* Enable -Werror on GCC4 builds as well (limited to the same selected targets). git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
2824 lines
56 KiB
C++
2824 lines
56 KiB
C++
/*
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* Copyright 2001-2008, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Marc Flerackers ([email protected])
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* Stefano Ceccherini ([email protected])
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* Rene Gollent ([email protected])
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*/
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#include <new>
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#include <ctype.h>
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#include <string.h>
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#include <Debug.h>
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#include <File.h>
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#include <FindDirectory.h>
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#include <Layout.h>
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#include <LayoutUtils.h>
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#include <Menu.h>
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#include <MenuBar.h>
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#include <MenuItem.h>
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#include <Messenger.h>
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#include <Path.h>
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#include <PropertyInfo.h>
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#include <Screen.h>
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#include <Window.h>
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#include <AppServerLink.h>
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#include <binary_compatibility/Interface.h>
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#include <BMCPrivate.h>
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#include <MenuPrivate.h>
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#include <MenuWindow.h>
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#include <ServerProtocol.h>
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#include "utf8_functions.h"
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#define USE_CACHED_MENUWINDOW 1
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using std::nothrow;
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using BPrivate::BMenuWindow;
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namespace BPrivate {
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class TriggerList {
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public:
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TriggerList() {}
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~TriggerList() {}
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// TODO: make this work with Unicode characters!
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bool HasTrigger(uint32 c)
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{ return fList.HasItem((void*)tolower(c)); }
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bool AddTrigger(uint32 c)
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{ return fList.AddItem((void*)tolower(c)); }
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private:
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BList fList;
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};
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class ExtraMenuData {
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public:
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menu_tracking_hook trackingHook;
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void *trackingState;
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ExtraMenuData(menu_tracking_hook func, void *state)
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{
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trackingHook = func;
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trackingState = state;
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}
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};
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} // namespace BPrivate
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menu_info BMenu::sMenuInfo;
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bool BMenu::sAltAsCommandKey;
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static property_info sPropList[] = {
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{ "Enabled", { B_GET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Returns true if menu or menu item is enabled; false "
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"otherwise.",
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0, { B_BOOL_TYPE }
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},
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{ "Enabled", { B_SET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Enables or disables menu or menu item.",
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0, { B_BOOL_TYPE }
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},
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{ "Label", { B_GET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Returns the string label of the menu or menu item.",
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0, { B_STRING_TYPE }
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},
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{ "Label", { B_SET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Sets the string label of the menu or menu item.",
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0, { B_STRING_TYPE }
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},
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{ "Mark", { B_GET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Returns true if the menu item or the menu's superitem "
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"is marked; false otherwise.",
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0, { B_BOOL_TYPE }
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},
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{ "Mark", { B_SET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Marks or unmarks the menu item or the menu's superitem.",
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0, { B_BOOL_TYPE }
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},
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{ "Menu", { B_CREATE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Adds a new menu item at the specified index with the text label found in \"data\" "
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"and the int32 command found in \"what\" (used as the what field in the CMessage "
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"sent by the item)." , 0, {},
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{ {{{"data", B_STRING_TYPE}}}
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}
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},
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{ "Menu", { B_DELETE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Removes the selected menu or menus.", 0, {}
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},
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{ "Menu", { },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Directs scripting message to the specified menu, first popping the current "
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"specifier off the stack.", 0, {}
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},
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{ "MenuItem", { B_COUNT_PROPERTIES, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Counts the number of menu items in the specified menu.",
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0, { B_INT32_TYPE }
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},
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{ "MenuItem", { B_CREATE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Adds a new menu item at the specified index with the text label found in \"data\" "
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"and the int32 command found in \"what\" (used as the what field in the CMessage "
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"sent by the item).", 0, {},
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{ { {{"data", B_STRING_TYPE },
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{"be:invoke_message", B_MESSAGE_TYPE},
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{"what", B_INT32_TYPE},
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{"be:target", B_MESSENGER_TYPE}} }
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}
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},
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{ "MenuItem", { B_DELETE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Removes the specified menu item from its parent menu."
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},
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{ "MenuItem", { B_EXECUTE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Invokes the specified menu item."
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},
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{ "MenuItem", { },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Directs scripting message to the specified menu, first popping the current "
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"specifier off the stack."
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},
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{}
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};
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const char *kEmptyMenuLabel = "<empty>";
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struct BMenu::LayoutData {
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BSize preferred;
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uint32 lastResizingMode;
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};
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BMenu::BMenu(const char *name, menu_layout layout)
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: BView(BRect(0, 0, 0, 0), name, 0, B_WILL_DRAW),
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fChosenItem(NULL),
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fPad(14.0f, 2.0f, 20.0f, 0.0f),
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fSelected(NULL),
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fCachedMenuWindow(NULL),
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fSuper(NULL),
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fSuperitem(NULL),
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fAscent(-1.0f),
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fDescent(-1.0f),
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fFontHeight(-1.0f),
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fState(0),
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fLayout(layout),
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fExtraRect(NULL),
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fMaxContentWidth(0.0f),
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fInitMatrixSize(NULL),
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fExtraMenuData(NULL),
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fTrigger(0),
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fResizeToFit(true),
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fUseCachedMenuLayout(false),
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fEnabled(true),
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fDynamicName(false),
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fRadioMode(false),
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fTrackNewBounds(false),
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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_InitData(NULL);
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}
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BMenu::BMenu(const char *name, float width, float height)
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: BView(BRect(0.0f, width, 0.0f, height), name, 0, B_WILL_DRAW),
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fChosenItem(NULL),
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fSelected(NULL),
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fCachedMenuWindow(NULL),
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fSuper(NULL),
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fSuperitem(NULL),
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fAscent(-1.0f),
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fDescent(-1.0f),
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fFontHeight(-1.0f),
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fState(0),
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fLayout(B_ITEMS_IN_MATRIX),
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fExtraRect(NULL),
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fMaxContentWidth(0.0f),
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fInitMatrixSize(NULL),
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fExtraMenuData(NULL),
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fTrigger(0),
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fResizeToFit(true),
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fUseCachedMenuLayout(false),
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fEnabled(true),
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fDynamicName(false),
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fRadioMode(false),
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fTrackNewBounds(false),
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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_InitData(NULL);
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}
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BMenu::~BMenu()
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{
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_DeleteMenuWindow();
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RemoveItems(0, CountItems(), true);
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delete fInitMatrixSize;
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delete fExtraMenuData;
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delete fLayoutData;
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}
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BMenu::BMenu(BMessage *archive)
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: BView(archive),
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fChosenItem(NULL),
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fPad(14.0f, 2.0f, 20.0f, 0.0f),
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fSelected(NULL),
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fCachedMenuWindow(NULL),
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fSuper(NULL),
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fSuperitem(NULL),
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fAscent(-1.0f),
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fDescent(-1.0f),
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fFontHeight(-1.0f),
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fState(0),
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fLayout(B_ITEMS_IN_ROW),
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fExtraRect(NULL),
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fMaxContentWidth(0.0f),
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fInitMatrixSize(NULL),
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fExtraMenuData(NULL),
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fTrigger(0),
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fResizeToFit(true),
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fUseCachedMenuLayout(false),
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fEnabled(true),
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fDynamicName(false),
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fRadioMode(false),
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fTrackNewBounds(false),
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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_InitData(archive);
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}
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BArchivable*
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BMenu::Instantiate(BMessage* archive)
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{
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if (validate_instantiation(archive, "BMenu"))
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return new (nothrow) BMenu(archive);
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return NULL;
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}
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status_t
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BMenu::Archive(BMessage *data, bool deep) const
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{
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status_t err = BView::Archive(data, deep);
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if (err == B_OK && Layout() != B_ITEMS_IN_ROW)
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err = data->AddInt32("_layout", Layout());
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if (err == B_OK)
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err = data->AddBool("_rsize_to_fit", fResizeToFit);
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if (err == B_OK)
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err = data->AddBool("_disable", !IsEnabled());
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if (err == B_OK)
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err = data->AddBool("_radio", IsRadioMode());
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if (err == B_OK)
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err = data->AddBool("_trig_disabled", AreTriggersEnabled());
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if (err == B_OK)
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err = data->AddBool("_dyn_label", fDynamicName);
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if (err == B_OK)
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err = data->AddFloat("_maxwidth", fMaxContentWidth);
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if (err == B_OK && deep) {
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BMenuItem *item = NULL;
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int32 index = 0;
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while ((item = ItemAt(index++)) != NULL) {
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BMessage itemData;
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item->Archive(&itemData, deep);
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err = data->AddMessage("_items", &itemData);
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if (err != B_OK)
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break;
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if (fLayout == B_ITEMS_IN_MATRIX) {
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err = data->AddRect("_i_frames", item->fBounds);
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}
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}
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}
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return err;
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}
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void
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BMenu::AttachedToWindow()
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{
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BView::AttachedToWindow();
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sAltAsCommandKey = true;
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key_map *keys = NULL;
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char *chars = NULL;
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get_key_map(&keys, &chars);
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if (keys == NULL || keys->left_command_key != 0x5d
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|| keys->left_control_key != 0x5c)
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sAltAsCommandKey = false;
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free(chars);
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free(keys);
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BMenuItem *superItem = Superitem();
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BMenu *superMenu = Supermenu();
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if (AddDynamicItem(B_INITIAL_ADD)) {
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do {
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if (superMenu != NULL && !superMenu->_OkToProceed(superItem)) {
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AddDynamicItem(B_ABORT);
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fAttachAborted = true;
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break;
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}
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} while (AddDynamicItem(B_PROCESSING));
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}
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if (!fAttachAborted) {
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_CacheFontInfo();
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_LayoutItems(0);
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_UpdateWindowViewSize(false);
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}
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}
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void
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BMenu::DetachedFromWindow()
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{
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BView::DetachedFromWindow();
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}
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bool
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BMenu::AddItem(BMenuItem *item)
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{
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return AddItem(item, CountItems());
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}
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bool
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BMenu::AddItem(BMenuItem *item, int32 index)
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{
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if (fLayout == B_ITEMS_IN_MATRIX)
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debugger("BMenu::AddItem(BMenuItem *, int32) this method can only "
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"be called if the menu layout is not B_ITEMS_IN_MATRIX");
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if (!item || !_AddItem(item, index))
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return false;
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InvalidateLayout();
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if (LockLooper()) {
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if (!Window()->IsHidden()) {
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_LayoutItems(index);
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_UpdateWindowViewSize(false);
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Invalidate();
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}
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UnlockLooper();
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}
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return true;
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}
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bool
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BMenu::AddItem(BMenuItem *item, BRect frame)
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{
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if (fLayout != B_ITEMS_IN_MATRIX)
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debugger("BMenu::AddItem(BMenuItem *, BRect) this method can only "
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"be called if the menu layout is B_ITEMS_IN_MATRIX");
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if (!item)
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return false;
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item->fBounds = frame;
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int32 index = CountItems();
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if (!_AddItem(item, index)) {
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return false;
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}
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if (LockLooper()) {
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if (!Window()->IsHidden()) {
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_LayoutItems(index);
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Invalidate();
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}
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UnlockLooper();
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}
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return true;
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}
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bool
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BMenu::AddItem(BMenu *submenu)
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{
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BMenuItem *item = new (nothrow) BMenuItem(submenu);
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if (!item)
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return false;
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if (!AddItem(item, CountItems())) {
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item->fSubmenu = NULL;
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delete item;
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return false;
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}
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return true;
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}
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bool
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BMenu::AddItem(BMenu *submenu, int32 index)
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{
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if (fLayout == B_ITEMS_IN_MATRIX)
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debugger("BMenu::AddItem(BMenuItem *, int32) this method can only "
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"be called if the menu layout is not B_ITEMS_IN_MATRIX");
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BMenuItem *item = new (nothrow) BMenuItem(submenu);
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if (!item)
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return false;
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if (!AddItem(item, index)) {
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item->fSubmenu = NULL;
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delete item;
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return false;
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}
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return true;
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}
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bool
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BMenu::AddItem(BMenu *submenu, BRect frame)
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{
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if (fLayout != B_ITEMS_IN_MATRIX)
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debugger("BMenu::AddItem(BMenu *, BRect) this method can only "
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"be called if the menu layout is B_ITEMS_IN_MATRIX");
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BMenuItem *item = new (nothrow) BMenuItem(submenu);
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if (!item)
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return false;
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if (!AddItem(item, frame)) {
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item->fSubmenu = NULL;
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delete item;
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return false;
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}
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return true;
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}
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bool
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BMenu::AddList(BList *list, int32 index)
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{
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// TODO: test this function, it's not documented in the bebook.
