to themselves. This works around the problem that those symbols could be
resolved to symbols in the application, which is usually undesired. Weak
symbols have the same problem, but the the runtime loader cannot decide which
should be resolved locally and which mustn't.
The root issue is that BeOS style add-ons simply cannot be supported by a
standard-complying ELF loader.
Affects gcc 4 only, since with gcc 2 we link everything symbolically. The best
solution for the time being would be to build gcc 4 add-ons with default
hidden visibility, exporting only the symbols that should be visible.
Related ticket: #7114
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resolve_symbol().
* find_undefined_symbol_beos(): Does now check whether
SymbolLookupInfo::requestingSymbol is defined, and, if so, returns it
directly. This saves the time for the hash table lookup and also works
around broken files like SoundPlay. Fixes the runtime loader part of #7094.
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* The team and thread kernel structures have been renamed to Team and Thread
respectively and moved into the new BKernel namespace.
* Several (kernel add-on) sources have been converted from C to C++ since
private kernel headers are included that are no longer C compatible.
Changes after merging:
* Fixed gcc 2 build (warnings mainly in the scary firewire bus manager).
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pageOffset variable type from phys_addr_t to addr_t. Avoids potential width
difference when casting to pointer later (CID 4718).
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variable type from phys_addr_t to addr_t. Avoids potential width difference
when casting to pointer later (CID 4719-4722).
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So we need a little work-around to open both ends in the shell process to
avoid blocking. Apparently Haiku's FIFO implementation isn't quite conforming
yet.
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including also Haiku) using FIFOs instead of Unix sockets. Advantages:
* Multiple FS shells can run concurrently, since they no longer need a unique
address.
* Killing/aborting the build_haiku_image script will automatically tear down
the FS shell as well, so there shouldn't be any stray FS shell processes
anymore. Hopefully also fixes#5498.
So far only tested under Haiku.
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that's the limit of the addr_t domain anyway.
* Defined IS_USER_ADDRESS() to !IS_KERNEL_ADDRESS(), which semantically it was
already, just more verbosely.
Should, in the future, avoid hundreds of useless Coverity tickets where the
macros are used.
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the parameter (CID 5329).
* _MergeWithOnlyConsumer(): Removed the somewhat weird consumerLocked
parameter. The caller can unlock itself, if desired. Improves Unlock()
readability.
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CID 10271, though that's actually the only member it doesn't mention.
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only a few events can be watched (team creation/deletion/exec, thread creation/
deletion/name changes). The functions start_system_watching()/
stop_system_watching start/stop watching events.
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automatically cleaned up when the team is deleted: Class AssociatedData is
the base class for a data item, AssociatedDataOwner a container for them
(struct team derives from it). Functions team_associate_data() and
team_dissociate_data() add/remove data.
* Turned sTeamHash into a BOpenHashTable (necessary since struct team is no
longer a POD).
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* Defined curthread to NULL. Using Haiku's struct thread is not acceptable
without proper locking and the only purpose ATM is to pass it to priv_check()
which ignores it anyway.
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the normal cursor set with SetCursor(). Intended for window management
interactions.
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discriminate between the different borders and corners, there wasn't much
difference between it and Decorator::Region anymore and we can as well use
the latter.
* Added new state ManageWindowState which is entered when the mouse is over the
window and the window management modifiers are held down. When being in this
state the borders that will be resized when pressing the right mouse button
are highlighted.
* Added State::ExitState() hook for cleanup work.
* _NextState() does now call Desktop::SetMouseEventWindow() for our window when
entering a new state, respectively resets it when going stateless.
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corners. Make sure they are added as well.
* GetComponentColors(): Added support for HIGHLIGHT_RESIZE_BORDER. We simply
shift the standard colors towards blue. Improvements welcome.
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changes. Fixes that the buttons were not drawn with the right color when the
S&T tab highlight was active.
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* Implemented missing handling of symbolically linked images and of weak
symbols.
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- Added ExtendDirtyRegion(), given a decorator region it extends the given
dirty region. Implemented only in DefaultDecorator yet.
- Added [Set]RegionHighlight() which allows to set/get a highlight for a
decorator region. The visual representation of the set highlight value
is up to the derived classes. The only globally defined value is
HIGHLIGHT_RESIZE_BORDER, though it's not implemented anywhere yet.
* DefaultDecorator: Added the highlight for the component as a parameter to
GetComponentColors(). Added a wrapper _GetComponentColors() with the old
interface, fetching the highlight from the base class.
* SATDecorator: Defines and interprets its own highlight value
HIGHLIGHT_STACK_AND_TILE.
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* Use a separate color array for the buttons, instead of using that for the
tab.
* _DrawBlendedRect(): No longer gets the focus flag, but gets a color array
instead.
* _GetBitmapForButton(): Made non-static and removed the "focus" and "object"
parameters.
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default decorator and used it instead of Decorator::Region where appropriate
(GetComponentColors(), _GetBitmapForButton()).
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- Introduced a virtual GetComponentColors(), that returns an array with the
current colors for the specified component.
- Removed all rgb_color members. Replaced the ones that were actually
constant by const (or static const) ones and made use of
GetComponentColors() where the non-constant ones were used.
* SATDecorator:
- Turned rgb_color members into constants and added an overriding version
of GetComponentColors().
- HighlightBorders(): Invalidate the tab, too, as we use the border
colors for drawing the outer lines of the tab (was this intented?).
Fixes artifacts when breaking apart titled windows.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39630 a95241bf-73f2-0310-859d-f6bbb57e9c96
virtual DrawButtons().
