These have been pulled from glibc 2.10, the last version before a
bunch of changes were made that would have made porting more difficult.
None of this has been tested yet, it is not currently possible to do
so: I'm just trying to get libroot compiling so that I can work on the
runtime loader. I will test them when I am able to.
The interrupt and system call handlers now perform all the necessary
kernel entry/exit work, and the system call handler now handles calls
with more than 6 arguments. Debugging and system call tracing hooks
are not yet called, will be added when user debugging gets implemented.
Userland switch is implemented, as is basic system call support (using
SYSCALL/SYSRET). The system call handler is not yet complete: it doesn't
handle more than 6 arguments, and does not perform all the necessary kernel
entry/exit work (neither does the interrupt handler). However, this is
sufficient for runtime_loader to start and print some debug output.
Since the demangle debugger extension now gets loaded when booting
from an image, use it in stack traces. Can't print argument values
like on x86, however, since x86_64 uses registers to pass the first
6 arguments rather than the stack we can't easily get to them.
Added a temporary Haiku64Image file that gets included instead of
HaikuImage when building for x86_64, which I will add to as I port
stuff. Images currently only include the boot loader, kernel and
a bunch of add-ons.
Since the commpage is at a kernel address, changed 64-bit paging code
to match x86's behaviour of allowing user-accessible mappings to be
created in the kernel portion of the address space. This is also
required by some drivers.
Since this argument may be used to pass pointers, uint32 is not
correct for 64-bit. Effectively no change on 32-bit targets, both
size_t and uint32 are unsigned long there.
Using "kernel.h" was pulling in the private kernel.h header instead,
which was causing a build failure on my branch since arch_cpu.h is
C++-only there.
This adds disk drivers, intel/session partitioning systems, and ISO9660
(+ write/attribute_overlay) modules to the CD/floppy boot image targets
for x86_64. The kernel now detects and mounts the boot CD, and runs up
to attempting to start the boot script.
Mostly compilation fixes, as well as a few 64-bit safety fixes. I've
briefly looked through everything for any obvious issues and fixed
the ones I've found, and it seems like they're working properly, though
there could be some more well hidden ones that I've missed.
Uses the x86 architecture code, made fixes to printf formats and a
couple of 64-bit fixes. Only potentially intrusive change is that I've
changed PCI.h to use uint32 rather than ulong. I don't see any way
this would cause any issues, though.
Added the necessary build flags for modules, and added a module (dpc)
to the floppy image for x86_64 builds for testing purposes. The module
gets loaded correctly and its code runs without issue. Only non-trivial
addition is the different method for generating kernel.so, this is
explained in the kernel Jamfile.
Not sure why but GCC 2 seems to be ignoring the extern "C" in smp.h when
compiling smp_boot_other_cpus() resulting in undefined references. Fixed
by putting extern "C" on the definition too.
Currently all debugger commands assume 32-bit pointers when formatting their
output. This means that on x86_64 the output is incorrectly formatted. Fixed
this by adding a B_PRINTF_POINTER_WIDTH definition (16 on 64-bit, 8 on
32-bit), and using this to correctly format the output. Not all commands have
been fixed yet, but all VM, slab, VFS, team, thread and image commands should
be correct.
No major changes to the kernel: just compiled in arch_smp.cpp and fixed the
IDT load in arch_cpu_init_percpu to use the correct limit for x86_64 (uses
sizeof(interrupt_descriptor)). In the boot loader, changed smp_boot_other_cpus
to construct a temporary GDT and get the page directory address from CR3, as
what's in kernel_args will be 64-bit stuff and will not work to switch the
CPUs into 32-bit mode in the trampoline code. Refactored 64-bit kernel entry
code to not use the stack after disabling paging, as the secondary CPUs are
given a 32-bit virtual stack address by the SMP trampoline code which will
no longer work.
* Use gcc and g++ rather than cc and c++, as the latter now point to
clang with recent Xcode versions and compilation of the host tools
fail for various reasons with it.
* Replace the case-sensitive filesystem check with a more basic one,
as diskutil no longer supports the behaviour of getting info for the
volume that any path is on.
* Updated ReadMe with a correct list of prerequisites for OS X.
* GCC 2 builds are still broken due to a strange error that only
occurs with a GCC 2 built on OS X 10.7
A proper page fault handler was required for areas that were not locked
into the kernel address space. This enables the boot process to get
up to the point of trying to find the boot volume.
* Thread creation and switching is working fine, however threads do not yet
get interrupted because I've not implemented hardware interrupt handling
yet (I'll do that next).
