removed AS_SET_SCREEN_MODE handler

git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13040 a95241bf-73f2-0310-859d-f6bbb57e9c96
This commit is contained in:
Stefano Ceccherini
2005-06-10 08:29:49 +00:00
parent 3cbe14a4ce
commit f1496739a3
+1 -29
View File
@@ -656,35 +656,7 @@ ServerApp::DispatchMessage(int32 code, LinkMsgReader &link)
break;
}
case AS_SET_SCREEN_MODE:
{
STRACE(("ServerApp %s: Set Screen Mode\n", fSignature.String()));
// Attached data
// 1) int32 workspace #
// 2) uint32 screen mode
// 3) bool make default
int32 index;
uint32 mode;
bool stick;
link.Read<int32>(&index);
link.Read<uint32>(&mode);
link.Read<bool>(&stick);
// ToDo: is this still used at all? (since there is AS_SCREEN_SET_MODE?)
// ToDo: no locking?
RootLayer *root = gDesktop->ActiveRootLayer();
Workspace *workspace = root->WorkspaceAt(index);
if (!workspace) {
// apparently out of range or something, so we do nothing. :)
break;
}
// TODO: Add mode-setting code to Workspace class
//workspace->SetMode(mode,stick);
break;
}
case AS_ACTIVATE_WORKSPACE:
{
STRACE(("ServerApp %s: Activate Workspace UNIMPLEMETED\n",fSignature.String()));