rest of the drawing modes

git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11097 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stephan Aßmus
2005-01-28 12:59:17 +00:00
parent c0e4d12489
commit 681c4b3ba5
6 changed files with 1313 additions and 0 deletions
@@ -0,0 +1,226 @@
// DrawingModeAlphaCC.h
#ifndef DRAWING_MODE_ALPHA_CC_H
#define DRAWING_MODE_ALPHA_CC_H
#include "DrawingMode.h"
// blend_alpha_cc
inline void
blend_alpha_cc(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3, uint16 a)
{
blend_composite(d1, d2, d3, da, s1, s2, s3, a);
}
// assign_alpha_cc
inline void
assign_alpha_cc(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3)
{
*d1 = s1;
*d2 = s2;
*d3 = s3;
*da = 255;
}
namespace agg
{
template<class Order>
class DrawingModeAlphaCC : public DrawingMode
{
public:
typedef Order order_type;
// constructor
DrawingModeAlphaCC()
: DrawingMode()
{
}
// blend_pixel
virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = fPatternHandler->HighColor().GetColor32().alpha * cover;
if (alpha == 255*255) {
assign_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
// blend_hline
virtual void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
rgb_color color = fPatternHandler->HighColor().GetColor32();
uint16 alpha = color.alpha * cover;
if (alpha == 255*255) {
// cache the low and high color as 32bit values
// high color
int32u vh;
int8u* p8 = (int8u*)&vh;
p8[Order::R] = color.red;
p8[Order::G] = color.green;
p8[Order::B] = color.blue;
p8[Order::A] = 255;
// low color
color = fPatternHandler->LowColor().GetColor32();
int32u vl;
p8 = (int8u*)&vl;
p8[Order::R] = color.red;
p8[Order::G] = color.green;
p8[Order::B] = color.blue;
p8[Order::A] = 255;
// row offset as 32bit pointer
int32u* p32 = (int32u*)(m_rbuf->row(y)) + x;
do {
if (fPatternHandler->IsHighColor(x, y))
*p32 = vh;
else
*p32 = vl;
p32++;
x++;
} while(--len);
} else {
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
blend_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
x++;
p += 4;
} while(--len);
}
}
// blend_vline
virtual void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
printf("DrawingModeAlphaCC::blend_vline()\n");
}
// blend_solid_hspan
virtual void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
uint8 hAlpha = fPatternHandler->HighColor().GetColor32().alpha;
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = hAlpha * *covers;
if (alpha) {
if(alpha == 255*255) {
assign_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
// blend_solid_vspan
virtual void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
uint8 hAlpha = fPatternHandler->HighColor().GetColor32().alpha;
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = hAlpha * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += m_rbuf->stride();
y++;
} while(--len);
}
// blend_color_hspan
virtual void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
uint8 hAlpha = fPatternHandler->HighColor().GetColor32().alpha;
if (covers) {
// non-solid opacity
do {
uint16 alpha = hAlpha * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
} else {
blend_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
// solid full opcacity
uint16 alpha = hAlpha * cover;
if (alpha == 255*255) {
do {
assign_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
// solid partial opacity
} else if (alpha) {
do {
blend_alpha_cc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
p += 4;
++colors;
} while(--len);
}
}
}
// blend_color_vspan
virtual void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
printf("DrawingModeAlphaCC::blend_color_vspan()\n");
}
};
typedef DrawingModeAlphaCC<order_rgba32> DrawingModeRGBA32AlphaCC; //----DrawingModeRGBA32AlphaCC
typedef DrawingModeAlphaCC<order_argb32> DrawingModeARGB32AlphaCC; //----DrawingModeARGB32AlphaCC
typedef DrawingModeAlphaCC<order_abgr32> DrawingModeABGR32AlphaCC; //----DrawingModeABGR32AlphaCC
typedef DrawingModeAlphaCC<order_bgra32> DrawingModeBGRA32AlphaCC; //----DrawingModeBGRA32AlphaCC
}
#endif // DRAWING_MODE_ALPHA_CC_H
@@ -0,0 +1,226 @@
// DrawingModeAlphaCO.h
#ifndef DRAWING_MODE_ALPHA_CO_H
#define DRAWING_MODE_ALPHA_CO_H
#include "DrawingMode.h"
// blend_alpha_co
inline void
blend_alpha_co(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3, uint16 a)
{
blend(d1, d2, d3, da, s1, s2, s3, a);
}
// assign_alpha_co
inline void
assign_alpha_co(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3)
