2150 lines
41 KiB
C++
2150 lines
41 KiB
C++
/*
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* Copyright 2001-2006, Haiku, Inc.
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* Distributed under the terms of the MIT License.
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*
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* Authors:
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* Marc Flerackers ([email protected])
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* Stefano Ceccherini ([email protected])
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*/
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#include <new>
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#include <string.h>
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#include <Debug.h>
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#include <File.h>
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#include <FindDirectory.h>
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#include <Menu.h>
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#include <MenuBar.h>
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#include <MenuItem.h>
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#include <Path.h>
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#include <PropertyInfo.h>
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#include <Screen.h>
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#include <Window.h>
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#include <AppServerLink.h>
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#include <BMCPrivate.h>
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#include <MenuPrivate.h>
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#include <MenuWindow.h>
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#include <ServerProtocol.h>
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using std::nothrow;
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class _ExtraMenuData_ {
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public:
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menu_tracking_hook trackingHook;
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void *trackingState;
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_ExtraMenuData_(menu_tracking_hook func, void *state)
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{
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trackingHook = func;
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trackingState = state;
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};
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};
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menu_info BMenu::sMenuInfo;
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bool BMenu::sAltAsCommandKey;
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static property_info
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sPropList[] = {
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{ "Enabled", { B_GET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Returns true if menu or menu item is enabled; false "
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"otherwise." },
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{ "Enabled", { B_SET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Enables or disables menu or menu item." },
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{ "Label", { B_GET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Returns the string label of the menu or menu item." },
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{ "Label", { B_SET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Sets the string label of the menu or menu item." },
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{ "Mark", { B_GET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Returns true if the menu item or the menu's superitem "
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"is marked; false otherwise." },
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{ "Mark", { B_SET_PROPERTY, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Marks or unmarks the menu item or the menu's superitem." },
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{ "Menu", { B_CREATE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Adds a new menu item at the specified index with the text label found in \"data\" "
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"and the int32 command found in \"what\" (used as the what field in the CMessage "
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"sent by the item)." },
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{ "Menu", { B_DELETE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Removes the selected menu or menus." },
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{ "Menu", { B_GET_PROPERTY, B_SET_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Directs scripting message to the specified menu, first popping the current "
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"specifier off the stack." },
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{ "MenuItem", { B_COUNT_PROPERTIES, 0 },
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{ B_DIRECT_SPECIFIER, 0 }, "Counts the number of menu items in the specified menu." },
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{ "MenuItem", { B_CREATE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Adds a new menu item at the specified index with the text label found in \"data\" "
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"and the int32 command found in \"what\" (used as the what field in the CMessage "
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"sent by the item)." },
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{ "MenuItem", { B_DELETE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Removes the specified menu item from its parent menu." },
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{ "MenuItem", { B_EXECUTE_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Invokes the specified menu item." },
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{ "MenuItem", { B_GET_PROPERTY, B_SET_PROPERTY, 0 },
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{ B_NAME_SPECIFIER, B_INDEX_SPECIFIER, B_REVERSE_INDEX_SPECIFIER, 0 },
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"Directs scripting message to the specified menu, first popping the current "
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"specifier off the stack." },
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{0}
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};
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const char *kEmptyMenuLabel = "<empty>";
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BMenu::BMenu(const char *name, menu_layout layout)
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: BView(BRect(0, 0, 0, 0), name, 0, B_WILL_DRAW),
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fChosenItem(NULL),
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fPad(14.0f, 2.0f, 20.0f, 0.0f),
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fSelected(NULL),
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fCachedMenuWindow(NULL),
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fSuper(NULL),
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fSuperitem(NULL),
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fAscent(-1.0f),
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fDescent(-1.0f),
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fFontHeight(-1.0f),
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fState(0),
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fLayout(layout),
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fExtraRect(NULL),
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fMaxContentWidth(0.0f),
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fInitMatrixSize(NULL),
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fExtraMenuData(NULL),
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fTrigger(0),
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fResizeToFit(true),
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fUseCachedMenuLayout(false),
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fEnabled(true),
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fDynamicName(false),
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fRadioMode(false),
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fTrackNewBounds(false),
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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InitData(NULL);
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}
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BMenu::BMenu(const char *name, float width, float height)
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: BView(BRect(0.0f, width, 0.0f, height), name, 0, B_WILL_DRAW),
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fChosenItem(NULL),
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fSelected(NULL),
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fCachedMenuWindow(NULL),
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fSuper(NULL),
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fSuperitem(NULL),
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fAscent(-1.0f),
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fDescent(-1.0f),
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fFontHeight(-1.0f),
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fState(0),
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fLayout(B_ITEMS_IN_MATRIX),
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fExtraRect(NULL),
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fMaxContentWidth(0.0f),
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fInitMatrixSize(NULL),
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fExtraMenuData(NULL),
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fTrigger(0),
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fResizeToFit(true),
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fUseCachedMenuLayout(false),
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fEnabled(true),
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fDynamicName(false),
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fRadioMode(false),
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fTrackNewBounds(false),
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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InitData(NULL);