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if (list == NULL)
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return false;
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bool locked = LockLooper();
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int32 numItems = list->CountItems();
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for (int32 i = 0; i < numItems; i++) {
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BMenuItem *item = static_cast<BMenuItem *>(list->ItemAt(i));
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if (item != NULL) {
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if (!_AddItem(item, index + i))
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break;
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}
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}
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InvalidateLayout();
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if (locked && Window() != NULL && !Window()->IsHidden()) {
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// Make sure we update the layout if needed.
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_LayoutItems(index);
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_UpdateWindowViewSize(false);
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Invalidate();
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}
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if (locked)
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UnlockLooper();
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return true;
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}
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bool
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BMenu::AddSeparatorItem()
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{
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BMenuItem *item = new (nothrow) BSeparatorItem();
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if (!item || !AddItem(item, CountItems())) {
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delete item;
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return false;
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}
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return true;
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}
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bool
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BMenu::RemoveItem(BMenuItem *item)
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{
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return _RemoveItems(0, 0, item, false);
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}
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BMenuItem *
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BMenu::RemoveItem(int32 index)
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{
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BMenuItem *item = ItemAt(index);
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if (item != NULL)
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_RemoveItems(0, 0, item, false);
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return item;
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}
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bool
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BMenu::RemoveItems(int32 index, int32 count, bool deleteItems)
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{
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return _RemoveItems(index, count, NULL, deleteItems);
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}
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|
|
|
|
|
bool
|
|
BMenu::RemoveItem(BMenu *submenu)
|
|
{
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|
if (static_cast<BMenuItem *>(fItems.ItemAtFast(i))->Submenu() == submenu)
|
|
return _RemoveItems(i, 1, NULL, false);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
int32
|
|
BMenu::CountItems() const
|
|
{
|
|
return fItems.CountItems();
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::ItemAt(int32 index) const
|
|
{
|
|
return static_cast<BMenuItem *>(fItems.ItemAt(index));
|
|
}
|
|
|
|
|
|
BMenu *
|
|
BMenu::SubmenuAt(int32 index) const
|
|
{
|
|
BMenuItem *item = static_cast<BMenuItem *>(fItems.ItemAt(index));
|
|
return (item != NULL) ? item->Submenu() : NULL;
|
|
}
|
|
|
|
|
|
int32
|
|
BMenu::IndexOf(BMenuItem *item) const
|
|
{
|
|
return fItems.IndexOf(item);
|
|
}
|
|
|
|
|
|
int32
|
|
BMenu::IndexOf(BMenu *submenu) const
|
|
{
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|
if (ItemAt(i)->Submenu() == submenu)
|
|
return i;
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::FindItem(const char *label) const
|
|
{
|
|
BMenuItem *item = NULL;
|
|
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
|
item = ItemAt(i);
|
|
|
|
if (item->Label() && strcmp(item->Label(), label) == 0)
|
|
return item;
|
|
|
|
if (item->Submenu() != NULL) {
|
|
item = item->Submenu()->FindItem(label);
|
|
if (item != NULL)
|
|
return item;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::FindItem(uint32 command) const
|
|
{
|
|
BMenuItem *item = NULL;
|
|
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
|
item = ItemAt(i);
|
|
|
|
if (item->Command() == command)
|
|
return item;
|
|
|
|
if (item->Submenu() != NULL) {
|
|
item = item->Submenu()->FindItem(command);
|
|
if (item != NULL)
|
|
return item;
|
|
}
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
status_t
|
|
BMenu::SetTargetForItems(BHandler *handler)
|
|
{
|
|
status_t status = B_OK;
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|
status = ItemAt(i)->SetTarget(handler);
|
|
if (status < B_OK)
|
|
break;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
status_t
|
|
BMenu::SetTargetForItems(BMessenger messenger)
|
|
{
|
|
status_t status = B_OK;
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|
status = ItemAt(i)->SetTarget(messenger);
|
|
if (status < B_OK)
|
|
break;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetEnabled(bool enabled)
|
|
{
|
|
if (fEnabled == enabled)
|
|
return;
|
|
|
|
fEnabled = enabled;
|
|
|
|
if (fSuperitem)
|
|
fSuperitem->SetEnabled(enabled);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetRadioMode(bool flag)
|
|
{
|
|
fRadioMode = flag;
|
|
if (!flag)
|
|
SetLabelFromMarked(false);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetTriggersEnabled(bool flag)
|
|
{
|
|
fTriggerEnabled = flag;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetMaxContentWidth(float width)
|
|
{
|
|
fMaxContentWidth = width;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetLabelFromMarked(bool flag)
|
|
{
|
|
fDynamicName = flag;
|
|
if (flag)
|
|
SetRadioMode(true);
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::IsLabelFromMarked()
|
|
{
|
|
return fDynamicName;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::IsEnabled() const
|
|
{
|
|
if (!fEnabled)
|
|
return false;
|
|
|
|
return fSuper ? fSuper->IsEnabled() : true ;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::IsRadioMode() const
|
|
{
|
|
return fRadioMode;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::AreTriggersEnabled() const
|
|
{
|
|
return fTriggerEnabled;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::IsRedrawAfterSticky() const
|
|
{
|
|
return fRedrawAfterSticky;
|
|
}
|
|
|
|
|
|
float
|
|
BMenu::MaxContentWidth() const
|
|
{
|
|
return fMaxContentWidth;
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::FindMarked()
|
|
{
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|
BMenuItem *item = ItemAt(i);
|
|
if (item->IsMarked())
|
|
return item;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
BMenu *
|
|
BMenu::Supermenu() const
|
|
{
|
|
return fSuper;
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::Superitem() const
|
|
{
|
|
return fSuperitem;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::MessageReceived(BMessage *msg)
|
|
{
|
|
switch (msg->what) {
|
|
case B_MOUSE_WHEEL_CHANGED:
|
|
{
|
|
//float deltaX = 0
|
|
float deltaY = 0;
|
|
//msg->FindFloat("be:wheel_delta_x", &deltaX);
|
|
msg->FindFloat("be:wheel_delta_y", &deltaY);
|
|
if (deltaY == 0)
|
|
return;
|
|
|
|
BMenuWindow *window = dynamic_cast<BMenuWindow *>(Window());
|
|
if (window == NULL)
|
|
return;
|
|
|
|
window->TryScrollBy(deltaY);
|
|
break;
|
|
}
|
|
default:
|
|
BView::MessageReceived(msg);
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::KeyDown(const char *bytes, int32 numBytes)
|
|
{
|
|
// TODO: Test how it works on beos and implement it correctly
|
|
switch (bytes[0]) {
|
|
case B_UP_ARROW:
|
|
if (fLayout == B_ITEMS_IN_COLUMN)
|
|
_SelectNextItem(fSelected, false);
|
|
break;
|
|
|
|
case B_DOWN_ARROW:
|
|
if (fLayout == B_ITEMS_IN_COLUMN)
|
|
_SelectNextItem(fSelected, true);
|
|
break;
|
|
|
|
case B_LEFT_ARROW:
|
|
if (fLayout == B_ITEMS_IN_ROW)
|
|
_SelectNextItem(fSelected, false);
|
|
else {
|
|
// this case has to be handled a bit specially.
