragging (but still in BPrivate).
* Turn on outline label drawing for dragged items and remove TODO.
Fixes#6461
Change-Id: I45cd401299dec408b76cb4b9ce1e9350ed59ef5b
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8842
Reviewed-by: waddlesplash <[email protected]>
* Create a DrawTextWidget() method in BPose to share drawing
between list and icon modes.
* Remove direct param from BPose::DrawIcon() and remove the state
changes from that method.
* Remove direct parameter from TextWidget::Draw(), we can calc it.
* Refactor BPose::Draw() to set the LowColor() only. This is now
considerably more simple to read and understand.
* Refactor ColumnRedraw() to reset colors and drawing mode.
* Many explanatory comments added.
* Remove BackColor() and TextColor(), use LowColor() and HighColor().
* Use AdoptSystemColors() and HasSystemColors() to set colors.
These are virtual in BPoseView and the colros are overridden by
DesktopPoseView, OpenWithPoseView and QueryPoseView.
* Add ReadOnlyTint() version to Utilities that takes a color_which.
* Rename InvertedBackColor() to InvertColorSmart().
* Force Edit name select box background color to be black/or white
depending on the inverse of your background color on Desktop
instead of using document colors.
* Determine if volume is read-only by pose instead of its parent,
this fixes a bug where read-only volumes mounted on a read-write
directory like the Desktop had an editable name even though they
were not supposed to. It wouldn't let you change the name though.
* Remove fIsDesktop param from BPoseView, use only IsDesktopView()
now except in FilePanelPoseView when navigating to the Desktop.
* Update BContainerWindow, DesktopPoseView and FilePanelPoseView
to adjust to this change. IsDesktopView() is always true for
DesktopPoseView, never true otherwise.
* DesktopPoseView disambiguated further from BPoseView. Add a few
virtual override methods.
* Custom Brightness() value on DesktopPoseView based on the default
Desktop color.
* Respond to B_WORKSPACE_ACTIVATED and B_RESTORE_BACKGROUND_IMAGE
messages to update the Desktop text color.
Change-Id: I122dbeab668244772012656a59cbba3050245f44
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8885
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Pass buttons into DragSelectedPoses instead of calling GetMouse(),
and bail out if a mouse button is not down.
Eliminate HeaderView::fMouseDown, get buttons from CurrentMessage()
instead. Reduce icon_track indent by breaking early on invalid.
Add B_WILL_DRAW flag to bitmap drawing view.
Refactor BPoseView::MakeDragBitmap().
Move DragStart(), DragEnd(), Dragging(), (now IsDragging())
DragMessage() and related method parameters from BContainerWindow
to BPoseView. This avoids having to dynamic_cast to get the window
from the pose view.
Put bool params at the bottom of the BPoseView class with width 1
to facilitate packing.
Remove buttons parameter from WasDoubleClick() and get from
Window()->CurrentMessage() instead (along with clicks).
Change-Id: I94b345e44af7b1136f94ded02e9c2a118188a877
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8841
Reviewed-by: waddlesplash <[email protected]>
This is to make BMenuBar and BMenu margins the same.
The hardcoded menu item margin numbers come from this math on what the
BMenu and BMenuBar item margins respectively used to be a long time ago:
14 - 8 = 6 // for left margin
(14 + 20) - (8 + 8) = 18 // for left + right margin
We have since updated these margins so they need to be recalculated.
Use BPrivate::MenuPrivate to get the new margin deltas.
IconMenuItem and ModelMenuItem classes are used by Tracker add-ons and
those can be in the menu bar as well.
Change-Id: Ie4147c31e6b19764cb36b9c414f7e91c47b7d9bd
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8905
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: Adrien Destugues <[email protected]>
Replace private _UsesSystemColors() with public HasSystemColors()
and make sure to consider the tints when checking if system colors
are used or not.
Document HasSytemColors() in the Haiku Book.
Change-Id: I78de4904d5ddb24b98ad27eb93d4e5ccb330d76a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8897
Haiku-Format: Haiku-format Bot <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
... and set alternates. This is updated because we can now set
shortcuts without B_COMMAND_KEY. Setup Alt for Win/Linux mode.