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}
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BMenu::~BMenu()
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{
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DeleteMenuWindow();
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RemoveItems(0, CountItems(), true);
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delete fInitMatrixSize;
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delete fExtraMenuData;
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}
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BMenu::BMenu(BMessage *archive)
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: BView(archive),
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fChosenItem(NULL),
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fPad(14.0f, 2.0f, 20.0f, 0.0f),
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fSelected(NULL),
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fCachedMenuWindow(NULL),
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fSuper(NULL),
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fSuperitem(NULL),
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fAscent(-1.0f),
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fDescent(-1.0f),
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fFontHeight(-1.0f),
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fState(0),
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fLayout(B_ITEMS_IN_ROW),
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fExtraRect(NULL),
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fMaxContentWidth(0.0f),
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fInitMatrixSize(NULL),
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fExtraMenuData(NULL),
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fTrigger(0),
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fResizeToFit(true),
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fUseCachedMenuLayout(false),
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fEnabled(true),
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fDynamicName(false),
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fRadioMode(false),
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fTrackNewBounds(false),
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fStickyMode(false),
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fIgnoreHidden(true),
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fTriggerEnabled(true),
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fRedrawAfterSticky(false),
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fAttachAborted(false)
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{
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InitData(archive);
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}
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BArchivable *
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BMenu::Instantiate(BMessage *data)
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{
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if (validate_instantiation(data, "BMenu"))
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return new (nothrow) BMenu(data);
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return NULL;
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}
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status_t
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BMenu::Archive(BMessage *data, bool deep) const
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{
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status_t err = BView::Archive(data, deep);
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if (err == B_OK && Layout() != B_ITEMS_IN_ROW)
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err = data->AddInt32("_layout", Layout());
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if (err == B_OK)
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err = data->AddBool("_rsize_to_fit", fResizeToFit);
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if (err == B_OK)
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err = data->AddBool("_disable", !IsEnabled());
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if (err == B_OK)
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err = data->AddBool("_radio", IsRadioMode());
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if (err == B_OK)
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err = data->AddBool("_trig_disabled", AreTriggersEnabled());
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if (err == B_OK)
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err = data->AddBool("_dyn_label", fDynamicName);
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if (err == B_OK)
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err = data->AddFloat("_maxwidth", fMaxContentWidth);
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if (err == B_OK && deep) {
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// TODO store items and rects
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}
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return err;
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}
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void
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BMenu::AttachedToWindow()
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{
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BView::AttachedToWindow();
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sAltAsCommandKey = true;
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key_map *keys = NULL;
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char *chars = NULL;
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get_key_map(&keys, &chars);
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if (keys == NULL || keys->left_command_key != 0x5d || keys->right_command_key != 0x5f)
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sAltAsCommandKey = false;
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free(chars);
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free(keys);
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BMenuItem *superItem = Superitem();
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BMenu *superMenu = Supermenu();
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if (AddDynamicItem(B_INITIAL_ADD)) {
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do {
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if (superMenu != NULL && !superMenu->OkToProceed(superItem)) {
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AddDynamicItem(B_ABORT);
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fAttachAborted = true;
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break;
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}
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} while (AddDynamicItem(B_PROCESSING));
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}
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if (!fAttachAborted) {
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CacheFontInfo();
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||
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LayoutItems(0);
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||
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}
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||
}
|
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|||
|
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void
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||
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BMenu::DetachedFromWindow()
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{
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BView::DetachedFromWindow();
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}
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bool
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BMenu::AddItem(BMenuItem *item)
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{
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return AddItem(item, CountItems());
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}
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bool
|
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BMenu::AddItem(BMenuItem *item, int32 index)
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{
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if (fLayout == B_ITEMS_IN_MATRIX)
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debugger("BMenu::AddItem(BMenuItem *, int32) this method can only "
|
|||
"be called if the menu layout is not B_ITEMS_IN_MATRIX");
|
|||
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if (!_AddItem(item, index))
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return false;
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||
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if (LockLooper()) {
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if (!Window()->IsHidden()) {
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LayoutItems(index);
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Invalidate();
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}
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||
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UnlockLooper();
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||
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}
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return true;
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}
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bool
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BMenu::AddItem(BMenuItem *item, BRect frame)
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{
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if (fLayout != B_ITEMS_IN_MATRIX)
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debugger("BMenu::AddItem(BMenuItem *, BRect) this method can only "
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"be called if the menu layout is B_ITEMS_IN_MATRIX");
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||
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if (!item)
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return false;
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||
|
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item->fBounds = frame;
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int32 index = CountItems();