|
|
BMenuItem *item = Superitem();
|
|
if (item) {
|
|
if (dynamic_cast<BMenuBar *>(Supermenu())) {
|
|
// if we're at the top menu below the menu bar, pass the keypress to
|
|
// the menu bar so we can move to another top level menu
|
|
BMessenger msgr(Supermenu());
|
|
msgr.SendMessage(Window()->CurrentMessage());
|
|
} else
|
|
Supermenu()->_SelectItem(item, false, false);
|
|
}
|
|
}
|
|
break;
|
|
|
|
case B_RIGHT_ARROW:
|
|
if (fLayout == B_ITEMS_IN_ROW)
|
|
_SelectNextItem(fSelected, true);
|
|
else {
|
|
if (fSelected && fSelected->Submenu()) {
|
|
_SelectItem(fSelected, true, true);
|
|
} else if (dynamic_cast<BMenuBar *>(Supermenu())) {
|
|
// if we have no submenu and we're an
|
|
// item in the top menu below the menubar,
|
|
// pass the keypress to the menubar
|
|
// so you can use the keypress to switch menus.
|
|
BMessenger msgr(Supermenu());
|
|
msgr.SendMessage(Window()->CurrentMessage());
|
|
}
|
|
}
|
|
break;
|
|
|
|
case B_ENTER:
|
|
case B_SPACE:
|
|
if (fSelected) {
|
|
_InvokeItem(fSelected);
|
|
_QuitTracking(false);
|
|
}
|
|
break;
|
|
|
|
case B_ESCAPE:
|
|
_QuitTracking();
|
|
break;
|
|
|
|
default:
|
|
{
|
|
uint32 trigger = UTF8ToCharCode(&bytes);
|
|
|
|
for (uint32 i = CountItems(); i-- > 0;) {
|
|
BMenuItem* item = ItemAt(i);
|
|
if (item->fTriggerIndex < 0 || item->fTrigger != trigger)
|
|
continue;
|
|
|
|
_InvokeItem(item);
|
|
}
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::Draw(BRect updateRect)
|
|
{
|
|
if (_RelayoutIfNeeded()) {
|
|
Invalidate();
|
|
return;
|
|
}
|
|
|
|
DrawBackground(updateRect);
|
|
_DrawItems(updateRect);
|
|
}
|
|
|
|
|
|
BSize
|
|
BMenu::MinSize()
|
|
{
|
|
_ValidatePreferredSize();
|
|
|
|
BSize size = (GetLayout() ? GetLayout()->MinSize()
|
|
: fLayoutData->preferred);
|
|
return BLayoutUtils::ComposeSize(ExplicitMinSize(), size);
|
|
}
|
|
|
|
|
|
BSize
|
|
BMenu::MaxSize()
|
|
{
|
|
_ValidatePreferredSize();
|
|
|
|
BSize size = (GetLayout() ? GetLayout()->MaxSize()
|
|
: fLayoutData->preferred);
|
|
return BLayoutUtils::ComposeSize(ExplicitMaxSize(), size);
|
|
}
|
|
|
|
|
|
BSize
|
|
BMenu::PreferredSize()
|
|
{
|
|
_ValidatePreferredSize();
|
|
|
|
BSize size = (GetLayout() ? GetLayout()->PreferredSize()
|
|
: fLayoutData->preferred);
|
|
return BLayoutUtils::ComposeSize(ExplicitPreferredSize(), size);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::GetPreferredSize(float *_width, float *_height)
|
|
{
|
|
_ValidatePreferredSize();
|
|
|
|
if (_width)
|
|
*_width = fLayoutData->preferred.width;
|
|
if (_height)
|
|
*_height = fLayoutData->preferred.height;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::ResizeToPreferred()
|
|
{
|
|
BView::ResizeToPreferred();
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::DoLayout()
|
|
{
|
|
// If the user set a layout, we let the base class version call its
|
|
// hook.
|
|
if (GetLayout()) {
|
|
BView::DoLayout();
|
|
return;
|
|
}
|
|
|
|
if (_RelayoutIfNeeded())
|
|
Invalidate();
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::FrameMoved(BPoint new_position)
|
|
{
|
|
BView::FrameMoved(new_position);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::FrameResized(float new_width, float new_height)
|
|
{
|
|
BView::FrameResized(new_width, new_height);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::InvalidateLayout()
|
|
{
|
|
InvalidateLayout(false);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::InvalidateLayout(bool descendants)
|
|
{
|
|
fUseCachedMenuLayout = false;
|
|
fLayoutData->preferred.Set(B_SIZE_UNSET, B_SIZE_UNSET);
|
|
|
|
BView::InvalidateLayout(descendants);
|
|
}
|
|
|
|
|
|
BHandler *
|
|
BMenu::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier,
|
|
int32 form, const char *property)
|
|
{
|
|
BPropertyInfo propInfo(sPropList);
|
|
BHandler *target = NULL;
|
|
|
|
switch (propInfo.FindMatch(msg, 0, specifier, form, property)) {
|
|
case B_ERROR:
|
|
break;
|
|
|
|
case 0:
|
|
case 1:
|
|
case 2:
|
|
case 3:
|
|
case 4:
|
|
case 5:
|
|
case 6:
|
|
case 7:
|
|
target = this;
|
|
break;
|
|
case 8:
|
|
// TODO: redirect to menu
|
|
target = this;
|
|
break;
|
|
case 9:
|
|
case 10:
|
|
case 11:
|
|
case 12:
|
|
target = this;
|
|
break;
|
|
case 13:
|
|
// TODO: redirect to menuitem
|
|
target = this;
|
|
break;
|
|
}
|
|
|
|
if (!target)
|
|
target = BView::ResolveSpecifier(msg, index, specifier, form,
|
|
property);
|
|
|
|
return target;
|
|
}
|
|
|
|
|
|
status_t
|
|
BMenu::GetSupportedSuites(BMessage *data)
|
|
{
|
|
if (data == NULL)
|
|
return B_BAD_VALUE;
|
|
|
|
status_t err = data->AddString("suites", "suite/vnd.Be-menu");
|
|
|
|
if (err < B_OK)
|
|
return err;
|
|
|
|
BPropertyInfo propertyInfo(sPropList);
|
|
err = data->AddFlat("messages", &propertyInfo);
|
|
|
|
if (err < B_OK)
|
|
return err;
|
|
|
|
return BView::GetSupportedSuites(data);
|
|
}
|
|
|
|
|
|
status_t
|
|
BMenu::Perform(perform_code code, void* _data)
|
|
{
|
|
switch (code) {
|
|
case PERFORM_CODE_MIN_SIZE:
|
|
((perform_data_min_size*)_data)->return_value
|
|
= BMenu::MinSize();
|
|
return B_OK;
|
|
case PERFORM_CODE_MAX_SIZE:
|
|
((perform_data_max_size*)_data)->return_value
|
|
= BMenu::MaxSize();
|
|
return B_OK;
|
|
case PERFORM_CODE_PREFERRED_SIZE:
|
|
((perform_data_preferred_size*)_data)->return_value
|
|
= BMenu::PreferredSize();
|
|
return B_OK;
|
|
case PERFORM_CODE_LAYOUT_ALIGNMENT:
|
|
((perform_data_layout_alignment*)_data)->return_value
|
|
= BMenu::LayoutAlignment();
|
|
return B_OK;
|
|
case PERFORM_CODE_HAS_HEIGHT_FOR_WIDTH:
|
|
((perform_data_has_height_for_width*)_data)->return_value
|
|
= BMenu::HasHeightForWidth();
|
|
return B_OK;
|
|
case PERFORM_CODE_GET_HEIGHT_FOR_WIDTH:
|
|
{
|
|
perform_data_get_height_for_width* data
|
|
= (perform_data_get_height_for_width*)_data;
|
|
BMenu::GetHeightForWidth(data->width, &data->min, &data->max,
|
|
&data->preferred);
|
|
return B_OK;
|
|
}
|
|
case PERFORM_CODE_SET_LAYOUT:
|
|
{
|
|
perform_data_set_layout* data = (perform_data_set_layout*)_data;
|
|
BMenu::SetLayout(data->layout);
|
|
return B_OK;
|
|
}
|
|
case PERFORM_CODE_INVALIDATE_LAYOUT:
|
|
{
|
|
perform_data_invalidate_layout* data
|
|
= (perform_data_invalidate_layout*)_data;
|
|
BMenu::InvalidateLayout(data->descendants);
|
|
return B_OK;
|
|
}
|
|
case PERFORM_CODE_DO_LAYOUT:
|
|
{
|
|
BMenu::DoLayout();
|
|
return B_OK;
|
|
}
|
|
}
|
|
|
|
return BView::Perform(code, _data);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::MakeFocus(bool focused)
|
|
{
|
|
BView::MakeFocus(focused);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::AllAttached()
|
|
{
|
|
BView::AllAttached();
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::AllDetached()
|
|
{
|
|
BView::AllDetached();
|
|
}
|
|
|
|
|
|
BMenu::BMenu(BRect frame, const char *name, uint32 resizingMode, uint32 flags,
|
|
menu_layout layout, bool resizeToFit)
|
|
: BView(frame, name, resizingMode, flags),
|
|
fChosenItem(NULL),
|
|
fSelected(NULL),
|
|
fCachedMenuWindow(NULL),
|
|
fSuper(NULL),
|
|
fSuperitem(NULL),
|
|
fAscent(-1.0f),
|
|
fDescent(-1.0f),
|
|
fFontHeight(-1.0f),
|
|
fState(0),
|
|
fLayout(layout),
|
|
fExtraRect(NULL),
|
|
fMaxContentWidth(0.0f),
|
|
fInitMatrixSize(NULL),
|
|
fExtraMenuData(NULL),
|
|
fTrigger(0),
|
|
fResizeToFit(resizeToFit),
|
|
fUseCachedMenuLayout(false),
|
|
fEnabled(true),
|
|
fDynamicName(false),
|
|
fRadioMode(false),
|
|
fTrackNewBounds(false),
|
|
fStickyMode(false),
|
|
fIgnoreHidden(true),
|
|
fTriggerEnabled(true),
|
|
fRedrawAfterSticky(false),
