Since a BLocker can be unlocked from other threads than the one holding the lock, it can also be further unlocked even when already unlocked. This caused the recursive count to become negative. The first lock then needs to reinitialize the count to 1 for the lock balance to work again. Just incrementing the negative recursive count lead to it never counting back down from one to zero in the unlock case, which made the BLocker impossible to unlock. This makes the Haiku BLocker behave exactly like the BeOS one, including the negative recursive count and reinitialization, as evidenced by its debugging features showing the internal counts. Alternatively to reinitializing the recursive count it could be prevented from going below zero in the first place, but I don't see why we should deviate from BeOS there while allowing its awkward unlock behaviour. This makes some more exotic use cases work like the BGLView <-> SDL combination that previously would always just hang. While these abuses should be reviewed/corrected, just hanging the BLocker doesn't seem useful.
Haiku
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Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.
Goals
- Sensible defaults with minimal configuration required.
- Clean, clear, concise code.
- Unified desktop environment.
Trying Haiku
Haiku provides pre-built nightly images and release images. Haiku is compatible with a large variety of hardware, but in case you don't want to "take the plunge" and install Haiku on bare metal, you can install it on a virtual machine (VM) instead. If you've never used a VM before, you can follow one of the "Emulating Haiku" guides.
Compiling Haiku
See ReadMe.Compiling.
Contributing
Haiku is a meritocratic open source project with a large variety of tasks. Even if you can't write code, you can still help! Haiku needs designers, (technical) writers, translators, testers... Get involved and help out!
Contributing code
If you're submitting a patch to us, please make sure you're following the patch submitting guidelines.
If you're having trouble finding something in the source tree, you can use one of our OpenGrok servers:
- http://xref.plausible.coop/ (provided by Landon Fuller)
- http://code.metager.de/source/xref/haiku (provided by MetaGer)
Contributing documentation
The main piece of documentation that still needs work are the API docs (found
in the tree at docs/user). Just find an undocumented class, write
documentation for it, and submit a patch.
Contributing translations
See wiki:i18n.
Contributing software ports
See HaikuPorts.