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||
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if (!_AddItem(item, index)) {
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||
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return false;
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||
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}
|
||
|
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||
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if (LockLooper()) {
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||
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if (!Window()->IsHidden()) {
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||
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LayoutItems(index);
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||
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Invalidate();
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||
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}
|
||
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UnlockLooper();
|
||
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}
|
||
|
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|
||
|
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return true;
|
||
}
|
|||
|
|||
|
|
|
||
|
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bool
|
||
|
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BMenu::AddItem(BMenu *submenu)
|
||
{
|
|||
BMenuItem *item = new (nothrow) BMenuItem(submenu);
|
|||
if (!item)
|
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|
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return false;
|
||
|
|||
if (!AddItem(item, CountItems())) {
|
|||
|
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item->fSubmenu = NULL;
|
||
|
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delete item;
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::AddItem(BMenu *submenu, int32 index)
|
||
{
|
|||
if (fLayout == B_ITEMS_IN_MATRIX)
|
|||
debugger("BMenu::AddItem(BMenuItem *, int32) this method can only "
|
|||
"be called if the menu layout is not B_ITEMS_IN_MATRIX");
|
|||
|
|
|
||
BMenuItem *item = new (nothrow) BMenuItem(submenu);
|
|||
if (!item)
|
|||
|
|
return false;
|
||
|
|
|
||
if (!AddItem(item, index)) {
|
|||
|
|
item->fSubmenu = NULL;
|
||
|
|
delete item;
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::AddItem(BMenu *submenu, BRect frame)
|
||
{
|
|||
if (fLayout != B_ITEMS_IN_MATRIX)
|
|||
debugger("BMenu::AddItem(BMenu *, BRect) this method can only "
|
|||
|
|
"be called if the menu layout is B_ITEMS_IN_MATRIX");
|
||
|
|||
BMenuItem *item = new (nothrow) BMenuItem(submenu);
|
|||
|
|
if (!item)
|
||
|
|
return false;
|
||
|
|
|
||
if (!AddItem(item, frame)) {
|
|||
item->fSubmenu = NULL;
|
|||
|
|
delete item;
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::AddList(BList *list, int32 index)
|
||
{
|
|||
// TODO: test this function, it's not documented in the bebook.
|
|||
if (list == NULL)
|
|||
|
|
return false;
|
||
|
|||
bool locked = LockLooper();
|
|||
|
|
|
||
int32 numItems = list->CountItems();
|
|||
for (int32 i = 0; i < numItems; i++) {
|
|||
|
|
BMenuItem *item = static_cast<BMenuItem *>(list->ItemAt(i));
|
||
if (item != NULL) {
|
|||
|
|
if (!_AddItem(item, index + i))
|
||
|
|
break;
|
||
|
|
}
|
||
}
|
|||
|
|
|
||
if (locked && Window() != NULL && !Window()->IsHidden()) {
|
|||
|
|
// Make sure we update the layout if needed.
|
||
|
|
LayoutItems(index);
|
||
|
|
//UpdateWindowViewSize();
|
||
|
|
Invalidate();
|
||
|
|
}
|
||
|
|
|
||
|
|
if (locked)
|
||
|
|
UnlockLooper();
|
||
|
|
|
||
return true;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::AddSeparatorItem()
|
||
{
|
|||
BMenuItem *item = new (nothrow) BSeparatorItem();
|
|||
|
|
if (!item || !AddItem(item, CountItems())) {
|
||
|
|
delete item;
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
return true;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::RemoveItem(BMenuItem *item)
|
||
{
|
|||
// TODO: Check if item is also deleted
|
|||
|
|
return RemoveItems(0, 0, item, false);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::RemoveItem(int32 index)
|
||
{
|
|||
BMenuItem *item = ItemAt(index);
|
|||
if (item != NULL)
|
|||
|
|
RemoveItems(0, 0, item, false);
|
||
return item;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::RemoveItems(int32 index, int32 count, bool del)
|
||
{
|
|||
return RemoveItems(index, count, NULL, del);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::RemoveItem(BMenu *submenu)
|
||
{
|
|||
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|||
|
|
if (static_cast<BMenuItem *>(fItems.ItemAtFast(i))->Submenu() == submenu)
|
||
return RemoveItems(i, 1, NULL, false);
|
|||
}
|
|||
|
|||
|
|
return false;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
int32
|
||
|
|
BMenu::CountItems() const
|
||
{
|
|||
|
|
return fItems.CountItems();
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::ItemAt(int32 index) const
|
||
{
|
|||
return static_cast<BMenuItem *>(fItems.ItemAt(index));
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
BMenu *
|
||
|
|
BMenu::SubmenuAt(int32 index) const
|
||
{
|
|||
BMenuItem *item = static_cast<BMenuItem *>(fItems.ItemAt(index));
|
|||
|
|
return (item != NULL) ? item->Submenu() : NULL;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
int32
|
||
|
|
BMenu::IndexOf(BMenuItem *item) const
|
||
{
|
|||
|
|
return fItems.IndexOf(item);
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
int32
|
||
|
|
BMenu::IndexOf(BMenu *submenu) const
|
||
{
|
|||
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|||
if (ItemAt(i)->Submenu() == submenu)
|
|||
return i;
|
|||
}
|
|||
|
|||
|
|
return -1;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::FindItem(const char *label) const
|
||
{
|
|||
BMenuItem *item = NULL;
|
|||
|
|||
for (int32 i = 0; i < CountItems(); i++) {
|
|||
item = ItemAt(i);
|
|||
|
|
|
||
|
|
if (item->Label() && strcmp(item->Label(), label) == 0)
|
||
return item;
|
|||
|
|||
if (item->Submenu() != NULL) {
|
|||
item = item->Submenu()->FindItem(label);
|
|||
if (item != NULL)
|
|||
|
|
return item;
|
||
}
|
|||
|
|
}
|
||
|
|
|
||
return NULL;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::FindItem(uint32 command) const
|
||
{
|
|||
BMenuItem *item = NULL;
|
|||
|
|||
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
||
|
|
item = ItemAt(i);
|
||
|
|
|
||
|
|
if (item->Command() == command)
|
||
return item;
|
|||
|
|||
if (item->Submenu() != NULL) {
|
|||
item = item->Submenu()->FindItem(command);
|
|||
if (item != NULL)
|
|||
|
|
return item;
|
||
}
|
|||
|
|
}
|
||
|
|
|
||
return NULL;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::SetTargetForItems(BHandler *handler)
|
||
{
|
|||
status_t status = B_OK;
|
|||
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
||
|
|
status = ItemAt(i)->SetTarget(handler);
|
||
|
|
if (status < B_OK)
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
|
||
|
|
return status;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::SetTargetForItems(BMessenger messenger)
|
||
{
|
|||
status_t status = B_OK;
|
|||
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
||
|
|
status = ItemAt(i)->SetTarget(messenger);
|
||
|
|
if (status < B_OK)
|
||
|
|
break;
|
||
|
|
}
|
||
|
|||
return status;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetEnabled(bool enabled)
|
||
{
|
|||
if (fEnabled == enabled)
|
|||
|
|
return;
|
||
|
|||
fEnabled = enabled;
|
|||
|
|
|
||
if (fSuperitem)
|
|||
|
|
fSuperitem->SetEnabled(enabled);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetRadioMode(bool flag)
|
||
{
|
|||
|
|
fRadioMode = flag;
|
||
if (!flag)
|
|||
|
|
SetLabelFromMarked(false);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetTriggersEnabled(bool flag)
|
||
{
|
|||
|
|
fTriggerEnabled = flag;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetMaxContentWidth(float width)
|
||
{
|
|||
|
|
fMaxContentWidth = width;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetLabelFromMarked(bool flag)
|
||
{
|
|||
fDynamicName = flag;
|
|||
if (flag)
|
|||
|
|
SetRadioMode(true);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsLabelFromMarked()
|
||
{
|
|||
return fDynamicName;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsEnabled() const
|
||
{
|
|||
if (!fEnabled)
|
|||
|
|
return false;
|
||
|
|
|
||
|
|
return fSuper ? fSuper->IsEnabled() : true ;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsRadioMode() const
|
||
{
|
|||
|
|
return fRadioMode;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::AreTriggersEnabled() const
|
||
{
|
|||
|
|
return fTriggerEnabled;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsRedrawAfterSticky() const
|
||
{
|
|||
|
|
return fRedrawAfterSticky;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
float
|
||
|
|
BMenu::MaxContentWidth() const
|
||
{
|
|||
|
|
return fMaxContentWidth;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::FindMarked()
|
||
{
|
|||
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|||
BMenuItem *item = ItemAt(i);
|
|||
if (item->IsMarked())
|
|||
return item;
|
|||
}
|
|||
|
|||
return NULL;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
BMenu *
|
||
|
|
BMenu::Supermenu() const
|
||
{
|
|||
|
|
return fSuper;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::Superitem() const
|
||
{
|
|||
|
|
return fSuperitem;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::MessageReceived(BMessage *msg)
|
||
{
|
|||
|
|
BView::MessageReceived(msg);
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::KeyDown(const char *bytes, int32 numBytes)
|
||
{
|
|||
switch (bytes[0]) {
|
|||
case B_UP_ARROW:
|
|||
|
|
{
|
||
if (fSelected) {
|
|||
fSelected->fSelected = false;
|
|||
|
|
|
||
if (fSelected == fItems.FirstItem())
|
|||
|
|
fSelected = static_cast<BMenuItem *>(fItems.LastItem());
|
||
else
|
|||
|
|
fSelected = ItemAt(IndexOf(fSelected) - 1);
|
||
} else
|
|||
|
|
fSelected = static_cast<BMenuItem *>(fItems.LastItem());
|
||
|
|||
|
|
fSelected->fSelected = true;
|
||
|
|
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
case B_DOWN_ARROW:
|
||
|
|
{
|
||
if (fSelected) {
|
|||
fSelected->fSelected = false;
|
|||
|
|
|
||
|
|
if (fSelected == fItems.LastItem())
|
||
fSelected = static_cast<BMenuItem *>(fItems.FirstItem());
|
|||
else
|
|||
|
|
fSelected = ItemAt(IndexOf(fSelected) + 1);
|
||
} else
|
|||
|
|
fSelected = static_cast<BMenuItem *>(fItems.FirstItem());
|
||
|
|||
|
|
fSelected->fSelected = true;
|
||
|
|
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
case B_HOME:
|