* I've made some changes to struct iframe: I've removed the e/r prefixes
from the member names for both 32/64, so now they're just named ip, ax,
bp, etc. This makes it easier to write code that works with both 32/64
without having to deal with different iframe member names.
This has been done by adding typedefs in elf_common.h to the correct ELF
structures for the architecture, and changing all Elf32_* uses to those
types. I don't know whether image loading works as I cannot test it yet,
there may be some 64-bit safety issues around. However, symbol lookup for
the kernel is working correctly.
This was an interesting bug to find. Was getting spurious triple faults
in the slab allocator. The problem was that the boot paging setup code
was mapping all page tables it created into the virtual address space,
but in the kernel no areas were being created to cover them, so during
arch_vm_init_end() the pages for them ended up being freed and then
overwritten later on. Fixed by unmapping page tables after populating
them in long_mmu_init().
* mmu_get_virtual_mapping() should check that the page directory entry is
present rather than assuming there's a page table there. This was resulting
in some invalid mappings being created in the 64-bit virtual address space.
* arch_vm_init_end() should clear from KERNEL_LOAD_BASE to virtual_end, not
from KERNEL_BASE. On x86_64 this was causing it to loop through ~512GB of
address space, which obviously was taking quite a while.
* Uses 64-bit multiplication, special handling for CPUs clocked < 1 GHz
in system_time_nsecs() not required like on x86.
* Tested against a straight conversion of the x86 version, noticably
faster with a large number of system_time() calls.
* vm_init now runs up until create_preloaded_image_areas(), which needs
fixing to handle ELF64.
* Not completely tested. I know Map(), Unmap() and Query() work fine, the
other methods have not been tested as the kernel doesn't boot far enough
for any of them to be called yet. As far as I know they're correct, though.
* Not yet implemented the destructor for X86VMTranslationMap64Bit or Init()
for a user address space.
Will be merged with the x86 one later on. Requires -fno-omit-frame-pointer on
the kernel build flags, GCC defaults to not generating stack frames on x86_64.
* Wasn't storing the fixed virtual address of the PML4 in kernel_args.
* After switching to long mode, reload GDTR with the virtual address of
the GDT. This was working fine until now because the physical address
was identity mapped, but broke as soon as I removed the identity
mapping.
* typedef for jmp_buf was using int where it should be long.
* setjmp was clearing the buffer pointer rather than the signal mask before
calling sigsetjmp.
* KDL now works without crashing on x86_64.
Since x86_64 has such a large virtual address space all available physical
memory can be mapped in to it. The physical page mapper implementation for
x86_64 will use this mapping. Also changed the mapping code to map kernel
pages with the global flag.
* Added empty source files for all the 64-bit paging method code, and a
stub implementation of X86PagingMethod64Bit.
* arch_vm_translation_map.cpp has been modified to use X86PagingMethod64Bit
on x86_64.
* Some things are currently ifndef'd out completely for x86_64 because
they aren't implemented, there's a few other ifdef's to handle x86_64
differences but most of the code works unchanged.
* Renamed some i386_* functions to x86_*.
* Added a temporary method for setting the current thread on x86_64
(a global variable, not SMP safe). This will be changed to be done
via the GS segment but I've not implemented that yet.
I've split the 32-bit dependent IDT setup code and ASM interrupt handlers to
the 32 subdirectory, arch_int.cpp now contains only the generic hardware
interrupt handling code.
For now I've just put all the stub functions that are needed to link the
kernel into a file called stubs.cpp. I've not yet moved across the interrupt
handling code or the ELF64 relocation code to the x86 directory. Once those
have been moved I can get rid of the x86_64 headers/source directories.
Not many changes seeing as there's not much x86_64 stuff done yet. Small
differences are handled with ifdefs, large differences (descriptors.h,
struct iframe) have separate headers under arch/x86/32 and arch/x86/64.
Since x86 and x86_64 share a lot of common code, x86_64 kernel sources/headers
are going to reside under headers/private/kernel/arch/x86 and
src/system/kernel/arch/x86 along with the existing x86 code. This commit
changes the build system to handle this. A new variable, TARGET_KERNEL_ARCH,
has been added. This is the name of the kernel/boot architecture directory
name, set to x86 on both x86 and x86_64. This is now used in all places where
TARGET_ARCH was used to get to kernel arch sources/headers (I've changed
everything necessary as far as I can tell). Kernel won't build for x86_64
at the moment as the sources have not been merged, loader does.