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68c442e5c2b7d9cd402e34acb93bb81db8e39b1b
haiku-beta6
/
src
/
kits
/
game
T
History
Stefano Ceccherini
2b73985eb0
renamed class members to fit our guidelines (more or less)
...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17518 a95241bf-73f2-0310-859d-f6bbb57e9c96
2006-05-20 22:10:00 +00:00
..
DirectWindow.cpp
renamed class members to fit our guidelines (more or less)
2006-05-20 22:10:00 +00:00
FileGameSound.cpp
not sure if this helps: when the file end is reached, playback should be stopped.
2006-03-20 19:28:03 +00:00
GameProducer.cpp
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GameProducer.h
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GameSound.cpp
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GameSoundBuffer.cpp
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GameSoundBuffer.h
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GameSoundDevice.cpp
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GameSoundDevice.h
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GSUtility.cpp
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GSUtility.h
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Jamfile
* A stripped down libgame.so is now added to the app_server test environment - it
2005-12-10 14:58:39 +00:00
PushGameSound.cpp
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SimpleGameSound.cpp
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StreamingGameSound.cpp
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WindowScreen.cpp
* Now calls BApplication::HideCursor() on creation and ShowCursor() when it's
2006-05-06 17:08:12 +00:00