||
|
|
{
|
||
|
|
if (fSelected)
|
||
|
|
fSelected->fSelected = false;
|
||
|
|
|
||
fSelected = static_cast<BMenuItem *>(fItems.FirstItem());
|
|||
fSelected->fSelected = true;
|
|||
|
|
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
case B_END:
|
||
|
|
{
|
||
|
|
if (fSelected)
|
||
|
|
fSelected->fSelected = false;
|
||
|
|
|
||
fSelected = static_cast<BMenuItem *>(fItems.LastItem());
|
|||
fSelected->fSelected = true;
|
|||
|
|
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
case B_ENTER:
|
||
|
|
case B_SPACE:
|
||
|
|
{
|
||
|
|
if (fSelected)
|
||
|
|
InvokeItem(fSelected);
|
||
|
|
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
default:
|
||
|
|
BView::KeyDown(bytes, numBytes);
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
void
|
|||
|
|
BMenu::Draw(BRect updateRect)
|
||
|
|
{
|
||
if (RelayoutIfNeeded()) {
|
|||
Invalidate();
|
|||
|
|
return;
|
||
|
|
}
|
||
|
|
|
||
DrawBackground(updateRect);
|
|||
DrawItems(updateRect);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
BMenu::GetPreferredSize(float *_width, float *_height)
|
|||
{
|
|||
ComputeLayout(0, true, false, _width, _height);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::ResizeToPreferred()
|
||
{
|
|||
BView::ResizeToPreferred();
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::FrameMoved(BPoint new_position)
|
||
{
|
|||
BView::FrameMoved(new_position);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::FrameResized(float new_width, float new_height)
|
||
{
|
|||
BView::FrameResized(new_width, new_height);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::InvalidateLayout()
|
||
{
|
|||
fUseCachedMenuLayout = false;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
BHandler *
|
||
BMenu::ResolveSpecifier(BMessage *msg, int32 index, BMessage *specifier,
|
|||
|
|
int32 form, const char *property)
|
||
{
|
|||
BPropertyInfo propInfo(sPropList);
|
|||
BHandler *target = NULL;
|
|||
|
|
|
||
switch (propInfo.FindMatch(msg, 0, specifier, form, property)) {
|
|||
case B_ERROR:
|
|||
|
|
break;
|
||
|
|
|
||
|
|
case 0:
|
||
|
|
case 1:
|
||
|
|
case 2:
|
||
|
|
case 3:
|
||
|
|
case 4:
|
||
|
|
case 5:
|
||
|
|
case 6:
|
||
|
|
case 7:
|
||
|
|
target = this;
|
||
|
|
break;
|
||
|
|
case 8:
|
||
|
|
// TODO: redirect to menu
|
||
|
|
target = this;
|
||
|
|
break;
|
||
|
|
case 9:
|
||
|
|
case 10:
|
||
|
|
case 11:
|
||
|
|
case 12:
|
||
|
|
target = this;
|
||
|
|
break;
|
||
|
|
case 13:
|
||
|
|
// TODO: redirect to menuitem
|
||
|
|
target = this;
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
|
||
|
|
if (!target)
|
||
|
|
target = BView::ResolveSpecifier(msg, index, specifier, form,
|
||
|
|
property);
|
||
|
|
|
||
|
|
return target;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::GetSupportedSuites(BMessage *data)
|
||
{
|
|||
|
|
if (data == NULL)
|
||
|
|
return B_BAD_VALUE;
|
||
|
|
|
||
status_t err = data->AddString("suites", "suite/vnd.Be-menu");
|
|||
|
|||
if (err < B_OK)
|
|||
return err;
|
|||
|
|
|
||
BPropertyInfo propertyInfo(sPropList);
|
|||
|
|
err = data->AddFlat("messages", &propertyInfo);
|
||
|
|||
if (err < B_OK)
|
|||
return err;
|
|||
|
|
|
||
|
|
return BView::GetSupportedSuites(data);
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::Perform(perform_code d, void *arg)
|
||
{
|
|||
return BView::Perform(d, arg);
|
|||
}
|
|||
|
|
|
||
|
|||
|
|
void
|
||
|
|
BMenu::MakeFocus(bool focused)
|
||
|
|
{
|
||
BView::MakeFocus(focused);
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::AllAttached()
|
||
{
|
|||
BView::AllAttached();
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::AllDetached()
|
||
{
|
|||
BView::AllDetached();
|
|||
}
|
|||
|
|||
|
|
|
||
BMenu::BMenu(BRect frame, const char *name, uint32 resizingMode, uint32 flags,
|
|||
|
|
menu_layout layout, bool resizeToFit)
|
||
|
|
: BView(frame, name, resizingMode, flags),
|
||
|
|
fChosenItem(NULL),
|
||
|
|
fSelected(NULL),
|
||
|
|
fCachedMenuWindow(NULL),
|
||
|
|
fSuper(NULL),
|
||
|
|
fSuperitem(NULL),
|
||
|
|
fAscent(-1.0f),
|
||
|
|
fDescent(-1.0f),
|
||
|
|
fFontHeight(-1.0f),
|
||
|
|
fState(0),
|
||
|
|
fLayout(layout),
|
||
|
|
fExtraRect(NULL),
|
||
|
|
fMaxContentWidth(0.0f),
|
||
|
|
fInitMatrixSize(NULL),
|
||
|
|
fExtraMenuData(NULL),
|
||
|
|
fTrigger(0),
|
||
|
|
fResizeToFit(resizeToFit),
|
||
fUseCachedMenuLayout(false),
|
|||
fEnabled(true),
|
|||
|
|
fDynamicName(false),
|
||
|
|
fRadioMode(false),
|
||
|
|
fTrackNewBounds(false),
|
||
|
|
fStickyMode(false),
|
||
|
|
fIgnoreHidden(true),
|
||
|
|
fTriggerEnabled(true),
|
||
fRedrawAfterSticky(false),
|
|||
fAttachAborted(false)
|
|||
|
|
{
|
||
InitData(NULL);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetItemMargins(float left, float top, float right, float bottom)
|
||
{
|
|||
|
|
fPad.Set(left, top, right, bottom);
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::GetItemMargins(float *left, float *top, float *right,
|
||
float *bottom) const
|
|||
|
|
{
|
||
if (left != NULL)
|
|||
*left = fPad.left;
|
|||
if (top != NULL)
|
|||
*top = fPad.top;
|
|||
if (right != NULL)
|
|||
*right = fPad.right;
|
|||
if (bottom != NULL)
|
|||
*bottom = fPad.bottom;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
menu_layout
|
||
|
|
BMenu::Layout() const
|
||
{
|
|||
|
|
return fLayout;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::Show()
|
||
{
|
|||
|
|
Show(false);
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::Show(bool selectFirst)
|
||
{
|
|||
|
|
_show(selectFirst);
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::Hide()
|
||
{
|
|||
|
|
_hide();
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
BMenu::Track(bool sticky, BRect *clickToOpenRect)
|
|||
|
|
{
|
||
|
|
if (sticky && LockLooper()) {
|
||
RedrawAfterSticky(Bounds());
|
|||
|
|
UnlockLooper();
|
||
|
|
}
|
||
|
|
|
||
if (clickToOpenRect != NULL && LockLooper()) {
|
|||
|
|
fExtraRect = clickToOpenRect;
|
||
|
|
ConvertFromScreen(fExtraRect);
|
||
|
|
UnlockLooper();
|
||
|
|
}
|
||
|
|
|
||
// If sticky is false, pass 0 to the tracking function
|
|||
// so the menu will stay in nonsticky mode
|
|||
const bigtime_t trackTime = sticky ? system_time() : 0;
|
|||
int action;
|
|||
BMenuItem *menuItem = _track(&action, trackTime);
|
|||
|
|||
|
|
SetStickyMode(false);
|
||
|
|
fExtraRect = NULL;
|
||
|
|
|
||
|
|
return menuItem;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::AddDynamicItem(add_state s)
|
||
{
|
|||
// Implemented in subclasses
|
|||
return false;
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::DrawBackground(BRect update)
|
||
{
|
|||
rgb_color oldColor = HighColor();
|
|||
SetHighColor(sMenuInfo.background_color);
|
|||
FillRect(Bounds() & update, B_SOLID_HIGH);
|
|||
SetHighColor(oldColor);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetTrackingHook(menu_tracking_hook func, void *state)
|
||
{
|
|||
delete fExtraMenuData;
|
|||
fExtraMenuData = new (nothrow) _ExtraMenuData_(func, state);
|
|||
}
|
|||
|
|||
|
|
|
||
void BMenu::_ReservedMenu3() {}
|
|||
|
|
void BMenu::_ReservedMenu4() {}
|
||
|
|
void BMenu::_ReservedMenu5() {}
|
||
|
|
void BMenu::_ReservedMenu6() {}
|
||
|
|||
|
|
|
||
|
|
BMenu &
|
||
|
|
BMenu::operator=(const BMenu &)
|
||
{
|
|||
|
|
return *this;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::InitData(BMessage *data)
|
||
{
|
|||
// TODO: Get _color, _fname, _fflt from the message, if present
|
|||
BFont font;
|
|||
|
|
font.SetFamilyAndStyle(sMenuInfo.f_family, sMenuInfo.f_style);
|
||
|
|
font.SetSize(sMenuInfo.font_size);
|
||
SetFont(&font, B_FONT_FAMILY_AND_STYLE | B_FONT_SIZE);
|
|||
|
|||
SetLowColor(sMenuInfo.background_color);
|
|||
SetViewColor(sMenuInfo.background_color);
|
|||
|
|||
|
|
if (data != NULL) {
|
||
data->FindInt32("_layout", (int32 *)&fLayout);
|
|||
|
|
data->FindBool("_rsize_to_fit", &fResizeToFit);
|
||
|
|
data->FindBool("_disable", &fEnabled);
|
||
|
|
data->FindBool("_radio", &fRadioMode);
|
||
|
|
|
||
|
|
bool disableTrigger = false;
|
||
|
|
data->FindBool("_trig_disabled", &disableTrigger);
|
||
|
|
fTriggerEnabled = !disableTrigger;
|
||
|
|
|
||
|
|
data->FindBool("_dyn_label", &fDynamicName);
|
||
|
|
data->FindFloat("_maxwidth", &fMaxContentWidth);
|
||
|
|
}
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::_show(bool selectFirstItem)
|
||
{
|
|||
// See if the supermenu has a cached menuwindow,
|
|||
|
|
// and use that one if possible.
|
||
|
|
BMenuWindow *window = NULL;
|
||
bool ourWindow = false;
|
|||
if (fSuper != NULL) {
|
|||
fSuperbounds = fSuper->ConvertToScreen(fSuper->Bounds());
|
|||
window = fSuper->MenuWindow();
|
|||
}
|
|||
|
|||
// Otherwise, create a new one
|
|||
// This happens for "stand alone" BPopUpMenus
|
|||
|
|
// (i.e. not within a BMenuField)
|
||
if (window == NULL) {
|
|||
|
|
// Menu windows get the BMenu's handler name
|
||
window = new (nothrow) BMenuWindow(Name());
|
|||
ourWindow = true;
|
|||
}
|
|||
|
|
|
||
|
|
if (window == NULL)
|
||
|
|
return false;
|
||
|
|||
if (window->Lock()) {
|
|||
fAttachAborted = false;
|
|||
window->AttachMenu(this);
|
|||
|
|||
// Menu didn't have the time to add its items: aborting...
|
|||
|
|
if (fAttachAborted) {
|
||
|
|
window->DetachMenu();
|
||
|
|
// TODO: Probably not needed, we can just let _hide() quit the window
|
||
|
|
if (ourWindow)
|
||
|
|
window->Quit();
|
||
|
|
else
|
||
|
|
window->Unlock();
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|||
|
|
// Move the BMenu to 1, 1, if it's attached to a BMenuWindow,
|
||
|
|
// (that means it's a BMenu, BMenuBars are attached to regular BWindows).
|
||
|
|
// This is needed to be able to draw the frame around the BMenu.
|
||
|
|
if (dynamic_cast<BMenuWindow *>(window) != NULL)
|
||
|
|
MoveTo(1, 1);
|
||
|
|
|
||
UpdateWindowViewSize();
|
|||
|
|
window->Show();
|
||
|
|||
if (selectFirstItem)
|
|||
|
|
SelectItem(ItemAt(0));
|
||
|
|
|
||
window->Unlock();
|
|||
}
|
|||
|
|||
return true;
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::_hide()
|
||
{
|
|||
BMenuWindow *window = static_cast<BMenuWindow *>(Window());
|
|||
if (window == NULL || !window->Lock())
|
|||
return;
|
|||
|
|||
|
|
if (fSelected != NULL)
|
||
|
|
SelectItem(NULL);
|
||
|
|||
window->Hide();
|
|||
window->DetachMenu();
|
|||
// we don't want to be deleted when the window is removed
|
|||
|
|||
// Delete the menu window used by our submenus
|
|||
|
|
DeleteMenuWindow();
|
||
|
|
|
||
window->Unlock();
|
|||
|
|
|
||
|
|
if (fSuper == NULL && window->Lock())
|
||
window->Quit();
|
|||
}
|
|||
|
|||
|
|
|
||
const bigtime_t kHysteresis = 200000; // TODO: Test and reduce if needed.