{
*d1 = s1;
*d2 = s2;
*d3 = s3;
*da = 255;
}
namespace agg
{
template<class Order>
class DrawingModeAlphaCO : public DrawingMode
{
public:
typedef Order order_type;
// constructor
DrawingModeAlphaCO()
: DrawingMode()
{
}
// blend_pixel
virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = fPatternHandler->HighColor().GetColor32().alpha * cover;
if (alpha == 255*255) {
assign_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
// blend_hline
virtual void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
rgb_color color = fPatternHandler->HighColor().GetColor32();
uint16 alpha = color.alpha * cover;
if (alpha == 255*255) {
// cache the low and high color as 32bit values
// high color
int32u vh;
int8u* p8 = (int8u*)&vh;
p8[Order::R] = color.red;
p8[Order::G] = color.green;
p8[Order::B] = color.blue;
p8[Order::A] = 255;
// low color
color = fPatternHandler->LowColor().GetColor32();
int32u vl;
p8 = (int8u*)&vl;
p8[Order::R] = color.red;
p8[Order::G] = color.green;
p8[Order::B] = color.blue;
p8[Order::A] = 255;
// row offset as 32bit pointer
int32u* p32 = (int32u*)(m_rbuf->row(y)) + x;
do {
if (fPatternHandler->IsHighColor(x, y))
*p32 = vh;
else
*p32 = vl;
p32++;
x++;
} while(--len);
} else {
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
blend_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
x++;
p += 4;
} while(--len);
}
}
// blend_vline
virtual void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
printf("DrawingModeAlphaCO::blend_vline()\n");
}
// blend_solid_hspan
virtual void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
uint8 hAlpha = fPatternHandler->HighColor().GetColor32().alpha;
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = hAlpha * *covers;
if (alpha) {
if(alpha == 255*255) {
assign_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
// blend_solid_vspan
virtual void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
uint8 hAlpha = fPatternHandler->HighColor().GetColor32().alpha;
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = hAlpha * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += m_rbuf->stride();
y++;
} while(--len);
}
// blend_color_hspan
virtual void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
uint8 hAlpha = fPatternHandler->HighColor().GetColor32().alpha;
if (covers) {
// non-solid opacity
do {
uint16 alpha = hAlpha * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
} else {
blend_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
// solid full opcacity
uint16 alpha = hAlpha * cover;
if (alpha == 255*255) {
do {
assign_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
// solid partial opacity
} else if (alpha) {
do {
blend_alpha_co(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
p += 4;
++colors;
} while(--len);
}
}
}
// blend_color_vspan
virtual void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
printf("DrawingModeAlphaCO::blend_color_vspan()\n");
}
};
typedef DrawingModeAlphaCO<order_rgba32> DrawingModeRGBA32AlphaCO; //----DrawingModeRGBA32AlphaCO
typedef DrawingModeAlphaCO<order_argb32> DrawingModeARGB32AlphaCO; //----DrawingModeARGB32AlphaCO
typedef DrawingModeAlphaCO<order_abgr32> DrawingModeABGR32AlphaCO; //----DrawingModeABGR32AlphaCO
typedef DrawingModeAlphaCO<order_bgra32> DrawingModeBGRA32AlphaCO; //----DrawingModeBGRA32AlphaCO
}
#endif // DRAWING_MODE_ALPHA_CO_H
@@ -0,0 +1,200 @@
// DrawingModeAlphaPC.h
#ifndef DRAWING_MODE_ALPHA_PC_H
#define DRAWING_MODE_ALPHA_PC_H
#include "DrawingMode.h"
// blend_alpha_pc
inline void
blend_alpha_pc(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3, uint16 a)
{
blend_composite(d1, d2, d3, da, s1, s2, s3, a);
}
// assign_alpha_pc
inline void
assign_alpha_pc(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3)
{
*d1 = s1;
*d2 = s2;
*d3 = s3;
*da = 255;
}
namespace agg
{
template<class Order>
class DrawingModeAlphaPC : public DrawingMode
{
public:
typedef Order order_type;
// constructor
DrawingModeAlphaPC()
: DrawingMode()
{
}
// blend_pixel
virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * cover;
if (alpha == 255*255) {
assign_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
// blend_hline
virtual void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * cover;
if (alpha) {
if (alpha == 255) {
assign_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
x++;
p += 4;
