* Introduced a Queue class that manages itself and where transfers are attached to
* Added "set feature" to the roothub and use it to enable the port of new devices
It is now possible to successfully detect new devices and send at least one transfer descriptor to them.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17615 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed some copy&paste errors I introduced earlier
* Removed the "one UHCI bus only" limit
* Other fixes
The hub now sees when a new device is connected but failes when getting its descriptor.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@17611 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Extended ConvertBits() to properly handle negative offsets and overlapping lines
* Implemented blitting the software cursor to the bitmap returned from ReadBitmap()
Note: In the future we will have to directly use the final graphics buffer for ReadBitmap() if we want DirectWindow output too (R5 includes it). I don't know how R5 handles the hardware cursor though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16766 a95241bf-73f2-0310-859d-f6bbb57e9c96
This will allow to fix message related problems like drag and drop and scripting.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16708 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added some comments
* Added some checking to avoid noop shifts
* Added buffer length checks
* Implemented (as Stephan suggested) a version of ConvertBits() that takes offsets.
This new version allows to move a region of the source into a region (possibly not at the same point) on the dest while converting colorspaces on the fly.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16592 a95241bf-73f2-0310-859d-f6bbb57e9c96
I've put it into ColorConversion.cpp and moved PaletteConverter there too, cleaning up Bitmap.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16580 a95241bf-73f2-0310-859d-f6bbb57e9c96
Colorspace conversion is not done yet so that it only works correct in 32bit modes.
Also drawCursor is not respected yet. Partially fixes bug 197.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16573 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added more char codes to is_white_space(), should be all I think
Sorry if I stepped on your toes Stephan, but I wanted these changes flushed before I leave for holidays :-).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16501 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reordered some functions
* Area messages can now be unflattened instead of using the private _Reference and a special port code
Passing by area is now mostly working but it's not yet enabled. I will have to conduct performance tests first to see if and starting at what messagesize the overhead is reasonable.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16500 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Added checksum generation and checking
The data itself is now checksummed too (unlike R5 where only the header gets a checksum). This might be a performance problem for larger messages. Opinions?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16482 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Removed the FaceGetter as it was only needed for locking
* Cleaned up TruncateString()
* Fixed a typo in moreUTF8.h
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16252 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Reworked functions like GetEscapements(), GetBoundingBoxesAsString() and GetGlyphShapes() completely
* Made the ServerFont functions uniform in their prototypes and cleaned out unnecessary arguments
* Added new UTF8 handling functions to moreUTF8.h that are now used by ServerFont
* Put the common transformations of the FT_Face into an own GetTransformedFace() to lessen code duplication
In other words, ServerFont is now cleaned and handles UTF8 pretty efficiently. Some ToDo's are still left though.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16241 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Fixed GetEscapements() to return the correct values
* Corrected and enabled the rotate / shear transform for GetGlyphShapes() and GetEscapements()
The Iterview sample code demo is now working. If you play with it a bit you can also rotate the text.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16232 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Changed the allocation to new for GetGlyphShapes() and GetEscapements() as the data is deleted in ServerApp.cpp
* Minor cleanup
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@16231 a95241bf-73f2-0310-859d-f6bbb57e9c96
Maybe the CursorManager should be used to set the cursors directly instead of using
fDesktop->GetCursorManager.FindCursor() and then fDesktop->GetHWInterface()->SetCursor()
in ServerApp.cpp.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14033 a95241bf-73f2-0310-859d-f6bbb57e9c96
Also cleaned up Message3.h revert it if you think its a binary compatibility issue.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13920 a95241bf-73f2-0310-859d-f6bbb57e9c96
Sorry to pollute the repository with all those extra files, they will be (re-)moved when the decision about which implementation to use is made.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13916 a95241bf-73f2-0310-859d-f6bbb57e9c96
For a comparison see: http://haiku.mlotz.ch/messagespeed.html
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13912 a95241bf-73f2-0310-859d-f6bbb57e9c96
Added libmessagetest.so to test specifically the BMessage implementation.
Fixing some other unit tests along the way - quite many of them are borken.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13911 a95241bf-73f2-0310-859d-f6bbb57e9c96
The unflatten time is now reduced to about a third of the current BMessage implementation but it's still
about half as quick as R5 (we're talking about microseconds here).
A third version of BMessage that operates purely on a flat buffer is in the works. We'll see which one
will be faster for normal uses.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13821 a95241bf-73f2-0310-859d-f6bbb57e9c96
Passes all unit tests now and works on Haiku too. Speed is not yet optimized and Message2.cpp is still not cleaned up.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13785 a95241bf-73f2-0310-859d-f6bbb57e9c96
It's currently really broken so don't even try to test it, but you can still review it ;-).
Message2.cpp is not yet cleaned - more to come...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13784 a95241bf-73f2-0310-859d-f6bbb57e9c96
use it. It is not (yet) included in the build and won't break anything.
As we now only have thin wrappers around the *Data() functions, the templatized implementation does
not make much sense anymore and wouldn't work either.
I started this new implementation to be as clean as possible. Instead of using a std::map and
BDataBuffer it uses BList and BMallocIO. It passes the unit tests and it even seems to be a bit quicker
in some tests (but not as quick as the R5 one).
Flattening/Unflattening does not work yet so you can't use it under Haiku right now. It's completely work in progress (I started it just 4 hours ago).
Shout if you see something completely broken, reviews welcome.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13776 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Moved setting the default cursor from ServerScreen to Desktop
* Getting the default cursor is now done using the CursorManager
* Removed outdated setcursor from SysCursor.cpp (we have a new implementation by now)
* Renamed SysCursor.cpp to CursorSet.cpp as that's what it is
* Moved headers/private/app/SysCursor.h to headers/private/servers/app/CursorSet.h
* Removed some unneeded header includes along the way
There remains {set|get}_syscursor now in CursorSet.cpp. Serverside for these are not implemented
and they are obvious hacks. Do we need to keep them?
Also this commit _would_ break Appearance, but 1) all the related code is currently commented out
with the comment "cursor set management belongs in another app" and 2) it is already broken
because of ColorSet.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13726 a95241bf-73f2-0310-859d-f6bbb57e9c96