|
|||
|
|
|
||
|
|
|
||
BMenuItem *
|
|||
BMenu::_track(int *action, bigtime_t trackTime, long start)
|
|||
{
|
|||
// TODO: cleanup
|
|||
BMenuItem *item = NULL;
|
|||
bigtime_t openTime = system_time();
|
|||
bigtime_t closeTime = 0;
|
|||
|
|||
fState = MENU_STATE_TRACKING;
|
|||
|
|
if (fSuper != NULL)
|
||
|
|
fSuper->fState = MENU_STATE_TRACKING_SUBMENU;
|
||
|
|
|
||
while (true) {
|
|||
if (fExtraMenuData != NULL && fExtraMenuData->trackingHook != NULL
|
|||
|
|
&& fExtraMenuData->trackingState != NULL) {
|
||
/*bool result =*/ fExtraMenuData->trackingHook(this, fExtraMenuData->trackingState);
|
|||
//printf("tracking hook returned %s\n", result ? "true" : "false");
|
|||
|
|
}
|
||
|
|
|
||
bool locked = LockLooper();
|
|||
|
|
if (!locked)
|
||
break;
|
|||
|
|||
bigtime_t snoozeAmount = 50000;
|
|||
BPoint location;
|
|||
ulong buttons;
|
|||
GetMouse(&location, &buttons, true);
|
|||
|
|||
BPoint screenLocation = ConvertToScreen(location);
|
|||
item = HitTestItems(location, B_ORIGIN);
|
|||
|
|
if (item != NULL) {
|
||
if (item != fSelected && system_time() > closeTime + kHysteresis) {
|
|||
SelectItem(item, -1);
|
|||
openTime = system_time();
|
|||
} else if (system_time() > kHysteresis + openTime && item->Submenu() != NULL
|
|||
&& item->Submenu()->Window() == NULL) {
|
|||
|
|
// Open the submenu if it's not opened yet, but only if
|
||
|
|
// the mouse pointer stayed over there for some time
|
||
|
|
// (hysteresis)
|
||
SelectItem(item);
|
|||
closeTime = system_time();
|
|||
}
|
|||
fState = MENU_STATE_TRACKING;
|
|||
}
|
|||
|
|||
// Track the submenu
|
|||
if (fSelected != NULL && OverSubmenu(fSelected, screenLocation)) {
|
|||
UnlockLooper();
|
|||
locked = false;
|
|||
int submenuAction = MENU_STATE_TRACKING;
|
|||
|
|
BMenu *submenu = fSelected->Submenu();
|
||
if (IsStickyMode())
|
|||
submenu->SetStickyMode(true);
|
|||
|
|
BMenuItem *submenuItem = submenu->_track(&submenuAction, trackTime);
|
||
|
|
if (submenuAction == MENU_STATE_CLOSED) {
|
||
item = submenuItem;
|
|||
fState = submenuAction;
|
|||
|
|
break;
|
||
|
|
}
|
||
|
|||
locked = LockLooper();
|
|||
|
|
if (!locked)
|
||
|
|
break;
|
||
|
|
}
|
||
|
|
|
||
|
|
if (item == NULL) {
|
||
|
|
if (OverSuper(screenLocation)) {
|
||
fState = MENU_STATE_TRACKING;
|
|||
UnlockLooper();
|
|||
break;
|
|||
|
|
}
|
||
|
|||
if (fSelected != NULL && !OverSubmenu(fSelected, screenLocation)
|
|||
&& system_time() > closeTime + kHysteresis
|
|||
|
|
&& fState != MENU_STATE_TRACKING_SUBMENU) {
|
||
SelectItem(NULL);
|
|||
fState = MENU_STATE_TRACKING;
|
|||
}
|
|||
|
|||
if (fSuper != NULL) {
|
|||
|
|
if (locked)
|
||
|
|
UnlockLooper();
|
||
|
|
*action = fState;
|
||
|
|
return NULL;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
if (locked)
|
|||
|
|
UnlockLooper();
|
||
|
|||
if (buttons != 0 && IsStickyMode()) {
|
|||
fState = MENU_STATE_CLOSED;
|
|||
break;
|
|||
} else if (buttons == 0 && !IsStickyMode()) {
|
|||
if (system_time() < trackTime + 1000000
|
|||
|
|
|| (fExtraRect != NULL && fExtraRect->Contains(location)))
|
||
SetStickyMode(true);
|
|||
else {
|
|||
fState = MENU_STATE_CLOSED;
|
|||
break;
|
|||
}
|
|||
}
|
|||
|
|||
|
|
snooze(snoozeAmount);
|
||
}
|
|||
|
|||
if (action != NULL)
|
|||
*action = fState;
|
|||
|
|||
if (fSelected != NULL && LockLooper()) {
|
|||
SelectItem(NULL);
|
|||
|
|
UnlockLooper();
|
||
|
|
}
|
||
|
|||
if (IsStickyMode())
|
|||
|
|
SetStickyMode(false);
|
||
|
|
|
||
// delete the menu window recycled for all the child menus
|
|||
|
|
DeleteMenuWindow();
|
||
|
|
|
||
return item;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::_AddItem(BMenuItem *item, int32 index)
|
||
{
|
|||
ASSERT(item != NULL);
|
|||
if (index < 0 || index > CountItems())
|
|||
|
|
return false;
|
||
|
|
|
||
|
|
if (!fItems.AddItem(item, index))
|
||
return false;
|
|||
|
|||
|
|
// install the item on the supermenu's window
|
||
|
|
// or onto our window, if we are a root menu
|
||
|
|
BWindow* window = NULL;
|
||
|
|
if (Superitem() != NULL)
|
||
|
|
window = Superitem()->fWindow;
|
||
|
|
else
|
||
|
|
window = Window();
|
||
if (window != NULL)
|
|||
|
|
item->Install(window);
|
||
|
|||
item->SetSuper(this);
|
|||
|
|
|
||
return true;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
BMenu::RemoveItems(int32 index, int32 count, BMenuItem *item, bool deleteItems)
|
|||
{
|
|||
bool success = false;
|
|||
|
|
bool invalidateLayout = false;
|
||
|
|||
|
|
bool locked = LockLooper();
|
||
BWindow *window = Window();
|
|||
|
|||
// The plan is simple: If we're given a BMenuItem directly, we use it
|
|||
|
|
// and ignore index and count. Otherwise, we use them instead.