* Word-wise shortcuts Option+arrows.
* Line-wise shortcuts Alt+arrows AND Ctrl+arrows for
Win/Linux mode and for when there's a conflict.
Otherwise these shortcuts are not expected to conflict.
Add shortcuts for Alt+Backspace and Alt+Delete to delete to
the beginning or end of line instead of word.
Split out vertical and horizontal shortcuts so that if one is
used by an app we at least get the other one.
Fixes#9913
Change-Id: I0124fec7df4585a70ded8d3e7bf2aa8cb4acecb4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7289
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: John Scipione <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
... fixing a TODO now that #7078 is fixed.
There are 2 remove playlist actions: 'Remove' and 'Move file to Trash'
* 'Remove' playlist shortcut: Cmd+Delete => Delete
(This also works from the main window to remove the file you're
currently focused on/listening to from the playlist.)
* 'Remove file from playlist' shortcut has been removed. We have
decided not to Trash files from MediaPlayer's playlist anymore,
you'll have to trash the files from a regular Tracker window.
The 'Remove' shortcut gets plain old delete as the author intended.
Change-Id: I3b1e19405e029d9c5f398cfd7a8dbab49fb21fc7
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7292
Tested-by: Commit checker robot <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: nephele nephele <[email protected]>
Reviewed-by: John Scipione <[email protected]>
Introduce B_NO_COMMAND_KEY modifier that is used when a
shortcut has no Command modifier, otherwise B_COMMAND_KEY
modifier is added.
This is conceptually different from B_NO_MODIFIERS in that it
allows other modifiers such as B_CONTROL_KEY, B_SHIFT_KEY and
B_OPTION_KEY to be added to a shortcut, but not B_COMMAND_KEY.
This option is required to remove B_COMMAND_KEY because the
Command modifier is assumed to be present on all shortcuts.
This allows us to break this assumption without breaking apps
written before this change and assume B_COMMAND_KEY to be
present even if it has not been explictly added.
Document B_NO_COMMAND_KEY in BMenuItem and BWindow docs.
Fixes#7078
Co-authored-by: X512 <[email protected]>
Co-authored-by: Ryan Leavengood <[email protected]>
Change-Id: If0e20cd848112898f4425ede8c17231dc50deb8a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7293
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: nephele nephele <[email protected]>
Regression from hrev58560.
Originally: `be_app->PostMessage(&message);`
In hrev58560 it was changed to: `Window()->PostMessage(&message);`
Now: `BMessenger(kTrackerSignature).SendMessage(&message);`
The distinction between original and now is for if Tracker is being
used as a kit, in practice this shouldn't make a difference.
hrev58560 was not correct though.
Fixes#19381
Change-Id: Ia48a8adcf2c9853e8309266369ccf7452c20a679
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8890
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Live updating menu classes listen for B_MODIFIERS_CHANGED
messages and update the item label and shortcut on Shift
or Control.
-- File --
Create link => Create relative link
Move to Trash => Delete
Cut => Cut more
Copy => Copy more
Paste => Paste links
Identify => Force identify
-- Window --
Close => Close all
Open parent enable/disable on Control to open root window
-- Window => Arrange by/Desktop --
Clean up => Clean up all
Create TLiveMenu and TLivePopUpMenu classes that inherit from
BMenu and BPopUpMenu respectively.
Create TLiveFileMenu, TLivePosePopUpMenu, TLiveWindowMenu and
TLiveWindowPopUpMenu subclasses for the File and Window menu
and context menus respectively.
Create TLiveMixin to share methods between menus. Pass in parent
window and use window shortcuts to enable/disable "Open parent".
Change-Id: I5dfbd4d468fad02894f1f31aa08d1abf630a4b5d
Reviewed-on: https://review.haiku-os.org/c/haiku/+/2293
Reviewed-by: John Scipione <[email protected]>
This yields the volume context menu on the Disks icon. Grab root
(Disks) icon before getting volume icon so Disks doesn't get the
generic volume icon. Don't add free space bar to Disks.
Add Mount menu to the Disks File menu and context menu. Mount
settings option has been removed as you can get to it from inside
the Mount menu instead.
