git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11097 a95241bf-73f2-0310-859d-f6bbb57e9c96
249 lines
6.6 KiB
C++
249 lines
6.6 KiB
C++
// DrawingModeSelect.h
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#ifndef DRAWING_MODE_SELECT_H
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#define DRAWING_MODE_SELECT_H
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#include "DrawingMode.h"
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// blend_select
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inline void
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blend_select(uint8* d1, uint8* d2, uint8* d3, uint8* da,
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uint8 s1, uint8 s2, uint8 s3, uint8 a)
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{
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blend(d1, d2, d3, da, s1, s2, s3, a);
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}
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// assign_select
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inline void
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assign_select(uint8* d1, uint8* d2, uint8* d3, uint8* da,
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uint8 s1, uint8 s2, uint8 s3)
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{
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*d1 = s1;
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*d2 = s2;
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*d3 = s3;
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*da = 255;
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}
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namespace agg
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{
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template<class Order>
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class DrawingModeSelect : public DrawingMode
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{
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public:
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typedef Order order_type;
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// constructor
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DrawingModeSelect()
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: DrawingMode()
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{
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}
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// compare
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inline bool compare(uint8* p,
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const rgb_color& high,
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const rgb_color& low, rgb_color* result)
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{
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if (p[Order::R] == high.red &&
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p[Order::G] == high.green &&
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p[Order::B] == high.blue) {
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result->red = low.red;
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result->green = low.green;
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result->blue = low.blue;
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return true;
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} else if (p[Order::R] == low.red &&
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p[Order::G] == low.green &&
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p[Order::B] == low.blue) {
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result->red = high.red;
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result->green = high.green;
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result->blue = high.blue;
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return true;
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}
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return false;
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}
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// blend_pixel
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virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
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{
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if (fPatternHandler->IsHighColor(x, y)) {
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int8u* p = m_rbuf->row(y) + (x << 2);
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rgb_color high = fPatternHandler->HighColor().GetColor32();
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rgb_color low = fPatternHandler->LowColor().GetColor32();
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rgb_color color;
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if (compare(p, high, low, &color)) {
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if (cover == 255) {
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assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue);
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} else {
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blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue, cover);
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}
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}
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}
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}
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// blend_hline
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virtual void blend_hline(int x, int y, unsigned len,
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const color_type& c, int8u cover)
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{
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int8u* p = m_rbuf->row(y) + (x << 2);
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rgb_color high = fPatternHandler->HighColor().GetColor32();
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rgb_color low = fPatternHandler->LowColor().GetColor32();
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rgb_color color;
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if(cover == 255) {
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do {
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if (fPatternHandler->IsHighColor(x, y)
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&& compare(p, high, low, &color))
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assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue);
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x++;
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p += 4;
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} while(--len);
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} else {
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do {
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if (fPatternHandler->IsHighColor(x, y)
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&& compare(p, high, low, &color)) {
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blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue, cover);
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}
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x++;
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p += 4;
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} while(--len);
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}
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}
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// blend_vline
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virtual void blend_vline(int x, int y, unsigned len,
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const color_type& c, int8u cover)
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{
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printf("DrawingModeSelect::blend_vline()\n");
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}
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// blend_solid_hspan
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virtual void blend_solid_hspan(int x, int y, unsigned len,
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const color_type& c, const int8u* covers)
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{
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int8u* p = m_rbuf->row(y) + (x << 2);
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rgb_color high = fPatternHandler->HighColor().GetColor32();
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rgb_color low = fPatternHandler->LowColor().GetColor32();
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rgb_color color;
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do {
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if (fPatternHandler->IsHighColor(x, y)) {
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if (*covers && compare(p, high, low, &color)) {
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if (*covers == 255) {
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assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue);
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} else {
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blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue, *covers);
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}
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}
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}
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covers++;
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p += 4;
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x++;
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} while(--len);
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}
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// blend_solid_vspan
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virtual void blend_solid_vspan(int x, int y, unsigned len,
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const color_type& c, const int8u* covers)
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{
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int8u* p = m_rbuf->row(y) + (x << 2);
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rgb_color high = fPatternHandler->HighColor().GetColor32();
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rgb_color low = fPatternHandler->LowColor().GetColor32();
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rgb_color color;
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do {
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if (fPatternHandler->IsHighColor(x, y)) {
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if (*covers && compare(p, high, low, &color)) {
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if (*covers == 255) {
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assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue);
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} else {
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blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue, *covers);
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}
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}
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}
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covers++;
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p += m_rbuf->stride();
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y++;
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} while(--len);
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}
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// blend_color_hspan
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virtual void blend_color_hspan(int x, int y, unsigned len,
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const color_type* colors,
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const int8u* covers,
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int8u cover)
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{
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int8u* p = m_rbuf->row(y) + (x << 2);
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rgb_color high = fPatternHandler->HighColor().GetColor32();
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rgb_color low = fPatternHandler->LowColor().GetColor32();
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rgb_color color;
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if (covers) {
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// non-solid opacity
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do {
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if (*covers && compare(p, high, low, &color)) {
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if (*covers == 255) {
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assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue);
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} else {
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blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue, *covers);
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}
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}
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covers++;
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p += 4;
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++colors;
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} while(--len);
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} else {
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// solid full opcacity
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if (cover == 255) {
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do {
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if (compare(p, high, low, &color)) {
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assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue);
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}
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p += 4;
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++colors;
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} while(--len);
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// solid partial opacity
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} else if (cover) {
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do {
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if (compare(p, high, low, &color)) {
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blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
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color.red, color.green, color.blue, *covers);
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}
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p += 4;
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++colors;
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} while(--len);
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}
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}
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}
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// blend_color_vspan
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virtual void blend_color_vspan(int x, int y, unsigned len,
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const color_type* colors,
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const int8u* covers,
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int8u cover)
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{
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printf("DrawingModeSelect::blend_color_vspan()\n");
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}
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};
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typedef DrawingModeSelect<order_rgba32> DrawingModeRGBA32Select; //----DrawingModeRGBA32Select
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typedef DrawingModeSelect<order_argb32> DrawingModeARGB32Select; //----DrawingModeARGB32Select
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typedef DrawingModeSelect<order_abgr32> DrawingModeABGR32Select; //----DrawingModeABGR32Select
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typedef DrawingModeSelect<order_bgra32> DrawingModeBGRA32Select; //----DrawingModeBGRA32Select
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}
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#endif // DRAWING_MODE_SELECT_H
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