|
|
fAttachAborted(false)
|
|
{
|
|
_InitData(NULL);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetItemMargins(float left, float top, float right, float bottom)
|
|
{
|
|
fPad.Set(left, top, right, bottom);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::GetItemMargins(float *left, float *top, float *right,
|
|
float *bottom) const
|
|
{
|
|
if (left != NULL)
|
|
*left = fPad.left;
|
|
if (top != NULL)
|
|
*top = fPad.top;
|
|
if (right != NULL)
|
|
*right = fPad.right;
|
|
if (bottom != NULL)
|
|
*bottom = fPad.bottom;
|
|
}
|
|
|
|
|
|
menu_layout
|
|
BMenu::Layout() const
|
|
{
|
|
return fLayout;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::Show()
|
|
{
|
|
Show(false);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::Show(bool selectFirst)
|
|
{
|
|
_Install(NULL);
|
|
_Show(selectFirst);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::Hide()
|
|
{
|
|
_Hide();
|
|
_Uninstall();
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::Track(bool sticky, BRect *clickToOpenRect)
|
|
{
|
|
if (sticky && LockLooper()) {
|
|
//RedrawAfterSticky(Bounds());
|
|
// the call above didn't do anything, so I've removed it for now
|
|
UnlockLooper();
|
|
}
|
|
|
|
if (clickToOpenRect != NULL && LockLooper()) {
|
|
fExtraRect = clickToOpenRect;
|
|
ConvertFromScreen(fExtraRect);
|
|
UnlockLooper();
|
|
}
|
|
|
|
_SetStickyMode(sticky);
|
|
|
|
int action;
|
|
BMenuItem *menuItem = _Track(&action);
|
|
|
|
fExtraRect = NULL;
|
|
|
|
return menuItem;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::AddDynamicItem(add_state state)
|
|
{
|
|
// Implemented in subclasses
|
|
return false;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::DrawBackground(BRect update)
|
|
{
|
|
rgb_color oldColor = HighColor();
|
|
SetHighColor(sMenuInfo.background_color);
|
|
FillRect(Bounds() & update, B_SOLID_HIGH);
|
|
SetHighColor(oldColor);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::SetTrackingHook(menu_tracking_hook func, void *state)
|
|
{
|
|
delete fExtraMenuData;
|
|
fExtraMenuData = new (nothrow) BPrivate::ExtraMenuData(func, state);
|
|
}
|
|
|
|
|
|
void BMenu::_ReservedMenu3() {}
|
|
void BMenu::_ReservedMenu4() {}
|
|
void BMenu::_ReservedMenu5() {}
|
|
void BMenu::_ReservedMenu6() {}
|
|
|
|
|
|
BMenu &
|
|
BMenu::operator=(const BMenu &)
|
|
{
|
|
return *this;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_InitData(BMessage* archive)
|
|
{
|
|
// TODO: Get _color, _fname, _fflt from the message, if present
|
|
BFont font;
|
|
font.SetFamilyAndStyle(sMenuInfo.f_family, sMenuInfo.f_style);
|
|
font.SetSize(sMenuInfo.font_size);
|
|
SetFont(&font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE);
|
|
|
|
fLayoutData = new LayoutData;
|
|
fLayoutData->lastResizingMode = ResizingMode();
|
|
|
|
SetLowColor(sMenuInfo.background_color);
|
|
SetViewColor(sMenuInfo.background_color);
|
|
|
|
fTriggerEnabled = sMenuInfo.triggers_always_shown;
|
|
|
|
if (archive != NULL) {
|
|
archive->FindInt32("_layout", (int32 *)&fLayout);
|
|
archive->FindBool("_rsize_to_fit", &fResizeToFit);
|
|
bool disabled;
|
|
if (archive->FindBool("_disable", &disabled) == B_OK)
|
|
fEnabled = !disabled;
|
|
archive->FindBool("_radio", &fRadioMode);
|
|
|
|
bool disableTrigger = false;
|
|
archive->FindBool("_trig_disabled", &disableTrigger);
|
|
fTriggerEnabled = !disableTrigger;
|
|
|
|
archive->FindBool("_dyn_label", &fDynamicName);
|
|
archive->FindFloat("_maxwidth", &fMaxContentWidth);
|
|
|
|
BMessage msg;
|
|
for (int32 i = 0; archive->FindMessage("_items", i, &msg) == B_OK; i++) {
|
|
BArchivable *object = instantiate_object(&msg);
|
|
if (BMenuItem *item = dynamic_cast<BMenuItem *>(object)) {
|
|
BRect bounds;
|
|
if (fLayout == B_ITEMS_IN_MATRIX
|
|
&& archive->FindRect("_i_frames", i, &bounds) == B_OK)
|
|
AddItem(item, bounds);
|
|
else
|
|
AddItem(item);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_Show(bool selectFirstItem)
|
|
{
|
|
// See if the supermenu has a cached menuwindow,
|
|
// and use that one if possible.
|
|
BMenuWindow *window = NULL;
|
|
bool ourWindow = false;
|
|
if (fSuper != NULL) {
|
|
fSuperbounds = fSuper->ConvertToScreen(fSuper->Bounds());
|
|
window = fSuper->_MenuWindow();
|
|
}
|
|
|
|
// Otherwise, create a new one
|
|
// This happens for "stand alone" BPopUpMenus
|
|
// (i.e. not within a BMenuField)
|
|
if (window == NULL) {
|
|
// Menu windows get the BMenu's handler name
|
|
window = new (nothrow) BMenuWindow(Name());
|
|
ourWindow = true;
|
|
}
|
|
|
|
if (window == NULL)
|
|
return false;
|
|
|
|
if (window->Lock()) {
|
|
fAttachAborted = false;
|
|
window->AttachMenu(this);
|
|
|
|
// Menu didn't have the time to add its items: aborting...
|
|
if (fAttachAborted) {
|
|
window->DetachMenu();
|
|
// TODO: Probably not needed, we can just let _hide() quit the window
|
|
if (ourWindow)
|
|
window->Quit();
|
|
else
|
|
window->Unlock();
|
|
return false;
|
|
}
|
|
|
|
// Move the BMenu to 1, 1, if it's attached to a BMenuWindow,
|
|
// (that means it's a BMenu, BMenuBars are attached to regular BWindows).
|
|
// This is needed to be able to draw the frame around the BMenu.
|
|
if (dynamic_cast<BMenuWindow *>(window) != NULL)
|
|
MoveTo(1, 1);
|
|
|
|
_UpdateWindowViewSize(true);
|
|
window->Show();
|
|
|
|
if (selectFirstItem)
|
|
_SelectItem(ItemAt(0));
|
|
|
|
window->Unlock();
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_Hide()
|
|
{
|
|
BMenuWindow *window = dynamic_cast<BMenuWindow *>(Window());
|
|
if (window == NULL || !window->Lock())
|
|
return;
|
|
|
|
if (fSelected != NULL)
|
|
_SelectItem(NULL);
|
|
|
|
window->Hide();
|
|
window->DetachMenu();
|
|
// we don't want to be deleted when the window is removed
|
|
|
|
#if USE_CACHED_MENUWINDOW
|
|
if (fSuper != NULL)
|
|
window->Unlock();
|
|
else
|
|
#endif
|
|
window->Quit();
|
|
// it's our window, quit it
|
|
|
|
|
|
// Delete the menu window used by our submenus
|
|
_DeleteMenuWindow();
|
|
}
|
|
|
|
|
|
const static bigtime_t kOpenSubmenuDelay = 225000;
|
|
const static bigtime_t kNavigationAreaTimeout = 1000000;
|
|
const static bigtime_t kHysteresis = 200000; // TODO: Test and reduce if needed.
|
|
const static int32 kMouseMotionThreshold = 15;
|
|
// TODO: Same as above. Actually, we could get rid of the kHysteresis
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::_Track(int *action, long start)
|
|
{
|
|
// TODO: cleanup
|
|
BMenuItem *item = NULL;
|
|
BRect navAreaRectAbove, navAreaRectBelow;
|
|
bigtime_t selectedTime = system_time();
|
|
bigtime_t navigationAreaTime = 0;
|
|
|
|
fState = MENU_STATE_TRACKING;
|
|
if (fSuper != NULL)
|
|
fSuper->fState = MENU_STATE_TRACKING_SUBMENU;
|
|
|
|
BPoint location;
|
|
uint32 buttons = 0;
|
|
if (LockLooper()) {
|
|
GetMouse(&location, &buttons);
|
|
UnlockLooper();
|
|
}
|
|
|
|
int32 mouseSpeed = 0;
|
|
bigtime_t pollTime = system_time();
|
|
bool releasedOnce = buttons == 0;
|
|
while (fState != MENU_STATE_CLOSED) {
|
|
if (_CustomTrackingWantsToQuit())
|
|
break;
|
|
|
|
if (!LockLooper())
|
|
break;
|
|
|
|
BMenuWindow *window = static_cast<BMenuWindow *>(Window());
|
|
BPoint screenLocation = ConvertToScreen(location);
|
|
if (window->CheckForScrolling(screenLocation)) {
|
|
UnlockLooper();
|
|
continue;
|
|
}
|
|
|
|
// The order of the checks is important
|
|
// to be able to handle overlapping menus:
|
|
// first we check if mouse is inside a submenu,
|
|
// then if the menu is inside this menu,
|
|
// then if it's over a super menu.