SetupMountMenu() method is used to insert the Mount menu similar
to SetupOpenWith() and SetupNavMenus(). Add DetachMountMenu()
convenience method.
Fixes#5584
Change-Id: Ic9e272807a0a36b89cba7258b9937b09b2da32dc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7151
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: John Scipione <[email protected]>
Create TShortcuts class that builds shortcut menu items and updates
label, modifiers, enabled status and target. Not every Tracker
shortcut is present but ones used multiple times and many others are.
Update shortcuts in ContainerWindow, DeskWindow, FilePanelPriv,
QueryContainerWindow, VirtualDirectoryWindow and GetInfo HeaderView.
There are two versions of the TShortcuts class, one with a window and
one without. The without-window version is used in the GetInfo window,
everywhere else uses the "smart" window version.
This patch is organizational except fixing two small BeOS bugs:
* Edit query item is always between Open and Open with...
* Repopulate menus when you switch directories in file panels.
Enable "Open parent" item in spatial mode as well as navigation
mode unless in Root, Desktop (Query or Query template) or volume root
if not in "Show disks" mode. Hold down control to override.
BContainerWindow updates:
* Absorb Set...Item() methods into TShortcuts. Add
UpdateMoveToTrashItem() for "Move to Trash"/"Delete" and many more.
* Absorb ShowContextMenu() improvements from Disks patch.
* Create AddIconSizeMenu() and eliminate duplicate shortcut handling.
* Put icon size menu in radio mode and refactor item marking.
Replace "New folder" with "New >" menu automatically. Create member
vars and convenience methods to facilitate this. Simplifies building
menus, adding a "New folder" item will automatically be updated to
"New >" if templates are available (except in FilePanel and on the
minimal build you'll just get "New folder").
Refactor Arrange by and Attributes menus. Create support methods.
Create menu on add, populate on update. Do cleanup of detached menu
on Quit().
Refactor SetupOpenWithMenu(). SetupEditQueryItem() got a similar
refactor to be added and removed dynamically. Add FSIsQueriesDir()
to FSUtils used to detect queries directory for Edit query.
* "Edit query" goes between Open and "Open with..." (long story).
UpdateMenu() calls Shortcut()->Update() for all known shortcuts.
Optimize adding/removing dynamic menus so that they are created
and destroyed once and reused again and again.
AddFile...(), fFile... and "FileContext" becomes
UpdatePose...(), fPose... and "PoseContext".
TTracker changes:
* Skip Desktop in OpenContainerWindow() we setup pose view earlier.
* Move DeskWindow init into DeskWindow constructor and call Init().
DeskWindow changes:
* Replace icon size menu with BContainerWindow::AddIconSizeMenu().
* Remove WindowContextMenu(), handle in BContainerWindow instead.
BPoseView changes:
* Rename kEditItem to kEditName -- better name. Save for Edit someday.
* Use BMessenger::SendMessage() instead of PostMessage(), safer.
BFilePanel updates:
Create the FilePanel menus fresh by overriding the AddMenus() method
instead of copying from BContainerWindow and deleting the items it
doesn't need. This allows us to omit most of the file panel checks.
Add UpdateFileMenu() to update the file menu on RepopulateMenus() and
MenusBeginning().
* Create an AddFavoritesMenu() method and use it to add the menu.
* Override RepopulateMenus() to update just the File and context menus.
* Create Update...Methods() overloading the BContainerWindow versions.
* SetTo() becomes SwitchDirectory()
Unify OpenParent() so that we can call BPoseView::OpenParent() and it
will call the container window or the file panel where appropriate.
Remove BPoseView::ParentIsRoot() and make CanOpenParent() work in both
cases. This means we don't have to check if you are in a file panel or
not when enabling/disabling the "Open parent" item and the Shortcuts
class can simply check CanOpenParent().
Call _inherited SwitchDirectory() to RepopulateMenus() on Root, Trash
and Volumes in FilePanel. This fixes a 25+ year old BeOS bug by
repopulating menus when you switch directories in file panels. Trash,
files in Trash and Root will get the appropriate menu options. For
example "Delete"/"Restore" instead of "Duplicate"/"Move to Trash".
