Adrien Destugues b277177477 ControlLook: remove some bogus clipping
ConstrainClippingRegion was used in BControlLook to limit drawing to
inside the update rect. There are two problems with that:
- It would ignore any other clipping set by the application, as calls to
ConstrainClippingRegion are not cumulative,
- ConstrainClippingRegion ignores transforms on the view, so on a
transformed view, we would not draw anything in most cases.

If constrained clipping is needed here, it should be achieved using
ClipToPicture instead.
2017-08-16 17:44:45 +02:00
2017-08-14 08:57:04 +02:00
2017-07-29 12:27:50 +02:00
2015-06-22 13:20:07 -04:00

Haiku

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Haiku is an open-source operating system that specifically targets personal computing. Inspired by the BeOS, Haiku is fast, simple to use, easy to learn and yet very powerful.

Goals

  • Sensible defaults with minimal configuration required.
  • Clean, clear, concise code.
  • Unified desktop environment.

Trying Haiku

Haiku provides pre-built nightly images and release images. Haiku is compatible with a large variety of hardware, but in case you don't want to "take the plunge" and install Haiku on bare metal, you can install it on a virtual machine (VM) instead. If you've never used a VM before, you can follow one of the "Emulating Haiku" guides.

Compiling Haiku

See ReadMe.Compiling.

Contributing

Haiku is a meritocratic open source project with a large variety of tasks. Even if you can't write code, you can still help! Haiku needs designers, (technical) writers, translators, testers... Get involved and help out!

Contributing code

If you're submitting a patch to us, please make sure you're following the patch submitting guidelines.

If you're having trouble finding something in the source tree, you can use one of our OpenGrok servers:

Contributing documentation

The main piece of documentation that still needs work are the API docs (found in the tree at docs/user). Just find an undocumented class, write documentation for it, and submit a patch.

Contributing translations

See wiki:i18n.

Contributing software ports

See HaikuPorts.

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