} while(--len);
}
// blend_vline
virtual void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
printf("DrawingModeAlphaPC::blend_vline()\n");
}
// blend_solid_hspan
virtual void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * *covers;
if (alpha) {
if(alpha == 255*255) {
assign_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
// blend_solid_vspan
virtual void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += m_rbuf->stride();
y++;
} while(--len);
}
// blend_color_hspan
virtual void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
if (covers) {
// non-solid opacity
do {
uint16 alpha = colors->a * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
} else {
blend_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
// solid full opcacity
uint16 alpha = colors->a * cover;
if (alpha == 255*255) {
do {
assign_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
// solid partial opacity
} else if (alpha) {
do {
blend_alpha_pc(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
p += 4;
++colors;
} while(--len);
}
}
}
// blend_color_vspan
virtual void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
printf("DrawingModeAlphaPC::blend_color_vspan()\n");
}
};
typedef DrawingModeAlphaPC<order_rgba32> DrawingModeRGBA32AlphaPC; //----DrawingModeRGBA32AlphaPC
typedef DrawingModeAlphaPC<order_argb32> DrawingModeARGB32AlphaPC; //----DrawingModeARGB32AlphaPC
typedef DrawingModeAlphaPC<order_abgr32> DrawingModeABGR32AlphaPC; //----DrawingModeABGR32AlphaPC
typedef DrawingModeAlphaPC<order_bgra32> DrawingModeBGRA32AlphaPC; //----DrawingModeBGRA32AlphaPC
}
#endif // DRAWING_MODE_ALPHA_PC_H
@@ -0,0 +1,200 @@
// DrawingModeAlphaPO.h
#ifndef DRAWING_MODE_ALPHA_PO_H
#define DRAWING_MODE_ALPHA_PO_H
#include "DrawingMode.h"
// blend_alpha_po
inline void
blend_alpha_po(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3, uint16 a)
{
blend(d1, d2, d3, da, s1, s2, s3, a);
}
// assign_alpha_po
inline void
assign_alpha_po(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3)
{
*d1 = s1;
*d2 = s2;
*d3 = s3;
*da = 255;
}
namespace agg
{
template<class Order>
class DrawingModeAlphaPO : public DrawingMode
{
public:
typedef Order order_type;
// constructor
DrawingModeAlphaPO()
: DrawingMode()
{
}
// blend_pixel
virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * cover;
if (alpha == 255*255) {
assign_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
// blend_hline
virtual void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * cover;
if (alpha) {
if (alpha == 255) {
assign_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
x++;
p += 4;
} while(--len);
}
// blend_vline
virtual void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
printf("DrawingModeAlphaPO::blend_vline()\n");
}
// blend_solid_hspan
virtual void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * *covers;
if (alpha) {
if(alpha == 255*255) {
assign_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += 4;
x++;
} while(--len);
}
// blend_solid_vspan
virtual void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
do {
rgb_color color = fPatternHandler->R5ColorAt(x, y);
uint16 alpha = color.alpha * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, alpha);
}
}
covers++;
p += m_rbuf->stride();
y++;
} while(--len);
}
// blend_color_hspan
virtual void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
if (covers) {
// non-solid opacity
do {
uint16 alpha = colors->a * *covers;
if (alpha) {
if (alpha == 255*255) {
assign_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
} else {
blend_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
// solid full opcacity
uint16 alpha = colors->a * cover;
if (alpha == 255*255) {
do {
assign_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
// solid partial opacity
} else if (alpha) {
do {
blend_alpha_po(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, alpha);
p += 4;
++colors;
} while(--len);
}
}
}
// blend_color_vspan
virtual void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
printf("DrawingModeAlphaPO::blend_color_vspan()\n");
}
};
typedef DrawingModeAlphaPO<order_rgba32> DrawingModeRGBA32AlphaPO; //----DrawingModeRGBA32AlphaPO
typedef DrawingModeAlphaPO<order_argb32> DrawingModeARGB32AlphaPO; //----DrawingModeARGB32AlphaPO
typedef DrawingModeAlphaPO<order_abgr32> DrawingModeABGR32AlphaPO; //----DrawingModeABGR32AlphaPO