* SATDecorator: Override DrawButtons() instead of _DrawTab(), thus saving a
good deal of code duplication.
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field. It does that when the modifiers, the pressed buttons, or the click
target changes between the clicks, or when the distance between the click
points is >= four pixels.
* Adjusted the Window::MouseDown() and WindowBehavior::MouseDown() interfaces
and implementation accordingly (we now also pass and return click count and
click targets).
* Removed the no longer need multi-click handling from DefaultWindowBehaviour.
Fixes#6841 and #6867.
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first. Fixes binary compatibility issue introduced with symbol preemption
support in the runtime loader. For unknown reasons liblayout.so, though
linked symbolically, contains a non-weak (!), preemptable BFont type info,
which was no longer resolved correctly with the new method.
Fixes#6892.
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checking the mouse button in every case, use separate switches for the
buttons. Makes things easier to read.
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or Cmd-Ctrl-right-click anywhere. Introduces the following behavioral changes:
* The send-to-back effect is triggered on mouse-up now. It expires after a
short time of holding the button or moving the mouse, just like the
activation effect on left-click in FFM mode.
* Depending on where the mouse was pressed, moving it will move the closest
border or corner with it, thus resizing the window. The algorithm choosing
the border/corner needs refinement. Currently the window is divided into 8
equally sized sectors corresponding to the borders/corners.
Work in progress...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39615 a95241bf-73f2-0310-859d-f6bbb57e9c96
DefaultWindowBehavior instead. DefaultDecorator uses the more appropriate
Decorator::Region.
* DefaultWindowBehavior::MouseTrackingState: Generalized the fActivateOnMouseUp
handling. It is now named fWindowActionOnMouseUp and the virtual method
MouseUpWindowAction() is called.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39614 a95241bf-73f2-0310-859d-f6bbb57e9c96
last click and reset the click count, if so. Fixes a regression introduced in
r39602 (left-click after right-click was recognized as double-click).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39609 a95241bf-73f2-0310-859d-f6bbb57e9c96
into newly introduced state classes.
* Fixed the right-click-while dragging behavior, I broke in r39602.
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RegionAt() just gets a point and returns which region was hit. This is in
order to move behavioral code to [Default]WindowBehaviour. I'm not happy
with this solution either, but to do it properly one would have to break the
Decorator interface into separate look and feel interfaces and reorganize the
interaction with WindowBehaviour. A task for the so-inclined reader. :-)
* Adjusted the Decorators implementations, but really tested only the default
one.
* DefaultWindowBehaviour:
- Replaced _ActionFor() method by a _RegionFor() which interprets the region
returned by Decorator::RegionAt() and converts it to a "functional" region,
i.e. combines cases we handle the same way.
- MouseDown():
- Handle the click region cases more in detail, disentangling the mouse
button cases. With the following effects:
- The middle mouse button has no effect anymore.
- Left and right mouse buttons no longer share common behavior. A right
click on a decorator button will send the window to the back.
- The window key window management modifier combo does now have precedence,
i.e. Cmd-Ctrl-click on the decorator buttons will have the same effect as
clicking anywhere in the window.
- When modifiers change between the clicks, reset the click count. Prevents
a standard click in the window followed by a Cmd-Ctrl-click from being
recognized as a double-click.
- Mouse*(): Introduced a fMinimizeCheckOnMouseUp which works similar to
fActivateOnMouseUp, just for double-clicks. The decision whether a
double-click minimizes the window is postponed until releasing the mouse
button. After moving the mouse sufficiently far or waiting half a second
without moving the mouse the window will no longer be minimized. Fixes
#6868.
- MouseUp(): Moved the primary mouse button check without the
"decorator != NULL" block. I suppose this fixes issues with the Cmd-Ctrl
actions and decoratorless windows (if those actually exist).
I can't wait to hear what things I've broken. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39602 a95241bf-73f2-0310-859d-f6bbb57e9c96
mode and send the key/page up/down escape sequences instead of trying to
scroll. Makes mouse wheel scrolling in less, nano,... working. Closes#6460.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39589 a95241bf-73f2-0310-859d-f6bbb57e9c96
process_vt100_command() would be invoked with argument count 1 (instead of 0).
This broke e.g. the "dis" command and the command history navigation.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39584 a95241bf-73f2-0310-859d-f6bbb57e9c96
ShellInfo, which also contains a flag whether the shell is the default shell.
* If the Terminal has been started with a custom shell, also replace "%p" in
the title by its name, when active.
* Also show the on-close alert for the custom shell.
Fixes#6844.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39573 a95241bf-73f2-0310-859d-f6bbb57e9c96
terminals, including their window minimized status and workspaces. These
information are shared via our special-purpose clipboard. TerminalRoster
mainly acts as a cache.
* Removed the terminal ID management from TermApp. Most is now done by
TerminalRoster, the rest has been moved to TermWindow.
* Moved the terminal position file reading/writing from TermApp to TermWindow.
* Moved the remaining terminal window title handling from TermApp to TermWindow.
* Replaced the solution for #6613 implemented in r39530 (enabling/disabling the
"Switch Terminals" menu item depending on whether there are other Terminals).
The new solution is more correct, since it does enable the menu item, if and
only if switching to another Terminal will happen when triggering it. I.e.
minimized Terminals and ones on other workspaces are ignored.
Should also fix#6612, since there's no synchronous communication between
different terminal apps anymore.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@39562 a95241bf-73f2-0310-859d-f6bbb57e9c96