Change-Id: Ic41b148cb6bcf14288cb5588038c13ea12426dc2
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7197
Reviewed-by: John Scipione <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Move ColorListView and ColorItem to shared in BPrivate namespace.
ColorItem typedef to BPrivate::BColorItem for apps that are already
using this class.
Gravity screensaver:
* ColorItem => BColorItem.
* Use make_color() to set colors.
Make color drop message name agnostic, check for B_RGB_COLOR_TYPE.
Add be:sender and source to drag message.
Add _SetTermColors() convenience method to set colors on all tabs.
Change-Id: I5a9f55d3ab423ccaa341997cf444603373024553
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8846
Reviewed-by: John Scipione <[email protected]>
AdoptSystemColors() tints document background color to match panel
color if uneditable.
Calling MakeEditable() will automatically apply or unapply uneditable
background tint if you have previously called AdoptSystemColors().
Parent BView::AdoptSystemColors() sets panel colors, we want document
colors here. Do not alter text color - only view, low and high colors
are changed.
Document AdoptSystemColors() and MakeEditable() in BTextView docs.
Change-Id: Ib215735f27bb01fc2f95fcf2fee0185e5fc83f70
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8263
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Also the bullet point color
Allow Usage Conditions window to be resized
Tint disabled color instead of hardcoding
Copyright 2024 Haiku, Inc.
Fixes the other half of #19067
Change-Id: Ibf74d9dd673807b0f107e56cefb5b30916baed96
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8262
Reviewed-by: Adrien Destugues <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Add IsRefFiltering() and IsFiltering() is once again either kind
of filtering: ref or type-ahead.
Use IsRefFiltering() in a few places, otherwise use IsFiltering()
to restore filtering code so that it gets triggered on either kind
of filter.
Make the filtering methods inline to avoid function call overhead.
Fixes#19317
Change-Id: I27407ca33e8f2b967975c8a8ef8de83105442bd4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8715
Reviewed-by: waddlesplash <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Make arrow and close button size font-sensitive.
Compose default window width based on font size.
Eliminate kCloseSize, kEdgePadding, kSmallPadding, kExpandSize
and kPenSize.
Eliminate NotificationView::_DrawCloseButton() in favor of calling
AppGroupView::DrawCloseButton().
AppGroupView::CloseButtonSize() method used in NotificationView.
Eliminate IconSize() from window and view parameter, get icon (and size)
from notification in the view.
Only move text down a line if title is set.
Change-Id: I53654c117bee634d3d8bddf6bf766577bd55b9a3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8706
Reviewed-by: waddlesplash <[email protected]>
... for example "2 selected" instead of "multiple selections".
Set minimum volume menu field width to "99 selected".
Refactor ShowVolumeMenuLabel() to have multiple selections once.
Change-Id: I5a2126972d3b93e7dd98ca631606302a59546f53
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8151
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: Adrien Destugues <[email protected]>
FontSelectionView was not getting added to the view hierarchy and
thus was not receiving the B_COLORS_UPDATED message when the colors
changed. This was because we wanted to build the grid all at once.
Instead build the grid inside each of the FontSelectionView's and
set the first column to the longest string afterwords so everything
lines up.
This updates the text view colors when the font changes. The rest
of the changes are to fix the view hierarchy so that we don't need
to explicitly call MessageReceived() on the FontSelectionView to
get receive B_COLORS_UPDATED.
Change-Id: Ice6ff0b8a95d522c9994b6b873fac10cf5f71ea4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8246
Tested-by: Commit checker robot <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: Adrien Destugues <[email protected]>
Otherwise esc closes the file panel.
Differentiate between type-ahead and ref filtering in pose view
which is why this was not working in e.g. Expander a ref filter
was set so filtering was also set. We only want to cancel
type-ahead filtering on esc, not ref filtering.
Refer to 'ref filtering' as simply filtering e.g. IsFiltering()
and refer to type-ahead filtering explicity when that is meant.
Rename methods and variables to make it clear whether we're
referring to ref filtering or type-ahead filtering.
If we are ref filtering fill out the filtered pose list again
after stopping type-ahead filtering so that we don't get an empty
file panel in e.g. Expander on esc.