typedef DrawingModeAlphaPO<order_bgra32> DrawingModeBGRA32AlphaPO; //----DrawingModeBGRA32AlphaPO
}
#endif // DRAWING_MODE_ALPHA_PO_H
@@ -0,0 +1,213 @@
// DrawingModeErase.h
#ifndef DRAWING_MODE_ERASE_H
#define DRAWING_MODE_ERASE_H
#include "DrawingMode.h"
// blend_erase
inline void
blend_erase(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3, uint8 a)
{
blend(d1, d2, d3, da, s1, s2, s3, a);
}
// assign_erase
inline void
assign_erase(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3)
{
*d1 = s1;
*d2 = s2;
*d3 = s3;
*da = 255;
}
namespace agg
{
template<class Order>
class DrawingModeErase : public DrawingMode
{
public:
typedef Order order_type;
// constructor
DrawingModeErase()
: DrawingMode()
{
}
// blend_pixel
virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
if (fPatternHandler->IsHighColor(x, y)) {
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->LowColor().GetColor32();
if (cover == 255) {
assign_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, cover);
}
}
}
// blend_hline
virtual void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
if(cover == 255) {
rgb_color color = fPatternHandler->LowColor().GetColor32();
int32u v;
int8u* p8 = (int8u*)&v;
p8[Order::R] = (int8u)color.red;
p8[Order::G] = (int8u)color.green;
p8[Order::B] = (int8u)color.blue;
p8[Order::A] = 255;
int32u* p32 = (int32u*)(m_rbuf->row(y)) + x;
do {
if (fPatternHandler->IsHighColor(x, y))
*p32 = v;
p32++;
x++;
} while(--len);
} else {
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->LowColor().GetColor32();
do {
if (fPatternHandler->IsHighColor(x, y)) {
blend_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, cover);
}
x++;
p += 4;
} while(--len);
}
}
// blend_vline
virtual void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
printf("DrawingModeErase::blend_vline()\n");
}
// blend_solid_hspan
virtual void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->LowColor().GetColor32();
do {
if (fPatternHandler->IsHighColor(x, y)) {
if (*covers) {
if(*covers == 255) {
assign_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, *covers);
}
}
}
covers++;
p += 4;
x++;
} while(--len);
}
// blend_solid_vspan
virtual void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color color = fPatternHandler->LowColor().GetColor32();
do {
if (fPatternHandler->IsHighColor(x, y)) {
if (*covers) {
if (*covers == 255) {
assign_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, *covers);
}
}
}
covers++;
p += m_rbuf->stride();
y++;
} while(--len);
}
// blend_color_hspan
virtual void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
// TODO: compare this with BView
int8u* p = m_rbuf->row(y) + (x << 2);
if (covers) {
// non-solid opacity
do {
if(*covers) {
if(*covers == 255) {
assign_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
} else {
blend_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, *covers);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
// solid full opcacity
if (cover == 255) {
do {
assign_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b);
p += 4;
++colors;
} while(--len);
// solid partial opacity
} else if (cover) {
do {
blend_erase(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
colors->r, colors->g, colors->b, cover);
p += 4;
++colors;
} while(--len);
}
}
}
// blend_color_vspan
virtual void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
printf("DrawingModeErase::blend_color_vspan()\n");
}
};
typedef DrawingModeErase<order_rgba32> DrawingModeRGBA32Erase; //----DrawingModeRGBA32Erase
typedef DrawingModeErase<order_argb32> DrawingModeARGB32Erase; //----DrawingModeARGB32Erase
typedef DrawingModeErase<order_abgr32> DrawingModeABGR32Erase; //----DrawingModeABGR32Erase
typedef DrawingModeErase<order_bgra32> DrawingModeBGRA32Erase; //----DrawingModeBGRA32Erase
}
#endif // DRAWING_MODE_ERASE_H
@@ -0,0 +1,248 @@
// DrawingModeSelect.h
#ifndef DRAWING_MODE_SELECT_H
#define DRAWING_MODE_SELECT_H
#include "DrawingMode.h"
// blend_select
inline void
blend_select(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3, uint8 a)
{
blend(d1, d2, d3, da, s1, s2, s3, a);
}
// assign_select
inline void
assign_select(uint8* d1, uint8* d2, uint8* d3, uint8* da,
uint8 s1, uint8 s2, uint8 s3)
{
*d1 = s1;
*d2 = s2;
*d3 = s3;
*da = 255;
}
namespace agg
{
template<class Order>
class DrawingModeSelect : public DrawingMode
{
public:
typedef Order order_type;
// constructor