|
|
bool overSub = _OverSubmenu(fSelected, screenLocation);
|
|
item = _HitTestItems(location, B_ORIGIN);
|
|
if (overSub) {
|
|
navAreaRectAbove = BRect();
|
|
navAreaRectBelow = BRect();
|
|
|
|
// Since the submenu has its own looper,
|
|
// we can unlock ours. Doing so also make sure
|
|
// that our window gets any update message to
|
|
// redraw itself
|
|
UnlockLooper();
|
|
int submenuAction = MENU_STATE_TRACKING;
|
|
BMenu *submenu = fSelected->Submenu();
|
|
submenu->_SetStickyMode(_IsStickyMode());
|
|
|
|
// The following call blocks until the submenu
|
|
// gives control back to us, either because the mouse
|
|
// pointer goes out of the submenu's bounds, or because
|
|
// the user closes the menu
|
|
BMenuItem *submenuItem = submenu->_Track(&submenuAction);
|
|
if (submenuAction == MENU_STATE_CLOSED) {
|
|
item = submenuItem;
|
|
fState = MENU_STATE_CLOSED;
|
|
}
|
|
if (!LockLooper())
|
|
break;
|
|
} else if (item != NULL) {
|
|
_UpdateStateOpenSelect(item, location, navAreaRectAbove,
|
|
navAreaRectBelow, selectedTime, navigationAreaTime);
|
|
if (!releasedOnce)
|
|
releasedOnce = true;
|
|
} else if (_OverSuper(screenLocation)) {
|
|
fState = MENU_STATE_TRACKING;
|
|
UnlockLooper();
|
|
break;
|
|
} else {
|
|
// Mouse pointer outside menu:
|
|
// If there's no other submenu opened,
|
|
// deselect the current selected item
|
|
if (fSelected != NULL
|
|
&& (fSelected->Submenu() == NULL
|
|
|| fSelected->Submenu()->Window() == NULL)) {
|
|
_SelectItem(NULL);
|
|
fState = MENU_STATE_TRACKING;
|
|
}
|
|
|
|
if (fSuper != NULL) {
|
|
// Give supermenu the chance to continue tracking
|
|
*action = fState;
|
|
UnlockLooper();
|
|
return NULL;
|
|
}
|
|
}
|
|
|
|
UnlockLooper();
|
|
|
|
if (fState != MENU_STATE_CLOSED) {
|
|
bigtime_t snoozeAmount = 50000;
|
|
snooze(snoozeAmount);
|
|
|
|
BPoint newLocation;
|
|
uint32 newButtons;
|
|
|
|
bigtime_t newPollTime = system_time();
|
|
if (LockLooper()) {
|
|
GetMouse(&newLocation, &newButtons, true);
|
|
UnlockLooper();
|
|
}
|
|
|
|
// mouseSpeed in px per ms
|
|
// (actually point_distance returns the square of the distance,
|
|
// so it's more px^2 per ms)
|
|
mouseSpeed = (int32)(point_distance(newLocation, location) * 1000 / (newPollTime - pollTime));
|
|
pollTime = newPollTime;
|
|
|
|
if (newLocation != location || newButtons != buttons) {
|
|
if (!releasedOnce && newButtons == 0 && buttons != 0)
|
|
releasedOnce = true;
|
|
location = newLocation;
|
|
buttons = newButtons;
|
|
}
|
|
|
|
if (releasedOnce)
|
|
_UpdateStateClose(item, location, buttons);
|
|
}
|
|
}
|
|
|
|
if (action != NULL)
|
|
*action = fState;
|
|
|
|
if (fSelected != NULL && LockLooper()) {
|
|
_SelectItem(NULL);
|
|
UnlockLooper();
|
|
}
|
|
|
|
// delete the menu window recycled for all the child menus
|
|
_DeleteMenuWindow();
|
|
|
|
return item;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_UpdateNavigationArea(BPoint position, BRect& navAreaRectAbove,
|
|
BRect& navAreaRectBelow)
|
|
{
|
|
#define NAV_AREA_THRESHOLD 8
|
|
|
|
// The navigation area is a region in which mouse-overs won't select
|
|
// the item under the cursor. This makes it easier to navigate to
|
|
// submenus, as the cursor can be moved to submenu items directly instead
|
|
// of having to move it horizontally into the submenu first. The concept
|
|
// is illustrated below:
|
|
//
|
|
// +-------+----+---------+
|
|
// | | /| |
|
|
// | | /*| |
|
|
// |[2]--> | /**| |
|
|
// | |/[4]| |
|
|
// |------------| |
|
|
// | [1] | [6] |
|
|
// |------------| |
|
|
// | |\[5]| |
|
|
// |[3]--> | \**| |
|
|
// | | \*| |
|
|
// | | \| |
|
|
// | +----|---------+
|
|
// | |
|
|
// +------------+
|
|
//
|
|
// [1] Selected item, cursor position ('position')
|
|
// [2] Upper navigation area rectangle ('navAreaRectAbove')
|
|
// [3] Lower navigation area rectangle ('navAreaRectBelow')
|
|
// [4] Upper navigation area
|
|
// [5] Lower navigation area
|
|
// [6] Submenu
|
|
//
|
|
// The rectangles are used to calculate if the cursor is in the actual
|
|
// navigation area (see _UpdateStateOpenSelect()).
|
|
|
|
if (fSelected == NULL)
|
|
return;
|
|
|
|
BMenu *submenu = fSelected->Submenu();
|
|
|
|
if (submenu != NULL) {
|
|
BRect menuBounds = ConvertToScreen(Bounds());
|
|
|
|
fSelected->Submenu()->LockLooper();
|
|
BRect submenuBounds = fSelected->Submenu()->ConvertToScreen(
|
|
fSelected->Submenu()->Bounds());
|
|
fSelected->Submenu()->UnlockLooper();
|
|
|
|
if (menuBounds.left < submenuBounds.left) {
|
|
navAreaRectAbove.Set(position.x + NAV_AREA_THRESHOLD,
|
|
submenuBounds.top, menuBounds.right,
|
|
position.y);
|
|
navAreaRectBelow.Set(position.x + NAV_AREA_THRESHOLD,
|
|
position.y, menuBounds.right,
|
|
submenuBounds.bottom);
|
|
} else {
|
|
navAreaRectAbove.Set(menuBounds.left,
|
|
submenuBounds.top, position.x - NAV_AREA_THRESHOLD,
|
|
position.y);
|
|
navAreaRectBelow.Set(menuBounds.left,
|
|
position.y, position.x - NAV_AREA_THRESHOLD,
|
|
submenuBounds.bottom);
|
|
}
|
|
} else {
|
|
navAreaRectAbove = BRect();
|
|
navAreaRectBelow = BRect();
|
|
}
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_UpdateStateOpenSelect(BMenuItem* item, BPoint position,
|
|
BRect& navAreaRectAbove, BRect& navAreaRectBelow, bigtime_t& selectedTime,
|
|
bigtime_t& navigationAreaTime)
|
|
{
|
|
if (fState == MENU_STATE_CLOSED)
|
|
return;
|
|
|
|
if (item != fSelected) {
|
|
if (navigationAreaTime == 0)
|
|
navigationAreaTime = system_time();
|
|
|
|
position = ConvertToScreen(position);
|
|
|
|
bool inNavAreaRectAbove = navAreaRectAbove.Contains(position);
|
|
bool inNavAreaRectBelow = navAreaRectBelow.Contains(position);
|
|
|
|
if (!inNavAreaRectAbove && !inNavAreaRectBelow) {
|
|
_SelectItem(item, false);
|
|
navAreaRectAbove = BRect();
|
|
navAreaRectBelow = BRect();
|
|
selectedTime = system_time();
|
|
navigationAreaTime = 0;
|
|
return;
|
|
}
|
|
|
|
BRect menuBounds = ConvertToScreen(Bounds());
|
|
|
|
fSelected->Submenu()->LockLooper();
|
|
BRect submenuBounds = fSelected->Submenu()->ConvertToScreen(
|
|
fSelected->Submenu()->Bounds());
|
|
fSelected->Submenu()->UnlockLooper();
|
|
|
|
float xOffset;
|
|
|
|
// navAreaRectAbove and navAreaRectBelow have the same X
|
|
// position and width, so it doesn't matter which one we use to
|
|
// calculate the X offset
|
|
if (menuBounds.left < submenuBounds.left)
|
|
xOffset = position.x - navAreaRectAbove.left;
|
|
else
|
|
xOffset = navAreaRectAbove.right - position.x;
|
|
|
|
bool inNavArea;
|
|
|
|
if (inNavAreaRectAbove) {
|
|
float yOffset = navAreaRectAbove.bottom - position.y;
|
|
float ratio = navAreaRectAbove.Width() / navAreaRectAbove.Height();
|
|
|
|
inNavArea = yOffset <= xOffset / ratio;
|
|
} else {
|
|
float yOffset = navAreaRectBelow.bottom - position.y;
|
|
float ratio = navAreaRectBelow.Width() / navAreaRectBelow.Height();
|
|
|
|
inNavArea = yOffset >= (navAreaRectBelow.Height() - xOffset / ratio);
|
|
}
|
|
|
|
bigtime_t systime = system_time();
|
|
|
|
if (!inNavArea || (navigationAreaTime > 0 && systime -
|
|
navigationAreaTime > kNavigationAreaTimeout)) {
|
|
// Don't delay opening of submenu if the user had
|
|
// to wait for the navigation area timeout anyway
|
|
_SelectItem(item, inNavArea);
|
|
|
|
if (inNavArea) {
|
|
_UpdateNavigationArea(position, navAreaRectAbove,
|
|
navAreaRectBelow);
|
|
} else {
|
|
navAreaRectAbove = BRect();
|
|
navAreaRectBelow = BRect();
|
|
}
|
|
|
|
selectedTime = system_time();
|
|
navigationAreaTime = 0;
|
|
}
|
|
} else if (fSelected->Submenu() != NULL &&
|
|
system_time() - selectedTime > kOpenSubmenuDelay) {
|
|
_SelectItem(fSelected, true);
|
|
|
|
if (!navAreaRectAbove.IsValid() && !navAreaRectBelow.IsValid()) {
|
|
position = ConvertToScreen(position);
|
|
_UpdateNavigationArea(position, navAreaRectAbove, navAreaRectBelow);
|
|
}
|
|
}
|
|
|
|
if (fState != MENU_STATE_TRACKING)
|
|
fState = MENU_STATE_TRACKING;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_UpdateStateClose(BMenuItem* item, const BPoint& where,
|
|
const uint32& buttons)
|
|
{
|
|
if (fState == MENU_STATE_CLOSED)
|
|
return;
|
|
|
|
if (buttons != 0 && _IsStickyMode()) {
|
|
if (item == NULL) {
|
|
if (item != fSelected) {
|
|
LockLooper();
|
|
_SelectItem(item, false);
|
|
UnlockLooper();
|
|
}
|
|
fState = MENU_STATE_CLOSED;
|
|
} else
|
|
_SetStickyMode(false);
|
|
} else if (buttons == 0 && !_IsStickyMode()) {
|
|
if (fExtraRect != NULL && fExtraRect->Contains(where)) {
|
|
_SetStickyMode(true);
|
|
fExtraRect = NULL;
|
|
// Setting this to NULL will prevent this code
|
|
// to be executed next time
|
|
} else {
|
|
if (item != fSelected) {
|
|
LockLooper();
|
|
_SelectItem(item, false);
|
|
UnlockLooper();
|
|
}
|
|
fState = MENU_STATE_CLOSED;
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_AddItem(BMenuItem *item, int32 index)
|
|
{
|
|
ASSERT(item != NULL);
|
|
if (index < 0 || index > fItems.CountItems())
|
|
return false;
|
|
|
|
if (item->IsMarked())
|
|
_ItemMarked(item);
|
|
|
|
if (!fItems.AddItem(item, index))
|
|
return false;
|
|
|
|
// install the item on the supermenu's window
|
|
// or onto our window, if we are a root menu
|
|
BWindow* window = NULL;
|
|
if (Superitem() != NULL)
|
|
window = Superitem()->fWindow;
|
|
else
|
|
window = Window();
|
|
if (window != NULL)
|
|
item->Install(window);
|
|
|
|
item->SetSuper(this);
|
|
return true;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_RemoveItems(int32 index, int32 count, BMenuItem *item, bool deleteItems)
|
|
{
|
|
bool success = false;
|
|
bool invalidateLayout = false;
|
|
|
|
bool locked = LockLooper();
|
|
BWindow *window = Window();
|
|
|
|
// The plan is simple: If we're given a BMenuItem directly, we use it
|
|
// and ignore index and count. Otherwise, we use them instead.