|
||
if (item != NULL) {
|
|||
|
|
if (fItems.RemoveItem(item)) {
|
||
if (item == fSelected && window != NULL)
|
|||
SelectItem(NULL);
|
|||
item->Uninstall();
|
|||
item->SetSuper(NULL);
|
|||
if (deleteItems)
|
|||
delete item;
|
|||
|
|
success = invalidateLayout = true;
|
||
|
|
}
|
||
} else {
|
|||
|
|
// We iterate backwards because it's simpler
|
||
int32 i = min_c(index + count - 1, fItems.CountItems() - 1);
|
|||
|
|
// NOTE: the range check for "index" is done after
|
||
|
|
// calculating the last index to be removed, so
|
||
|
|
// that the range is not "shifted" unintentionally
|
||
|
|
index = max_c(0, index);
|
||
|
|
for (; i >= index; i--) {
|
||
|
|
item = static_cast<BMenuItem*>(fItems.ItemAt(i));
|
||
if (item != NULL) {
|
|||
if (fItems.RemoveItem(item)) {
|
|||
if (item == fSelected && window != NULL)
|
|||
SelectItem(NULL);
|
|||
item->Uninstall();
|
|||
item->SetSuper(NULL);
|
|||
if (deleteItems)
|
|||
delete item;
|
|||
|
|
success = true;
|
||
|
|
invalidateLayout = true;
|
||
|
|
} else {
|
||
|
|
// operation not entirely successful
|
||
|
|
success = false;
|
||
|
|
break;
|
||
|
|
}
|
||
}
|
|||
|
|
}
|
||
}
|
|||
|
|
|
||
if (invalidateLayout && locked && window != NULL) {
|
|||
LayoutItems(0);
|
|||
//UpdateWindowViewSize();
|
|||
Invalidate();
|
|||
|
|
}
|
||
|
|||
|
|
if (locked)
|
||
|
|
UnlockLooper();
|
||
|
|
|
||
return success;
|
|||
}
|
|||
|
|||
|
|
|
||
bool
|
|||
|
|
BMenu::RelayoutIfNeeded()
|
||
|
|
{
|
||
|
|
if (!fUseCachedMenuLayout) {
|
||
|
|
fUseCachedMenuLayout = true;
|
||
|
|
CacheFontInfo();
|
||
|
|
LayoutItems(0);
|
||
|
|
return true;
|
||
|
|
}
|
||
|
|
return false;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
void
|
|||
|
|
BMenu::LayoutItems(int32 index)
|
||
{
|
|||
CalcTriggers();
|
|||
|
|
|
||
|
|
float width, height;
|
||
ComputeLayout(index, fResizeToFit, true, &width, &height);
|
|||
|
|||
|
|
ResizeTo(width, height);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::ComputeLayout(int32 index, bool bestFit, bool moveItems,
|
||
float* _width, float* _height)
|
|||
{
|
|||
// TODO: Take "bestFit", "moveItems", "index" into account,
|
|||
// Recalculate only the needed items,
|
|||
|
|
// not the whole layout every time
|
||
|
|||
BRect frame(0, 0, 0, 0);
|
|||
float iWidth, iHeight;
|
|||
BMenuItem *item = NULL;
|
|||
|
|||
switch (fLayout) {
|
|||
|
|
case B_ITEMS_IN_COLUMN:
|
||
|
|
{
|
||
|
|
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
||
item = ItemAt(i);
|
|||
if (item != NULL) {
|
|||
|
|
item->GetContentSize(&iWidth, &iHeight);
|
||
|
|||
if (item->fModifiers && item->fShortcutChar)
|
|||
|
|
iWidth += 25.0f;
|
||
if (item->fSubmenu != NULL)
|
|||
|
|
iWidth += 20.0f;
|
||
|
|||
item->fBounds.left = 0.0f;
|
|||
item->fBounds.top = frame.bottom;
|
|||
|
|
item->fBounds.bottom = item->fBounds.top + iHeight + fPad.top + fPad.bottom;
|
||
|
|||
frame.right = max_c(frame.right, iWidth + fPad.left + fPad.right);
|
|||
frame.bottom = item->fBounds.bottom + 1.0f;
|
|||
|
|
}
|
||
}
|
|||
if (fMaxContentWidth > 0)
|
|||
|
|
frame.right = min_c(frame.right, fMaxContentWidth);
|
||
|
|||
if (moveItems) {
|
|||
for (int32 i = 0; i < fItems.CountItems(); i++)
|
|||
|
|
ItemAt(i)->fBounds.right = frame.right;
|
||
}
|
|||
frame.right = ceilf(frame.right);
|
|||
frame.bottom--;
|
|||
break;
|
|||
|
|
}
|
||
|
|||
case B_ITEMS_IN_ROW:
|
|||
|
|
{
|
||
|
|
font_height fh;
|
||
|
|
GetFontHeight(&fh);
|
||
frame = BRect(0.0f, 0.0f, 0.0f, ceilf(fh.ascent + fh.descent + fPad.top + fPad.bottom));
|
|||
|
|||
for (int32 i = 0; i < fItems.CountItems(); i++) {
|
|||
item = ItemAt(i);
|
|||
|
|
if (item != NULL) {
|
||
|
|
item->GetContentSize(&iWidth, &iHeight);
|
||
|
|||
item->fBounds.left = frame.right;
|
|||
|
|
item->fBounds.top = 0.0f;
|
||
|
|
item->fBounds.right = item->fBounds.left + iWidth + fPad.left + fPad.right;
|
||
|
|||
frame.right = item->Frame().right + 1.0f;
|
|||
frame.bottom = max_c(frame.bottom, iHeight + fPad.top + fPad.bottom);
|
|||
|
|
}
|
||
}
|
|||
|
|||
if (moveItems) {
|
|||
for (int32 i = 0; i < fItems.CountItems(); i++)
|
|||
|
|
ItemAt(i)->fBounds.bottom = frame.bottom;
|
||
}
|
|||
|
|||
frame.right = ceilf(frame.right);
|
|||
break;
|
|||
|
|
}
|
||
|
|||
case B_ITEMS_IN_MATRIX:
|
|||
|
|
{
|
||
for (int32 i = 0; i < CountItems(); i++) {
|
|||
item = ItemAt(i);
|
|||
if (item != NULL) {
|
|||
|
|
frame.left = min_c(frame.left, item->Frame().left);
|
||
|
|
frame.right = max_c(frame.right, item->Frame().right);
|
||
|
|
frame.top = min_c(frame.top, item->Frame().top);
|
||
|
|
frame.bottom = max_c(frame.bottom, item->Frame().bottom);
|
||
}
|
|||
|
|
}
|
||
break;
|
|||
|
|
}
|
||
|
|||
default:
|
|||
|
|
break;
|
||
|
|
}
|
||
|
|||
if (_width) {
|
|||
// change width depending on resize mode - BMenuBars always span
|
|||
|
|
// over the whole width of its parent
|
||
|
|
// TODO: this is certainly ugly, and it would be nice if there
|
||
|
|
// would be a cleaner solution to this problem
|
||
|
|
if ((ResizingMode() & B_FOLLOW_LEFT_RIGHT) == B_FOLLOW_LEFT_RIGHT
|
||
|
|
|| (dynamic_cast<BMenuBar*>(this) != NULL
|
||
|
|
&& dynamic_cast<_BMCMenuBar_*>(this) == NULL)) {
|
||
if (Parent())
|
|||
|
|
*_width = Parent()->Frame().Width() + 1;
|
||
|
|
else if (Window())
|
||
|
|
*_width = Window()->Frame().Width() + 1;
|
||
|
|
else
|
||
|
|
*_width = Bounds().Width();
|
||
|
|
} else
|
||
|
|
*_width = frame.Width();
|
||
|
|
}
|
||
|
|
|
||
|
|
if (_height)
|
||
|
|
*_height = frame.Height();
|
||
}
|
|||
|
|||
|
|
|
||
|
|
BRect
|
||
|
|
BMenu::Bump(BRect current, BPoint extent, int32 index) const
|
||
{
|
|||
// ToDo: what's this?
|
|||
return BRect();
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BPoint
|
||
|
|
BMenu::ItemLocInRect(BRect frame) const
|
||
{
|
|||
// ToDo: what's this?
|
|||
return BPoint();
|
|||
|
|
}
|
||
|
|||
|
|
|
||
BPoint
|
|||
|
|
BMenu::ScreenLocation()
|
||
|
|
{
|
||
|
|
BMenu *superMenu = Supermenu();
|
||
|
|
BMenuItem *superItem = Superitem();
|
||
|
|
|
||
if (superMenu == NULL || superItem == NULL) {
|
|||
debugger("BMenu can't determine where to draw."