Fixes#13151
Change-Id: I96faf98c3b68d3bcb3d3892c3511ae2449c2f8a4
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8689
Reviewed-by: waddlesplash <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Some 100 char fixes
Put looper in a variable and use it a few times
Remove ASSERT statements, we B_DISPATCH_MESSAGE if NULL.
Refactor command modifier key code to use a nested switch
Explict comparisons to NULL
Change-Id: I068a0123461290731b4b5388b802bb4cc7bb2455
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8688
Reviewed-by: waddlesplash <[email protected]>
BPoseView no longer keeps directory type state on switch directory.
BContainerWindow gets the state from the pose view on demand instead.
Rename IsDesktopWindow() to IsDesktop() which has the same meaning as
everywhere else: the Desktop but not the one in a regular window.
Store this information in the fIsDesktop parameter in pose view and
set it one time on PoseView::AttachedToWindow().
Consolidate ParentIsRoot() logic into method and call it.
BContainerWindow updates:
* Remove isDeskWindow param from constructor, only usesLayout now.
Prefer Selection version inside Tracker, e.g. kDeleteSelection
Change-Id: Ib114585a235931e96cbdcc0de6d7b8f6e9bc20c3
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8226
Reviewed-by: waddlesplash <[email protected]>
* Add kDeleteSelection command alias in Commands.h, keep kDelete.
* Add kMoveSelectionToTrash and use it in place of kMoveToTrash.
- kMoveToTrash in kept in tracker_private.h for use outside.
* Create a new constant kRestoreSelectionFromTrash for Tracker.
- Move kRestoreFromTrash to tracker_private.h
Change-Id: I3cdefe97e8359fb53bacfc3319b046b051c6f7db
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8225
Reviewed-by: waddlesplash <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
... before the text is loaded by checking that the text document is set.
Remove fMouseDown member and MouseUp() override.
Get mouse button down from the current window message.
Call inherited BView methods.
Fixes#19077
Change-Id: I79edb1860e3bd7864d2362d7f59fb3a583d19053
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8260
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
BControl adopts parent colors on AttachedToWindow(). Use the
adopted view and high colors for BControl derivatives before
using B_CONTROL or B_PANEL colors.
Affects the following controls:
Spinners
Checkboxes
Radio buttons
Sliders
Text controls
Buttons (get control text color already, don't pass it in.)
Affects control colors in HaikuControlLook and BeControlLook,
FlatControlLook control colors derived from HaikuControlLook.
Do not remove control flag before drawing label, we get the
correct label color now. The fallback colors are only for if
you override AttachedToWindow() on your BControl subclass to
prevent adopting parent colors.
Change-Id: I9357c0287898bff48c695a7869f3b8be108c02ad
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8235
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
We do not always use radio buttons and check boxes on panel color,
use the parent colors instead if you have them. The label is left-
center aligned.
Change-Id: Id5cbd98e8ae88d3a65fb0735d45b2ad19c4afdf9
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8233
Reviewed-by: waddlesplash <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Tested-by: Commit checker robot <[email protected]>
... instead of list view background and panel text foreground.
Document color is appropriate here, this is not a list and we
don't want panel colors. Document color yields same result
as list color using default colors: black on white.
This changes the colors of the inside of the dialog that says:
"The following additional package changes have been made:" and
"The following problems have been encountered. Please select a
solution for each:"
fixes#19068
Change-Id: I5b721ad8703c73aa2da323eb189fa22033d44e5a
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8232
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
i.e. not on Deskbar team menu, menu field menus or the clock
options menu but all regular menus at the top of the window
and other context-click menus.
Change-Id: If551aecd040500973a92fda2138b6ffe03cda279
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8154
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: John Scipione <[email protected]>
We don't need to set the top here, it is already set by CalcRect()
a couple lines up. Our calculation was slightly off causing bug.
Fixes#12558
Change-Id: I022cc661cf55a9d016fd722c701f05fc1f9fea4f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8165
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
... instead of making a copy like normal. This changes the default
behavior, you may override it by context-click dragging and selecting
Copy or holding the option key to force copy.