|
|
if (item != NULL) {
|
|
if (fItems.RemoveItem(item)) {
|
|
if (item == fSelected && window != NULL)
|
|
_SelectItem(NULL);
|
|
item->Uninstall();
|
|
item->SetSuper(NULL);
|
|
if (deleteItems)
|
|
delete item;
|
|
success = invalidateLayout = true;
|
|
}
|
|
} else {
|
|
// We iterate backwards because it's simpler
|
|
int32 i = min_c(index + count - 1, fItems.CountItems() - 1);
|
|
// NOTE: the range check for "index" is done after
|
|
// calculating the last index to be removed, so
|
|
// that the range is not "shifted" unintentionally
|
|
index = max_c(0, index);
|
|
for (; i >= index; i--) {
|
|
item = static_cast<BMenuItem*>(fItems.ItemAt(i));
|
|
if (item != NULL) {
|
|
if (fItems.RemoveItem(item)) {
|
|
if (item == fSelected && window != NULL)
|
|
_SelectItem(NULL);
|
|
item->Uninstall();
|
|
item->SetSuper(NULL);
|
|
if (deleteItems)
|
|
delete item;
|
|
success = true;
|
|
invalidateLayout = true;
|
|
} else {
|
|
// operation not entirely successful
|
|
success = false;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (invalidateLayout) {
|
|
InvalidateLayout();
|
|
if (locked && window != NULL) {
|
|
_LayoutItems(0);
|
|
_UpdateWindowViewSize(false);
|
|
Invalidate();
|
|
}
|
|
}
|
|
|
|
if (locked)
|
|
UnlockLooper();
|
|
|
|
return success;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_RelayoutIfNeeded()
|
|
{
|
|
if (!fUseCachedMenuLayout) {
|
|
fUseCachedMenuLayout = true;
|
|
_CacheFontInfo();
|
|
_LayoutItems(0);
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_LayoutItems(int32 index)
|
|
{
|
|
_CalcTriggers();
|
|
|
|
float width, height;
|
|
_ComputeLayout(index, fResizeToFit, true, &width, &height);
|
|
|
|
if (fResizeToFit)
|
|
ResizeTo(width, height);
|
|
}
|
|
|
|
|
|
BSize
|
|
BMenu::_ValidatePreferredSize()
|
|
{
|
|
if (!fLayoutData->preferred.IsWidthSet() || ResizingMode()
|
|
!= fLayoutData->lastResizingMode) {
|
|
_ComputeLayout(0, true, false, NULL, NULL);
|
|
}
|
|
|
|
return fLayoutData->preferred;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_ComputeLayout(int32 index, bool bestFit, bool moveItems,
|
|
float* _width, float* _height)
|
|
{
|
|
// TODO: Take "bestFit", "moveItems", "index" into account,
|
|
// Recalculate only the needed items,
|
|
// not the whole layout every time
|
|
|
|
fLayoutData->lastResizingMode = ResizingMode();
|
|
|
|
BRect frame;
|
|
|
|
switch (fLayout) {
|
|
case B_ITEMS_IN_COLUMN:
|
|
_ComputeColumnLayout(index, bestFit, moveItems, frame);
|
|
break;
|
|
|
|
case B_ITEMS_IN_ROW:
|
|
_ComputeRowLayout(index, bestFit, moveItems, frame);
|
|
break;
|
|
|
|
case B_ITEMS_IN_MATRIX:
|
|
_ComputeMatrixLayout(frame);
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
// change width depending on resize mode
|
|
BSize size;
|
|
if ((ResizingMode() & B_FOLLOW_LEFT_RIGHT) == B_FOLLOW_LEFT_RIGHT) {
|
|
if (Parent())
|
|
size.width = Parent()->Frame().Width() + 1;
|
|
else if (Window())
|
|
size.width = Window()->Frame().Width() + 1;
|
|
else
|
|
size.width = Bounds().Width();
|
|
} else
|
|
size.width = frame.Width();
|
|
|
|
size.height = frame.Height();
|
|
|
|
if (_width)
|
|
*_width = size.width;
|
|
|
|
if (_height)
|
|
*_height = size.height;
|
|
|
|
if (bestFit)
|
|
fLayoutData->preferred = size;
|
|
|
|
if (moveItems)
|
|
fUseCachedMenuLayout = true;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_ComputeColumnLayout(int32 index, bool bestFit, bool moveItems,
|
|
BRect& frame)
|
|
{
|
|
BFont font;
|
|
GetFont(&font);
|
|
bool command = false;
|
|
bool control = false;
|
|
bool shift = false;
|
|
|
|
if (index > 0)
|
|
frame = ItemAt(index - 1)->Frame();
|
|
else
|
|
frame.Set(0, 0, 0, 0);
|
|
|
|
for (; index < fItems.CountItems(); index++) {
|
|
BMenuItem *item = ItemAt(index);
|
|
|
|
float width, height;
|
|
item->GetContentSize(&width, &height);
|
|
|
|
if (item->fModifiers && item->fShortcutChar) {
|
|
width += font.Size();
|
|
if (item->fModifiers & B_COMMAND_KEY)
|
|
command = true;
|
|
if (item->fModifiers & B_CONTROL_KEY)
|
|
control = true;
|
|
if (item->fModifiers & B_SHIFT_KEY)
|
|
shift = true;
|
|
}
|
|
|
|
item->fBounds.left = 0.0f;
|
|
item->fBounds.top = frame.bottom + (index > 0 ? 1.0f : 0.0f);
|
|
item->fBounds.bottom = item->fBounds.top + height + fPad.top
|
|
+ fPad.bottom;
|
|
|
|
if (item->fSubmenu != NULL)
|
|
width += item->Frame().Height();
|
|
|
|
frame.right = max_c(frame.right, width + fPad.left + fPad.right);
|
|
frame.bottom = item->fBounds.bottom;
|
|
}
|
|
|
|
if (command)
|
|
frame.right += 17;
|
|
if (control)
|
|
frame.right += 17;
|
|
if (shift)
|
|
frame.right += 22;
|
|
|
|
if (fMaxContentWidth > 0)
|
|
frame.right = min_c(frame.right, fMaxContentWidth);
|
|
|
|
if (moveItems) {
|
|
for (int32 i = 0; i < fItems.CountItems(); i++)
|
|
ItemAt(i)->fBounds.right = frame.right;
|
|
}
|
|
|
|
frame.top = 0;
|
|
frame.right = ceilf(frame.right);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_ComputeRowLayout(int32 index, bool bestFit, bool moveItems,
|
|
BRect& frame)
|
|
{
|
|
font_height fh;
|
|
GetFontHeight(&fh);
|
|
frame.Set(0.0f, 0.0f, 0.0f, ceilf(fh.ascent + fh.descent + fPad.top
|
|
+ fPad.bottom));
|
|
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|
BMenuItem *item = ItemAt(i);
|
|
float width, height;
|
|
if (item != NULL) {
|
|
item->GetContentSize(&width, &height);
|
|
|
|
item->fBounds.left = frame.right;
|
|
item->fBounds.top = 0.0f;
|
|
item->fBounds.right = item->fBounds.left + width + fPad.left
|
|
+ fPad.right;
|
|
|
|
frame.right = item->Frame().right + 1.0f;
|
|
frame.bottom = max_c(frame.bottom, height + fPad.top + fPad.bottom);
|
|
}
|
|
}
|
|
|
|
if (moveItems) {
|
|
for (int32 i = 0; i < fItems.CountItems(); i++)
|
|
ItemAt(i)->fBounds.bottom = frame.bottom;
|
|
}
|
|
|
|
if (bestFit)
|
|
frame.right = ceilf(frame.right);
|
|
else
|
|
frame.right = Bounds().right;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_ComputeMatrixLayout(BRect &frame)
|
|
{
|
|
frame.Set(0, 0, 0, 0);
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
|
BMenuItem *item = ItemAt(i);
|
|
if (item != NULL) {
|
|
frame.left = min_c(frame.left, item->Frame().left);
|
|
frame.right = max_c(frame.right, item->Frame().right);
|
|
frame.top = min_c(frame.top, item->Frame().top);
|
|
frame.bottom = max_c(frame.bottom, item->Frame().bottom);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
// Assumes the SuperMenu to be locked (due to calling ConvertToScreen())
|
|
BPoint
|
|
BMenu::ScreenLocation()
|
|
{
|
|
BMenu *superMenu = Supermenu();
|
|
BMenuItem *superItem = Superitem();
|
|
|
|
if (superMenu == NULL || superItem == NULL) {
|
|
debugger("BMenu can't determine where to draw."