|
|||
|
|
"Override BMenu::ScreenLocation() to determine location.");
|
||
|
|
}
|
||
|
|
|
||
|
|
BPoint point;
|
||
|
|
if (superMenu->Layout() == B_ITEMS_IN_COLUMN)
|
||
|
|
point = superItem->Frame().RightTop() + BPoint(1.0f, 1.0f);
|
||
|
|
else
|
||
|
|
point = superItem->Frame().LeftBottom() + BPoint(1.0f, 1.0f);
|
||
|
|
|
||
|
|
superMenu->ConvertToScreen(&point);
|
||
|
|
|
||
|
|
return point;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
BRect
|
|||
|
|
BMenu::CalcFrame(BPoint where, bool *scrollOn)
|
||
{
|
|||
// TODO: Improve me
|
|||
BRect bounds = Bounds();
|
|||
|
|
BRect frame = bounds.OffsetToCopy(where);
|
||
|
|
|
||
|
|
BScreen screen(Window());
|
||
|
|
BRect screenFrame = screen.Frame();
|
||
|
|
|
||
|
|
BMenu *superMenu = Supermenu();
|
||
|
|
BMenuItem *superItem = Superitem();
|
||
|
|
|
||
if (scrollOn != NULL) {
|
|||
|
|
// basically, if this returns false, it means
|
||
|
|
// that the menu frame won't fit completely inside the screen
|
||
|
|
*scrollOn = !screenFrame.Contains(bounds);
|
||
|
|
}
|
||
|
|
|
||
// TODO: Horrible hack:
|
|||
|
|
// When added to a BMenuField, a BPopUpMenu is the child of
|
||
|
|
// a _BMCItem_ inside a _BMCMenuBar_ to "fake" the menu hierarchy
|
||
|
|
if (superMenu == NULL || superItem == NULL
|
||
|| dynamic_cast<_BMCMenuBar_ *>(superMenu) != NULL) {
|
|||
// just move the window on screen
|
|||
|
|
|
||
|
|
if (frame.bottom > screenFrame.bottom)
|
||
|
|
frame.OffsetBy(0, screenFrame.bottom - frame.bottom);
|
||
else if (frame.top < screenFrame.top)
|
|||
|
|
frame.OffsetBy(0, -frame.top);
|
||
|
|
|
||
if (frame.right > screenFrame.right)
|
|||
|
|
frame.OffsetBy(screenFrame.right - frame.right, 0);
|
||
else if (frame.left < screenFrame.left)
|
|||
|
|
frame.OffsetBy(-frame.left, 0);
|
||
|
|||
|
|
return frame;
|
||
|
|
}
|
||
|
|
|
||
if (superMenu->Layout() == B_ITEMS_IN_COLUMN) {
|
|||
|
|
if (frame.right > screenFrame.right)
|
||
|
|
frame.OffsetBy(-superItem->Frame().Width() - frame.Width() - 2, 0);
|
||
|
|
|
||
|
|
if (frame.bottom > screenFrame.bottom)
|
||
|
|
frame.OffsetBy(0, screenFrame.bottom - frame.bottom);
|
||
|
|
} else {
|
||
|
|
if (frame.bottom > screenFrame.bottom)
|
||
|
|
frame.OffsetBy(0, -superItem->Frame().Height() - frame.Height() - 3);
|
||
|
|
|
||
|
|
if (frame.right > screenFrame.right)
|
||
|
|
frame.OffsetBy(screenFrame.right - frame.right, 0);
|
||
|
|
}
|
||
|
|
|
||
return frame;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::ScrollMenu(BRect bounds, BPoint loc, bool *fast)
|
||
{
|
|||
|
|
return false;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::ScrollIntoView(BMenuItem *item)
|
||
{
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::DrawItems(BRect updateRect)
|
||
{
|
|||
int32 itemCount = fItems.CountItems();
|
|||
|
|
for (int32 i = 0; i < itemCount; i++) {
|
||
BMenuItem *item = ItemAt(i);
|
|||
|
|
if (item->Frame().Intersects(updateRect))
|
||
|
|
item->Draw();
|
||
}
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
int
|
||
|
|
BMenu::State(BMenuItem **item) const
|
||
{
|
|||
|
|
return 0;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::InvokeItem(BMenuItem *item, bool now)
|
||
{
|
|||
if (!item->IsEnabled())
|
|||
|
|
return;
|
||
|
|
|
||
|
|
// Do the "selected" animation
|
||
|
|
if (!item->Submenu() && LockLooper()) {
|
||
|
|
snooze(50000);
|
||
|
|
item->Select(true);
|
||
|
|
Sync();
|
||
|
|
snooze(50000);
|
||
|
|
item->Select(false);
|
||
|
|
Sync();
|
||
|
|
snooze(50000);
|
||
|
|
item->Select(true);
|
||
|
|
Sync();
|
||
|
|
snooze(50000);
|
||
|
|
item->Select(false);
|
||
|
|
Sync();
|
||
|
|
UnlockLooper();
|
||
|
|
}
|
||
|
|
|
||
item->Invoke();
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
bool
|
||
BMenu::OverSuper(BPoint location)
|
|||
{
|
|||
|
|
if (!Supermenu())
|
||
|
|
return false;
|
||
|
|||
return fSuperbounds.Contains(location);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::OverSubmenu(BMenuItem *item, BPoint loc)
|
||
{
|
|||
// we assume that loc is in screen coords
|
|||
|
|
BMenu *subMenu = item->Submenu();
|
||
if (subMenu == NULL || subMenu->Window() == NULL)
|
|||
return false;
|
|||
|
|||
if (subMenu->Window()->Frame().Contains(loc))
|
|||
|
|
return true;
|
||
|
|
|
||
|
|
if (subMenu->fSelected == NULL)
|
||
|
|
return false;
|
||
|
|
|
||
|
|
return subMenu->OverSubmenu(subMenu->fSelected, loc);
|
||
}
|
|||
|
|||
|
|
|
||
BMenuWindow *
|
|||
BMenu::MenuWindow()
|
|||
{
|
|||
if (fCachedMenuWindow == NULL) {
|
|||
|
|
char windowName[64];
|
||
snprintf(windowName, 64, "%s cached menu", Name());
|
|||
fCachedMenuWindow = new (nothrow) BMenuWindow(windowName);
|
|||
}
|
|||
|
|||
return fCachedMenuWindow;
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::DeleteMenuWindow()
|
||
{
|
|||
if (fCachedMenuWindow != NULL) {
|
|||
|
|
fCachedMenuWindow->Lock();
|
||
|
|
fCachedMenuWindow->Quit();
|
||
|
|
fCachedMenuWindow = NULL;
|
||
|
|
}
|
||
}
|
|||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::HitTestItems(BPoint where, BPoint slop) const
|
||
{
|
|||
// TODO: Take "slop" into account ?
|
|||
|
|||
|
|
// if the point doesn't lie within the menu's
|
||
|
|
// bounds, bail out immediately
|
||
|
|
if (!Bounds().Contains(where))
|
||
|
|
return NULL;
|
||
|
|
|
||
int32 itemCount = CountItems();
|
|||
|
|
for (int32 i = 0; i < itemCount; i++) {
|
||
|
|
BMenuItem *item = ItemAt(i);
|
||
if (item->Frame().Contains(where))
|
|||
return item;
|
|||
|
|
}
|
||
|
|||
|
|
return NULL;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
BRect
|
||
|
|
BMenu::Superbounds() const
|
||
{
|
|||
return fSuperbounds;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::CacheFontInfo()
|
||
{
|
|||
|
|
font_height fh;
|
||
|
|
GetFontHeight(&fh);
|
||
|
|
fAscent = fh.ascent;
|
||
|
|
fDescent = fh.descent;
|
||
fFontHeight = ceilf(fh.ascent + fh.descent + fh.leading);
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::ItemMarked(BMenuItem *item)
|
||
{
|
|||
if (IsRadioMode()) {
|
|||
for (int32 i = 0; i < CountItems(); i++)
|
|||
if (ItemAt(i) != item)
|
|||
ItemAt(i)->SetMarked(false);
|
|||
InvalidateLayout();
|
|||
}
|
|||
|
|||
if (IsLabelFromMarked() && Superitem())
|
|||
|
|
Superitem()->SetLabel(item->Label());
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::Install(BWindow *target)
|
||
{
|
|||
for (int32 i = 0; i < CountItems(); i++)
|
|||
ItemAt(i)->Install(target);
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::Uninstall()
|
||
{
|
|||
for (int32 i = 0; i < CountItems(); i++)
|
|||
|
|
ItemAt(i)->Uninstall();
|
||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
BMenu::SelectItem(BMenuItem *menuItem, uint32 showSubmenu, bool selectFirstItem)
|
|||
{
|
|||
// TODO: make use of "selectFirstItem"
|
|||
|
|||
|
|
// Avoid deselecting and then reselecting the same item
|
||
|
|
// which would cause flickering
|
||
|
|
if (menuItem != fSelected) {
|
||
|
|
if (fSelected != NULL) {
|
||
|
|
fSelected->Select(false);
|
||
|
|
BMenu *subMenu = fSelected->Submenu();
|
||
|
|
if (subMenu != NULL && subMenu->Window() != NULL)
|
||
|
|
subMenu->_hide();
|
||
|
|
}
|
||
|
|
|
||
|
|
fSelected = menuItem;
|
||
|
|
if (fSelected != NULL)
|
||
|
|
fSelected->Select(true);
|
||
}
|
|||
|
|||
if (fSelected != NULL && showSubmenu == 0) {
|
|||
|
|
BMenu *subMenu = fSelected->Submenu();
|
||
|
|
if (subMenu != NULL && subMenu->Window() == NULL)
|
||
|
|
subMenu->_show();
|
||
|
|
}
|
||
}
|
|||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::CurrentSelection() const
|
||
{
|
|||
|
|
return fSelected;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::SelectNextItem(BMenuItem *item, bool forward)
|
||
{
|
|||
BMenuItem *nextItem = NextItem(item, forward);
|
|||
|
|
if (nextItem == NULL)
|
||
|
|
return false;
|
||
|
|
|
||
|
|
SelectItem(nextItem);
|
||
|
|
return true;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
BMenuItem *
|
||
|
|
BMenu::NextItem(BMenuItem *item, bool forward) const
|
||
{
|
|||
int32 index = fItems.IndexOf(item);
|
|||
|
|
if (forward)
|
||
|
|
index++;
|
||
|
|
else
|
||
|
|
index--;
|
||
|
|
|
||
|
|
if (index < 0 || index >= fItems.CountItems())
|
||
|
|
return NULL;
|
||
|
|
|
||
|
|
return ItemAt(index);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsItemVisible(BMenuItem *item) const
|
||
{
|
|||
BRect itemFrame = item->Frame();
|
|||
|
|
ConvertToScreen(&itemFrame);
|
||
|
|
|
||
|
|
BRect visibilityFrame = Window()->Frame() & BScreen(Window()).Frame();
|
||
|
|
|
||
|
|
return visibilityFrame.Intersects(itemFrame);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetIgnoreHidden(bool on)
|
||
{
|
|||
|
|
fIgnoreHidden = on;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::SetStickyMode(bool on)
|
||
{
|
|||
|
|
fStickyMode = on;
|
||
|
|||
|
|
// If we are switching to sticky mode, propagate the status
|
||
|
|
// back to the super menu
|
||
|
|
if (on && fSuper != NULL)
|
||
|
|
fSuper->SetStickyMode(on);
|
||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsStickyMode() const
|
||
{
|
|||
|
|
return fStickyMode;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::CalcTriggers()
|
||
{
|
|||
BList triggersList;
|
|||
|
|
|
||
|
|
// Gathers the existing triggers
|
||
|
|
// TODO: Oh great, reinterpret_cast.