Implements #18729
Change-Id: Ib13bec347f300d25de77064ced79693ecbc3a85c
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8144
Haiku-Format: Haiku-format Bot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Minimum menu field width is set by "multiple selections" string width
on volumes menu field or a smaller size that matches R1B4 on rest.
Maximum menu field width chosen to match current based on font size.
Set the max content width to truncate long mime-type names that don't
fit. Add room for the pop-up indicator.
Create member variables to hold menu fields. Resize the menu fields in
AttachedToWindow() after they have been marked because the width
depends on the marked item.
Set member pointers to NULL in constructor where not already set.
ASSERT variables we use are not NULL, they aren't but check anyway.
Use DefaultLabelSpacing() for the spacing between icon and text to make
them font sensitive. DefaultLabelSpacing() is 5px at 12pt font matching
current.
Fixes#18999
Change-Id: I0e52b5aa557c8b5d76f09e0b60fcb965e3ff65e0
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8143
Reviewed-by: waddlesplash <[email protected]>
This restores cut items state to full opacity on paste.
Reverts the part of hrev53329 for cut items. We only copy duplicates
on copy operations, not cut, but we have to make all cut operations
copy after paste is over to restore the state. The clipboard mode is
altered but not the contents.
Fixes#15267
Change-Id: I8a036a548719fe49c512bd38ff1a072890ab2325
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8100
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Make TextColor() and BackColor() virtual in BPoseView so that we can
override them in subclasses. These are used to invert colors on select.
Move InvertColor() and InvertedBackColor() to Utilities.
Move Desktop...() methods to DesktopPoseView overrides, this does the
same thing but in DesktopPoseView as an override.
Add override methods to Open with... pose view. Open with... window
text color were not updating with color settings making text unreadable
in dark mode. Open with... background and text colors update based on
tooltip colors which was chosen previously.
Change-Id: Id605f1887d6018766b09a6de372b6071de8b83ea
Reviewed-on: https://review.haiku-os.org/c/haiku/+/8105
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
Haiku-Format: Haiku-format Bot <[email protected]>
Move DraggableContainerIcon out of ContainerWindow.cpp into new.
Move CompareLabels to Utilities.cpp
Rename fContainerWindowFlags to fOpenFlags. These are the flags set
by OpenContainerWindow to save and restore state and should not be
confused with the windowFlags that are passed to BWindow. There are
two sets of flags, which I'm calling openFlags and windowFlags.
Rename fUseLayouts to fUsesLayout and useLayouts to useLayout. Put
all the constructor created flags at the top.
"window" variable name is ok, we don't need to say "containerWindow".
Rename Addons to AddOns everywhere with a capital O.
Rename BuildAddOnMenu() to BuildAddOnsMenu() with an s.
Rename AttributeMenu...() methods to AttributesMenu...() with an s.
Rename SetUp...() methods to Setup...() with a lowercase u.
Replace a few instances of fPoseView with PoseView() inline in
BContainerWindow and BDeskWindow.
A few more minor fixes in BDeskWindow.
Replace BPoint(0, 0) with B_ORIGIN in Pose.h
Change-Id: If30803753b63b19e35f14c0f0c4e08111d0d0980
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7240
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: Adrien Destugues <[email protected]>
PoseView.cpp changes
* Create DoDelete() and DoMoveToTrash() convenience methods in BPoseView.
- Call DoMoveToTrash() in B_DELETE handler checking Shift.
Tracker: Update Delete warning dialog
This dialog pops up when you Move to Trash with Shift held down.
The Skip Trash version has been deleted since we've decided to
no longer using this settings.
Push Cancel button over to right on the "Delete files" version.
Handle default case in switches so that a weird value is returned it
will Cancel. If BAlert receives B_QUIT_REQUESTED it returns -1 for
example according to the Haiku Book so make sure to handle this case.
Add B_CLOSE_ON_ESCAPE flag and handle that case.
Change-Id: I16c532bfef585081207f1df3edc93f69dec6e529
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7199
Tested-by: Commit checker robot <[email protected]>
Reviewed-by: Adrien Destugues <[email protected]>
Draw warning and stop icons on top of the menu fields instead.