|
|
"Override BMenu::ScreenLocation() to determine location.");
|
|
}
|
|
|
|
BPoint point;
|
|
if (superMenu->Layout() == B_ITEMS_IN_COLUMN)
|
|
point = superItem->Frame().RightTop() + BPoint(1.0f, 1.0f);
|
|
else
|
|
point = superItem->Frame().LeftBottom() + BPoint(1.0f, 1.0f);
|
|
|
|
superMenu->ConvertToScreen(&point);
|
|
|
|
return point;
|
|
}
|
|
|
|
|
|
BRect
|
|
BMenu::_CalcFrame(BPoint where, bool *scrollOn)
|
|
{
|
|
// TODO: Improve me
|
|
BRect bounds = Bounds();
|
|
BRect frame = bounds.OffsetToCopy(where);
|
|
|
|
BScreen screen(Window());
|
|
BRect screenFrame = screen.Frame();
|
|
|
|
BMenu *superMenu = Supermenu();
|
|
BMenuItem *superItem = Superitem();
|
|
|
|
bool scroll = false;
|
|
// TODO: Horrible hack:
|
|
// When added to a BMenuField, a BPopUpMenu is the child of
|
|
// a _BMCMenuBar_ to "fake" the menu hierarchy
|
|
if (superMenu == NULL || superItem == NULL
|
|
|| dynamic_cast<_BMCMenuBar_ *>(superMenu) != NULL) {
|
|
// just move the window on screen
|
|
|
|
if (frame.bottom > screenFrame.bottom)
|
|
frame.OffsetBy(0, screenFrame.bottom - frame.bottom);
|
|
else if (frame.top < screenFrame.top)
|
|
frame.OffsetBy(0, -frame.top);
|
|
|
|
if (frame.right > screenFrame.right)
|
|
frame.OffsetBy(screenFrame.right - frame.right, 0);
|
|
else if (frame.left < screenFrame.left)
|
|
frame.OffsetBy(-frame.left, 0);
|
|
|
|
} else if (superMenu->Layout() == B_ITEMS_IN_COLUMN) {
|
|
if (frame.right > screenFrame.right)
|
|
frame.OffsetBy(-superItem->Frame().Width() - frame.Width() - 2, 0);
|
|
|
|
if (frame.left < 0)
|
|
frame.OffsetBy(-frame.left + 6, 0);
|
|
|
|
if (frame.bottom > screenFrame.bottom)
|
|
frame.OffsetBy(0, screenFrame.bottom - frame.bottom);
|
|
} else {
|
|
if (frame.bottom > screenFrame.bottom) {
|
|
if (scrollOn != NULL && superMenu != NULL
|
|
&& dynamic_cast<BMenuBar *>(superMenu) != NULL
|
|
&& frame.top < (screenFrame.bottom - 80)) {
|
|
scroll = true;
|
|
} else {
|
|
frame.OffsetBy(0, -superItem->Frame().Height() - frame.Height() - 3);
|
|
}
|
|
}
|
|
|
|
if (frame.right > screenFrame.right)
|
|
frame.OffsetBy(screenFrame.right - frame.right, 0);
|
|
}
|
|
|
|
if (!scroll) {
|
|
// basically, if this returns false, it means
|
|
// that the menu frame won't fit completely inside the screen
|
|
// TODO: Scrolling, will currently only work up/down,
|
|
// not left/right
|
|
scroll = screenFrame.Height() < frame.Height();
|
|
}
|
|
|
|
if (scrollOn != NULL)
|
|
*scrollOn = scroll;
|
|
|
|
return frame;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_DrawItems(BRect updateRect)
|
|
{
|
|
int32 itemCount = fItems.CountItems();
|
|
for (int32 i = 0; i < itemCount; i++) {
|
|
BMenuItem *item = ItemAt(i);
|
|
if (item->Frame().Intersects(updateRect))
|
|
item->Draw();
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
BMenu::_State(BMenuItem **item) const
|
|
{
|
|
if (fState == MENU_STATE_TRACKING || fState == MENU_STATE_CLOSED)
|
|
return fState;
|
|
|
|
if (fSelected != NULL && fSelected->Submenu() != NULL)
|
|
return fSelected->Submenu()->_State(item);
|
|
|
|
return fState;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_InvokeItem(BMenuItem *item, bool now)
|
|
{
|
|
if (!item->IsEnabled())
|
|
return;
|
|
|
|
// Do the "selected" animation
|
|
// TODO: Doesn't work. This is supposed to highlight
|
|
// and dehighlight the item, works on beos but not on haiku.
|
|
if (!item->Submenu() && LockLooper()) {
|
|
snooze(50000);
|
|
item->Select(true);
|
|
Sync();
|
|
snooze(50000);
|
|
item->Select(false);
|
|
Sync();
|
|
snooze(50000);
|
|
item->Select(true);
|
|
Sync();
|
|
snooze(50000);
|
|
item->Select(false);
|
|
Sync();
|
|
UnlockLooper();
|
|
}
|
|
|
|
item->Invoke();
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_OverSuper(BPoint location)
|
|
{
|
|
if (!Supermenu())
|
|
return false;
|
|
|
|
return fSuperbounds.Contains(location);
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_OverSubmenu(BMenuItem *item, BPoint loc)
|
|
{
|
|
if (item == NULL)
|
|
return false;
|
|
|
|
BMenu *subMenu = item->Submenu();
|
|
if (subMenu == NULL || subMenu->Window() == NULL)
|
|
return false;
|
|
|
|
// we assume that loc is in screen coords {
|
|
if (subMenu->Window()->Frame().Contains(loc))
|
|
return true;
|
|
|
|
return subMenu->_OverSubmenu(subMenu->fSelected, loc);
|
|
}
|
|
|
|
|
|
BMenuWindow *
|
|
BMenu::_MenuWindow()
|
|
{
|
|
#if USE_CACHED_MENUWINDOW
|
|
if (fCachedMenuWindow == NULL) {
|
|
char windowName[64];
|
|
snprintf(windowName, 64, "%s cached menu", Name());
|
|
fCachedMenuWindow = new (nothrow) BMenuWindow(windowName);
|
|
}
|
|
#endif
|
|
return fCachedMenuWindow;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_DeleteMenuWindow()
|
|
{
|
|
if (fCachedMenuWindow != NULL) {
|
|
fCachedMenuWindow->Lock();
|
|
fCachedMenuWindow->Quit();
|
|
fCachedMenuWindow = NULL;
|
|
}
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::_HitTestItems(BPoint where, BPoint slop) const
|
|
{
|
|
// TODO: Take "slop" into account ?
|
|
|
|
// if the point doesn't lie within the menu's
|
|
// bounds, bail out immediately
|
|
if (!Bounds().Contains(where))
|
|
return NULL;
|
|
|
|
int32 itemCount = CountItems();
|
|
for (int32 i = 0; i < itemCount; i++) {
|
|
BMenuItem *item = ItemAt(i);
|
|
if (item->Frame().Contains(where))
|
|
return item;
|
|
}
|
|
|
|
return NULL;
|
|
}
|
|
|
|
|
|
BRect
|
|
BMenu::_Superbounds() const
|
|
{
|
|
return fSuperbounds;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_CacheFontInfo()
|
|
{
|
|
font_height fh;
|
|
GetFontHeight(&fh);
|
|
fAscent = fh.ascent;
|
|
fDescent = fh.descent;
|
|
fFontHeight = ceilf(fh.ascent + fh.descent + fh.leading);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_ItemMarked(BMenuItem *item)
|
|
{
|
|
if (IsRadioMode()) {
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
|
if (ItemAt(i) != item)
|
|
ItemAt(i)->SetMarked(false);
|
|
}
|
|
InvalidateLayout();
|
|
}
|
|
|
|
if (IsLabelFromMarked() && Superitem())
|
|
Superitem()->SetLabel(item->Label());
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_Install(BWindow *target)
|
|
{
|
|
for (int32 i = 0; i < CountItems(); i++)
|
|
ItemAt(i)->Install(target);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_Uninstall()
|
|
{
|
|
for (int32 i = 0; i < CountItems(); i++)
|
|
ItemAt(i)->Uninstall();
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_SelectItem(BMenuItem* menuItem, bool showSubmenu, bool selectFirstItem)
|
|
{
|
|
// Avoid deselecting and then reselecting the same item
|
|
// which would cause flickering
|
|
if (menuItem != fSelected) {
|
|
if (fSelected != NULL) {
|
|
fSelected->Select(false);
|
|
BMenu *subMenu = fSelected->Submenu();
|
|
if (subMenu != NULL && subMenu->Window() != NULL)
|
|
subMenu->_Hide();
|
|
}
|
|
|
|
fSelected = menuItem;
|
|
if (fSelected != NULL)
|
|
fSelected->Select(true);
|
|
}
|
|
|
|
if (fSelected != NULL && showSubmenu) {
|
|
BMenu *subMenu = fSelected->Submenu();
|
|
if (subMenu != NULL && subMenu->Window() == NULL) {
|
|
if (!subMenu->_Show(selectFirstItem)) {
|
|
// something went wrong, deselect the item
|
|
fSelected->Select(false);
|
|
fSelected = NULL;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_SelectNextItem(BMenuItem *item, bool forward)
|
|
{
|
|
if (CountItems() == 0) // cannot select next item in an empty menu
|
|
return false;
|
|
|
|
BMenuItem *nextItem = _NextItem(item, forward);
|
|
if (nextItem == NULL)
|
|
return false;
|
|
|
|
bool openMenu = false;
|
|
if (dynamic_cast<BMenuBar *>(this) != NULL)
|
|
openMenu = true;
|
|
_SelectItem(nextItem, openMenu);
|
|
return true;
|
|
}
|
|
|
|
|
|
BMenuItem *
|
|
BMenu::_NextItem(BMenuItem *item, bool forward) const
|
|
{
|
|
// go to next item, and skip over disabled items such as separators
|
|
int32 index = fItems.IndexOf(item);
|
|
const int32 numItems = fItems.CountItems();
|
|
if (index < 0) {
|
|
if (forward)
|
|
index = -1;
|
|
else
|
|
index = numItems;
|
|
}
|
|
int32 startIndex = index;
|
|
do {
|
|
if (forward)
|
|
index++;
|
|
else
|
|
index--;
|
|
|
|
// cycle through menu items
|
|
if (index < 0)
|
|
index = numItems - 1;
|
|
else if (index >= numItems)
|
|
index = 0;
|
|
} while (!ItemAt(index)->IsEnabled() && index != startIndex);
|
|
|
|
if (index == startIndex) // we are back where we started and no item was enabled
|
|
return NULL;
|
|
|
|
return ItemAt(index);
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_SetIgnoreHidden(bool on)
|
|
{
|
|
fIgnoreHidden = on;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_SetStickyMode(bool on)
|
|
{
|
|
if (fStickyMode == on)
|
|
return;
|
|
|
|
fStickyMode = on;
|
|
|
|
// If we are switching to sticky mode, propagate the status
|
|
// back to the super menu
|
|
if (fSuper != NULL)
|
|
fSuper->_SetStickyMode(on);
|
|
else {
|
|
// TODO: Ugly hack, but it needs to be done right here in this method
|
|
BMenuBar *menuBar = dynamic_cast<BMenuBar *>(this);
|
|
if (on && menuBar != NULL && menuBar->LockLooper()) {
|
|
// Steal the focus from the current focus view
|
|
// (needed to handle keyboard navigation)
|
|
menuBar->_StealFocus();
|
|
menuBar->UnlockLooper();
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_IsStickyMode() const
|
|
{
|
|
return fStickyMode;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_CalcTriggers()
|
|
{
|
|
BPrivate::TriggerList triggerList;
|
|
|
|
// Gathers the existing triggers set by the user
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
|
char trigger = ItemAt(i)->Trigger();
|
|
if (trigger != 0)
|
|
triggerList.AddTrigger(trigger);
|
|
}
|
|
|
|
// Set triggers for items which don't have one yet
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
|
BMenuItem *item = ItemAt(i);
|
|
if (item->Trigger() == 0) {
|
|
uint32 trigger;
|
|
int32 index;
|
|
if (_ChooseTrigger(item->Label(), index, trigger, triggerList))
|
|
item->SetAutomaticTrigger(index, trigger);
|
|
}
|
|
}
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_ChooseTrigger(const char *title, int32& index, uint32& trigger,
|
|
BPrivate::TriggerList& triggers)
|
|
{
|
|
if (title == NULL)
|
|
return false;
|
|
|
|
uint32 c;
|
|
|
|
// two runs: first we look out for uppercase letters
|
|
// TODO: support Unicode characters correctly!