|
||
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
||
|
|
char trigger = ItemAt(i)->Trigger();
|
||
|
|
if (trigger != 0)
|
||
|
|
triggersList.AddItem(reinterpret_cast<void *>((uint32)trigger));
|
||
|
|
}
|
||
|
|
|
||
|
|
// Set triggers for items which don't have one yet
|
||
|
|
for (int32 i = 0; i < CountItems(); i++) {
|
||
|
|
BMenuItem *item = ItemAt(i);
|
||
|
|
if (item->Trigger() == 0) {
|
||
|
|
const char *newTrigger = ChooseTrigger(item->Label(), &triggersList);
|
||
if (newTrigger != NULL)
|
|||
item->SetAutomaticTrigger(*newTrigger);
|
|||
}
|
|||
|
|
}
|
||
}
|
|||
|
|||
|
|
|
||
|
|
const char *
|
||
|
|
BMenu::ChooseTrigger(const char *title, BList *chars)
|
||
{
|
|||
ASSERT(chars != NULL);
|
|||
|
|
|
||
|
|
if (title == NULL)
|
||
|
|
return NULL;
|
||
|
|||
char trigger;
|
|||
|
|
// TODO: Oh great, reinterpret_cast all around
|
||
while ((trigger = title[0]) != '\0') {
|
|||
if (!chars->HasItem(reinterpret_cast<void *>((uint32)trigger))) {
|
|||
|
|
chars->AddItem(reinterpret_cast<void *>((uint32)trigger));
|
||
return title;
|
|||
}
|
|||
|
|||
|
|
title++;
|
||
}
|
|||
|
|
|
||
return NULL;
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::UpdateWindowViewSize(bool upWind)
|
||
{
|
|||
BWindow *window = Window();
|
|||
|
|||
|
|
ASSERT(window != NULL);
|
||
|
|
|
||
|
|
if (window == NULL)
|
||
|
|
return;
|
||
|
|
|
||
bool scroll;
|
|||
BRect frame = CalcFrame(ScreenLocation(), &scroll);
|
|||
|
|
ResizeTo(frame.Width(), frame.Height());
|
||
|
|
|
||
if (fItems.CountItems() > 0)
|
|||
|
|
window->ResizeTo(Bounds().Width() + 2, Bounds().Height() + 2);
|
||
|
|
else {
|
||
|
|
CacheFontInfo();
|
||
window->ResizeTo(StringWidth(kEmptyMenuLabel) + fPad.left + fPad.right,
|
|||
|
|
fFontHeight + fPad.top + fPad.bottom);
|
||
}
|
|||
window->MoveTo(frame.LeftTop());
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
bool
|
||
|
|
BMenu::IsStickyPrefOn()
|
||
{
|
|||
return true;
|
|||
}
|
|||
|
|||
|
|
|
||
|
|
void
|
||
|
|
BMenu::RedrawAfterSticky(BRect bounds)
|
||
{
|
|||
|
|
}
|
||
|
|||
|
|
|
||
|
|
bool
|
||
BMenu::OkToProceed(BMenuItem* item)
|
|||
{
|
|||
bool proceed = true;
|
|||
|
|
BPoint where;
|
||
|
|
ulong buttons;
|
||
|
|
GetMouse(&where, &buttons, false);
|
||
// Quit if user releases the mouse button (in nonsticky mode)
|
|||
|
|
// or click the mouse button (in sticky mode)
|
||
|
|
// or moves the pointer over another item
|
||
|
|
if ((buttons == 0 && !IsStickyMode())
|
||
|
|
|| (buttons != 0 && IsStickyMode())
|
||
|
|
|| HitTestItems(where) != item)
|
||
proceed = false;
|
|||
|
|
|
||
|
|
return proceed;
|
||
}
|
|||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::ParseMsg(BMessage *msg, int32 *sindex, BMessage *spec,
|
||
int32 *form, const char **prop, BMenu **tmenu,
|
|||
|
|
BMenuItem **titem, int32 *user_data,
|
||
|
|
BMessage *reply) const
|
||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoMenuMsg(BMenuItem **next, BMenu *tar, BMessage *m,
|
||
BMessage *r, BMessage *spec, int32 f) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoMenuItemMsg(BMenuItem **next, BMenu *tar, BMessage *m,
|
||
BMessage *r, BMessage *spec, int32 f) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoEnabledMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
|
||
BMessage *r) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoLabelMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
|
||
BMessage *r) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoMarkMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
|
||
BMessage *r) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoDeleteMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
|
||
BMessage *r) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|||
|
|
|
||
|
|
status_t
|
||
|
|
BMenu::DoCreateMsg(BMenuItem *ti, BMenu *tm, BMessage *m,
|
||
BMessage *r, bool menu) const
|
|||
|
|
{
|
||
|
|
return B_ERROR;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
// TODO: Maybe the following two methods would fit better into InterfaceDefs.cpp
|
|||
|
|
// In R5, they do all the work client side, we let the app_server handle the details.
|
||
status_t
|
|||
|
|
set_menu_info(menu_info *info)
|
||
{
|
|||
if (!info)
|
|||
|
|
return B_BAD_VALUE;
|
||
|
|||
BPrivate::AppServerLink link;
|
|||
|
|
link.StartMessage(AS_SET_MENU_INFO);
|
||
|
|
link.Attach<menu_info>(*info);
|
||
|
|||
status_t status = B_ERROR;
|
|||
|
|
if (link.FlushWithReply(status) == B_OK && status == B_OK)
|
||
|
|
BMenu::sMenuInfo = *info;
|
||
|
|
// Update also the local copy, in case anyone relies on it
|
||
|
|||
return status;
|
|||
}
|
|||
|
|
|
||
|
|
|
||
status_t
|
|||
|
|
get_menu_info(menu_info *info)
|
||
|
|
{
|
||
|
|
if (!info)
|
||
|
|
return B_BAD_VALUE;
|
||
|
|
|
||
BPrivate::AppServerLink link;
|
|||
|
|
link.StartMessage(AS_GET_MENU_INFO);
|
||
|
|||
status_t status = B_ERROR;
|
|||
|
|
if (link.FlushWithReply(status) == B_OK && status == B_OK)
|
||
|
|
link.Read<menu_info>(info);
|
||
|
|
|
||
|
|
return status;
|
||
}
|