printf's converted to TRACE
Signed-off-by: Dario Casalinuovo <[email protected]>
This commit is contained in:
committed by
Dario Casalinuovo
parent
7bdf408e99
commit
846a5b0272
@@ -624,7 +624,7 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
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bigtime_t lateness, bool realTimeEvent)
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{
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CALLED();
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// printf("latency = %12Ld, event = %12Ld, sched = %5Ld, arrive at %12Ld, now %12Ld, current lateness %12Ld\n", EventLatency() + SchedulingLatency(), EventLatency(), SchedulingLatency(), event->event_time, TimeSource()->Now(), lateness);
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// TRACE("latency = %12Ld, event = %12Ld, sched = %5Ld, arrive at %12Ld, now %12Ld, current lateness %12Ld\n", EventLatency() + SchedulingLatency(), EventLatency(), SchedulingLatency(), event->event_time, TimeSource()->Now(), lateness);
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// make sure we're both started *and* connected before delivering a buffer
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if (RunState() != BMediaEventLooper::B_STARTED
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@@ -638,7 +638,7 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
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// lateness is independent of EventLatency()!
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if (lateness > (BufferDuration() / 3) ) {
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printf("SoundPlayNode::SendNewBuffer, event scheduled much too late, "
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TRACE("SoundPlayNode::SendNewBuffer, event scheduled much too late, "
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"lateness is %" B_PRId64 "\n", lateness);
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}
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@@ -655,13 +655,13 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
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bigtime_t how_early = event->event_time - TimeSource()->Now() - fLatency - fInternalLatency;
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if (how_early > 5000) {
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printf("SoundPlayNode::SendNewBuffer, event scheduled too early, how_early is %Ld\n", how_early);
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TRACE("SoundPlayNode::SendNewBuffer, event scheduled too early, how_early is %Ld\n", how_early);
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if (fTooEarlyCount++ == 5) {
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fInternalLatency -= how_early;
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if (fInternalLatency < 500)
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fInternalLatency = 500;
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printf("SoundPlayNode::SendNewBuffer setting internal latency to %Ld\n", fInternalLatency);
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TRACE("SoundPlayNode::SendNewBuffer setting internal latency to %Ld\n", fInternalLatency);
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SetEventLatency(fLatency + fInternalLatency);
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fTooEarlyCount = 0;
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}
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@@ -672,7 +672,7 @@ SoundPlayNode::SendNewBuffer(const media_timed_event* event,
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!= B_OK) {
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// we need to recycle the buffer
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// if the call to SendBuffer() fails
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printf("SoundPlayNode::SendNewBuffer: Buffer sending "
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TRACE("SoundPlayNode::SendNewBuffer: Buffer sending "
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"failed\n");
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buffer->Recycle();
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}
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