|
|
for (uint32 i = 0; (c = title[i]) != '\0'; i++) {
|
|
if (!IsInsideGlyph(c) && isupper(c) && !triggers.HasTrigger(c)) {
|
|
index = i;
|
|
trigger = tolower(c);
|
|
return triggers.AddTrigger(c);
|
|
}
|
|
}
|
|
|
|
// then, if we still haven't found anything, we accept them all
|
|
index = 0;
|
|
while ((c = UTF8ToCharCode(&title)) != 0) {
|
|
if (!isspace(c) && !triggers.HasTrigger(c)) {
|
|
trigger = tolower(c);
|
|
return triggers.AddTrigger(c);
|
|
}
|
|
|
|
index++;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_UpdateWindowViewSize(bool updatePosition)
|
|
{
|
|
BMenuWindow *window = static_cast<BMenuWindow *>(Window());
|
|
if (window == NULL)
|
|
return;
|
|
|
|
if (dynamic_cast<BMenuBar *>(this) != NULL)
|
|
return;
|
|
|
|
if (!fResizeToFit)
|
|
return;
|
|
|
|
bool scroll = false;
|
|
const BPoint screenLocation = updatePosition ? ScreenLocation()
|
|
: window->Frame().LeftTop();
|
|
BRect frame = _CalcFrame(screenLocation, &scroll);
|
|
ResizeTo(frame.Width(), frame.Height());
|
|
|
|
if (fItems.CountItems() > 0) {
|
|
if (!scroll) {
|
|
window->ResizeTo(Bounds().Width() + 2, Bounds().Height() + 2);
|
|
} else {
|
|
BScreen screen(window);
|
|
|
|
// If we need scrolling, resize the window to fit the screen and
|
|
// attach scrollers to our cached BMenuWindow.
|
|
if (dynamic_cast<BMenuBar *>(Supermenu()) == NULL) {
|
|
window->ResizeTo(Bounds().Width() + 2, screen.Frame().bottom);
|
|
frame.top = 0;
|
|
} else {
|
|
// Or, in case our parent was a BMenuBar enable scrolling with
|
|
// normal size.
|
|
window->ResizeTo(Bounds().Width() + 2, screen.Frame().bottom
|
|
- frame.top);
|
|
}
|
|
|
|
window->AttachScrollers();
|
|
}
|
|
} else {
|
|
_CacheFontInfo();
|
|
window->ResizeTo(StringWidth(kEmptyMenuLabel) + fPad.left + fPad.right,
|
|
fFontHeight + fPad.top + fPad.bottom);
|
|
}
|
|
|
|
if (updatePosition)
|
|
window->MoveTo(frame.LeftTop());
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_OkToProceed(BMenuItem* item)
|
|
{
|
|
BPoint where;
|
|
ulong buttons;
|
|
GetMouse(&where, &buttons, false);
|
|
bool stickyMode = _IsStickyMode();
|
|
// Quit if user clicks the mouse button in sticky mode
|
|
// or releases the mouse button in nonsticky mode
|
|
// or moves the pointer over another item
|
|
// TODO: I added the check for BMenuBar to solve a problem with Deskbar.
|
|
// BeOS seems to do something similar. This could also be a bug in Deskbar, though.
|
|
if ((buttons != 0 && stickyMode)
|
|
|| ((dynamic_cast<BMenuBar *>(this) == NULL
|
|
&& (buttons == 0 && !stickyMode)) || _HitTestItems(where) != item))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
|
|
bool
|
|
BMenu::_CustomTrackingWantsToQuit()
|
|
{
|
|
if (fExtraMenuData != NULL && fExtraMenuData->trackingHook != NULL
|
|
&& fExtraMenuData->trackingState != NULL) {
|
|
return fExtraMenuData->trackingHook(this, fExtraMenuData->trackingState);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
|
|
void
|
|
BMenu::_QuitTracking(bool onlyThis)
|
|
{
|
|
_SelectItem(NULL);
|
|
if (BMenuBar *menuBar = dynamic_cast<BMenuBar *>(this))
|
|
menuBar->_RestoreFocus();
|
|
|
|
fChosenItem = NULL;
|
|
fState = MENU_STATE_CLOSED;
|
|
|
|
// Close the whole menu hierarchy
|
|
if (!onlyThis && _IsStickyMode())
|
|
_SetStickyMode(false);
|
|
|
|
_Hide();
|
|
}
|
|
|
|
|
|
// #pragma mark -
|
|
|
|
|
|
// TODO: Maybe the following two methods would fit better into InterfaceDefs.cpp
|
|
// In R5, they do all the work client side, we let the app_server handle the details.
|
|
status_t
|
|
set_menu_info(menu_info *info)
|
|
{
|
|
if (!info)
|
|
return B_BAD_VALUE;
|
|
|
|
BPrivate::AppServerLink link;
|
|
link.StartMessage(AS_SET_MENU_INFO);
|
|
link.Attach<menu_info>(*info);
|
|
|
|
status_t status = B_ERROR;
|
|
if (link.FlushWithReply(status) == B_OK && status == B_OK)
|
|
BMenu::sMenuInfo = *info;
|
|
// Update also the local copy, in case anyone relies on it
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
status_t
|
|
get_menu_info(menu_info *info)
|
|
{
|
|
if (!info)
|
|
return B_BAD_VALUE;
|
|
|
|
BPrivate::AppServerLink link;
|
|
link.StartMessage(AS_GET_MENU_INFO);
|
|
|
|
status_t status = B_ERROR;
|
|
if (link.FlushWithReply(status) == B_OK && status == B_OK)
|
|
link.Read<menu_info>(info);
|
|
|
|
return status;
|
|
}
|
|
|
|
|
|
// MenuPrivate
|
|
namespace BPrivate {
|
|
|
|
MenuPrivate::MenuPrivate(BMenu *menu)
|
|
:
|
|
fMenu(menu)
|
|
{
|
|
}
|
|
|
|
|
|
menu_layout
|
|
MenuPrivate::Layout() const
|
|
{
|
|
return fMenu->Layout();
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::ItemMarked(BMenuItem *item)
|
|
{
|
|
fMenu->_ItemMarked(item);
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::CacheFontInfo()
|
|
{
|
|
fMenu->_CacheFontInfo();
|
|
}
|
|
|
|
|
|
float
|
|
MenuPrivate::FontHeight() const
|
|
{
|
|
return fMenu->fFontHeight;
|
|
}
|
|
|
|
|
|
float
|
|
MenuPrivate::Ascent() const
|
|
{
|
|
return fMenu->fAscent;
|
|
}
|
|
|
|
|
|
BRect
|
|
MenuPrivate::Padding() const
|
|
{
|
|
return fMenu->fPad;
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::GetItemMargins(float *left, float *top,
|
|
float *right, float *bottom) const
|
|
{
|
|
fMenu->GetItemMargins(left, top, right, bottom);
|
|
}
|
|
|
|
|
|
bool
|
|
MenuPrivate::IsAltCommandKey() const
|
|
{
|
|
return fMenu->sAltAsCommandKey;
|
|
}
|
|
|
|
|
|
int
|
|
MenuPrivate::State(BMenuItem **item) const
|
|
{
|
|
return fMenu->_State(item);
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::Install(BWindow *window)
|
|
{
|
|
fMenu->_Install(window);
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::Uninstall()
|
|
{
|
|
fMenu->_Uninstall();
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::SetSuper(BMenu *menu)
|
|
{
|
|
fMenu->fSuper = menu;
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::SetSuperItem(BMenuItem *item)
|
|
{
|
|
fMenu->fSuperitem = item;
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::InvokeItem(BMenuItem *item, bool now)
|
|
{
|
|
fMenu->_InvokeItem(item, now);
|
|
}
|
|
|
|
|
|
void
|
|
MenuPrivate::QuitTracking(bool thisMenuOnly)
|
|
{
|
|
fMenu->_QuitTracking(thisMenuOnly);
|
|
}
|
|
|
|
} // namespace BPrivate
|