DrawingModeSelect()
: DrawingMode()
{
}
// compare
inline bool compare(uint8* p,
const rgb_color& high,
const rgb_color& low, rgb_color* result)
{
if (p[Order::R] == high.red &&
p[Order::G] == high.green &&
p[Order::B] == high.blue) {
result->red = low.red;
result->green = low.green;
result->blue = low.blue;
return true;
} else if (p[Order::R] == low.red &&
p[Order::G] == low.green &&
p[Order::B] == low.blue) {
result->red = high.red;
result->green = high.green;
result->blue = high.blue;
return true;
}
return false;
}
// blend_pixel
virtual void blend_pixel(int x, int y, const color_type& c, int8u cover)
{
if (fPatternHandler->IsHighColor(x, y)) {
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color high = fPatternHandler->HighColor().GetColor32();
rgb_color low = fPatternHandler->LowColor().GetColor32();
rgb_color color;
if (compare(p, high, low, &color)) {
if (cover == 255) {
assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, cover);
}
}
}
}
// blend_hline
virtual void blend_hline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color high = fPatternHandler->HighColor().GetColor32();
rgb_color low = fPatternHandler->LowColor().GetColor32();
rgb_color color;
if(cover == 255) {
do {
if (fPatternHandler->IsHighColor(x, y)
&& compare(p, high, low, &color))
assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
x++;
p += 4;
} while(--len);
} else {
do {
if (fPatternHandler->IsHighColor(x, y)
&& compare(p, high, low, &color)) {
blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, cover);
}
x++;
p += 4;
} while(--len);
}
}
// blend_vline
virtual void blend_vline(int x, int y, unsigned len,
const color_type& c, int8u cover)
{
printf("DrawingModeSelect::blend_vline()\n");
}
// blend_solid_hspan
virtual void blend_solid_hspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color high = fPatternHandler->HighColor().GetColor32();
rgb_color low = fPatternHandler->LowColor().GetColor32();
rgb_color color;
do {
if (fPatternHandler->IsHighColor(x, y)) {
if (*covers && compare(p, high, low, &color)) {
if (*covers == 255) {
assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, *covers);
}
}
}
covers++;
p += 4;
x++;
} while(--len);
}
// blend_solid_vspan
virtual void blend_solid_vspan(int x, int y, unsigned len,
const color_type& c, const int8u* covers)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color high = fPatternHandler->HighColor().GetColor32();
rgb_color low = fPatternHandler->LowColor().GetColor32();
rgb_color color;
do {
if (fPatternHandler->IsHighColor(x, y)) {
if (*covers && compare(p, high, low, &color)) {
if (*covers == 255) {
assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, *covers);
}
}
}
covers++;
p += m_rbuf->stride();
y++;
} while(--len);
}
// blend_color_hspan
virtual void blend_color_hspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
int8u* p = m_rbuf->row(y) + (x << 2);
rgb_color high = fPatternHandler->HighColor().GetColor32();
rgb_color low = fPatternHandler->LowColor().GetColor32();
rgb_color color;
if (covers) {
// non-solid opacity
do {
if (*covers && compare(p, high, low, &color)) {
if (*covers == 255) {
assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
} else {
blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, *covers);
}
}
covers++;
p += 4;
++colors;
} while(--len);
} else {
// solid full opcacity
if (cover == 255) {
do {
if (compare(p, high, low, &color)) {
assign_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue);
}
p += 4;
++colors;
} while(--len);
// solid partial opacity
} else if (cover) {
do {
if (compare(p, high, low, &color)) {
blend_select(&p[Order::R], &p[Order::G], &p[Order::B], &p[Order::A],
color.red, color.green, color.blue, *covers);
}
p += 4;
++colors;
} while(--len);
}
}
}
// blend_color_vspan
virtual void blend_color_vspan(int x, int y, unsigned len,
const color_type* colors,
const int8u* covers,
int8u cover)
{
printf("DrawingModeSelect::blend_color_vspan()\n");
}
};
typedef DrawingModeSelect<order_rgba32> DrawingModeRGBA32Select; //----DrawingModeRGBA32Select
typedef DrawingModeSelect<order_argb32> DrawingModeARGB32Select; //----DrawingModeARGB32Select
typedef DrawingModeSelect<order_abgr32> DrawingModeABGR32Select; //----DrawingModeABGR32Select
typedef DrawingModeSelect<order_bgra32> DrawingModeBGRA32Select; //----DrawingModeBGRA32Select
}
#endif // DRAWING_MODE_SELECT_H