Remove conflict views, create a new file to hold StatusMenuField
and StatusMenuItem. Set the icon with them instead.
Change-Id: If6c00199f24ac4f4fc789f12cc6cdcd7a912418f
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7209
Reviewed-by: Adrien Destugues <[email protected]>
Tested-by: Commit checker robot <[email protected]>
This fixes crashes that happen when scrolling list views in Icon-O-Matic
triggered by the BListView auto-scroll feature reintroduced in hrev57439.
Take out the auto-scrolling code from Icon-O-Matic, call BListView's
MouseMoved() instead since BListView's can scroll now. The BListView auto-
scroll feature has been updated to work with draggable multi-select.
ScrollTo(index) method has been moved from Icon-O-matic to BListView and
is used to scroll to an index instead of a selection since the selection
doesn't change while you are dragging.
Override BListItem's DrawItem() method to prevent it from drawing. I've
hijacked DrawItem()'s complete param to mean even or odd instead.
Everybody draws the same background PathListView.cpp and StyleListView.cpp
now push the frame over and draw text using SimpleListView parent class
DrawItem() instead of repeating the drawing code.
InitiateDrag got moved from the abstract DragSortableListView class to the
SimpleListView implementation class.
The following color constants have been added:
rgb_color kDropIndicatorColor = make_color(255, 65, 54, 255);
rgb_color kDragFrameColor = make_color(17, 17, 17, 255);
First one is the red drop target indicator line. It has been changed to
clrs.cc red which is the same as B_FAILURE_COLOR, but I didn't want to use
that InterfaceDef constant as it doesn't indicate failure in this case,
it's just a slightly different red.
Second one is the drag selection outline, it has been changed from pure
black to clrs.cc black which is a shade lighter than pure black.
Fixes#18707
Change-Id: Ib0b375d7d5641d458a6ce004a6dfeac551636698
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7215
Reviewed-by: waddlesplash <[email protected]>
Reviewed-by: Adrien Destugues <[email protected]>
Tested-by: Commit checker robot <[email protected]>
Not 100% style changes but the functional changes are very minor.
This is to create a clean base on which to make my other changes.
Remove commented out code. Remove LIB_LAYOUT.
Replace calls to _SetDropAnticipationRect with assignment to fDropRect,
make all methods protected. Rename _SetDropAnticipationRect to
InvalidateDropRect and remove _'s from methods.
Some extra NULL checks are included in ShapeListView and it has been
de-indented.
omit .0 where it doesn't matter.
rename r to rect
tab style on classes
use SetHighUIColor/SetLowUIColor where appropriate
Change-Id: Ife514452dc6ea5d5cd75ccba2fd13d46d69bcffc
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7214
Reviewed-by: Adrien Destugues <[email protected]>
Only auto-scroll if button clicked inside view, not if clicked outside
and then dragged in. Save MouseDown() button state to compare against
in MouseMoved().
Don't alter selection on first click of selected item on multi-select
lists. This eats a click on multi-select lists when you click on a
selected item with no modifiers held down to allow for drag and drop.
It will update the selection on the second click (and there-after).
https://www.haiku-os.org/legacy-docs/bebook/BListView.html InitiateDrag()
"... derived classes typically permit users to drag items only if
they're already selected (if wasSelected is true). In other words, it
takes *two* mouse-down events to drag an item—one to select it and one
to begin dragging it." (emphasis mine)
Technically this should only happen on draggable multi-select lists, but
it doesn't hurt (much) on non-draggable multi-select lists and I can't
easily tell if a list view is draggable or not until InitiateDrag() is
called. By then it's too late to eat the click in MouseDown().
BeOS R5 solved this problem by selecting on mouse up insted of down but
we don't want to do this so we'll just have to accept that the first
click in this case doesn't count.
Simplify invalid and disabled item logic. If clicked on invalid
(somehow) don't alter selection, if clicked on disabled deselect all.
Change-Id: I6bf40de85da442ee7acd86ab6d91ff0cac7ab106
Reviewed-on: https://review.haiku-os.org/c/haiku/+/7279
Reviewed-by: waddlesplash <[email protected]>