I need this to use loopers in WebKit, which spawns threads and expects
to be able to turn them into event loops later on.
This is the pattern already used in BApplication, we may as well make it
available elsewhere.
Change-Id: I5939ca89d33cb3bcc92567b302c2038d976af598
Reviewed-on: https://review.haiku-os.org/735
Reviewed-by: Axel Dörfler <[email protected]>
Reviewed-by: waddlesplash <[email protected]>
The inseparable changes necessary to support live color updating across the
system in a sane, safe, and performant manner.
BView gains:
HasSystemColors()
HasDefaultColors()
AdoptSystemColors()
AdoptParentColors()
AdoptViewColor(BView*)
SetViewUIColor(color_which, float tint)
SetHighUIColor(...
SetLowUIColor(...
ViewUIColor(float* tint)
HighUIColor(...
LowUIColor(...
DelayedInvalidate()
BWindow gains a simple helper method:
IsOffscreenWindow()
BMessage gains:
AddColor()
FindColor()
GetColor()
HasColor() * allegedly this API is deprecated, but I implemented it anyway
ReplaceColor()
SetColor()
Previous private ColorTools methods are made public and moved into GraphicsDefs:
mix_color, blend_color, disable_color
These are fully compatible with BeOS dan0 R5.1 methods and are just code cleanup
of BeOS example code under the OpenTracker license.
In addition, four new colors are created:
B_LINK_TEXT_COLOR
B_LINK_HOVER_COLOR
B_LINK_ACTIVE_COLOR
B_LINK_VISITED_COLOR
These changes are documented in their proper user documentation files.
In addition, due to a history rewrite, B_FOLLOW_LEFT_TOP has been defined and
used in lieu of B_FOLLOW_TOP | B_FOLLOW_LEFT and is included in this commit.
On the app_server side, the following has changed:
Add DelayedMessage - a system by which messages can be sent at a scheduled time,
and can also be merged according to set rules. A single thread is used to service the
message queue and multiple recipients can be set for each message.
Desktop gains the ability to add message ports to a DelayedMessage so that
said messages can target either all applications or all windows, as needed.
Desktop maintains a BMessage which is used to queue up all pending color changes
and the delayed messaging system is used to enact these changes after a short
period of time has passed. This prevents abuse and allows the system to merge
repeated set_ui_color events into one event for client applications, improving
performance drastically.
In addition, B_COLORS_UPDATED is sent to the BApplication, which forwards the message
to each BWindow. This is done to improve performance over having the app_server
independently informing each window.
Decorator changes are live now, which required some reworking.
Signed-off-by: Augustin Cavalier <[email protected]>
* BApplication can now take the job to quit a BLooper at
the application quit. It's rejecting requests from windows too.
* BMediaRoster is using now this service in conjunction with the
MediaRosterUndertaker.
* The BeBook specify that we should have a valid BApplication
before to instantiate the BMediaRoster. While in theory we should
add a debugger call when this situation happens, in pratice this
might lead to more problems. For example libraries might use the
media_kit and create a BApplication object, but they aren't
applications, this is a design problem. So I decided to replace it
with a TRACE call for the moment.
BApplication::_InitData() already avoided the use of BRoster from the
registrar (and launch_daemon) where it isn't available. Since
create_app_meta_mime() indirectly just sends a message to the registrar
using BRoster, it too cannot work when the registrar isn't available.
* Since the app_server is a BApplication, too, now, Workspaces would
trigger this problem.
* Now it checks whether the shared memory is actually set, and only
uses it in this case. This will also fix using ui_color() in any
BServer without UI connection.
* get_roster_port_name() is no longer needed.
* This also removes the app_server restart code from the debug
server -- this will be done by the launch_daemon in the future.
* Dropped "create_port" -- this is now the default for services.
* Additionally (or alternatively, if you use the "legacy" mode), you can
now create named ports, and specify their capacity.
* Added convenience methods to BLaunchRoster that automatically use the
signature of the current be_app.
* BRoster::Launch() cannot be used (yet), as it pre-registers the
application we're launching, and that won't work for the registrar or
anything else until the registrar is up and running.
* Renamed B_GET_LAUNCH_CONNECTIONS to B_GET_LAUNCH_DATA.
* Add the team ID to the get-launch-data reply.
* Added BLaunchRoster::GetPort() for convenience.
* Removed some superfluous debug output, but temporarily dump all stdio
to /dev/dprintf (ie. the syslog).
* Made job matching case insensitive (as MIME types should be).
* This will be heavily inspired by Apple's launchd, as well as
systemd -- for now it really doesn't do a whole lot, though.
* What works so far: the configuration files are read, parsed, and
the jobs created.
* The jobs are even initialized, and their message ports created.
* BApplication now retrieves a previously created port from the
launch_daemon for use with BServer.
* Only the registrar actually uses this for now.
In hrev47355 a logic reversal was introduced as part of a cleanup
commit which caused B_ARGV_RECEIVED to be sent only to apps with the
B_ARGV_ONLY flag set instead of clear.
In addition to that, don't send the B_SILENT_RELAUNCH message for apps
with B_ARGV_ONLY either, as they are not supposed to receive messages
after launch. This is in line with the documentation and what BRoster
does.
* Added an extra looperName argument to the private BApplication
constructor that BServer is using.
* This is now used to fix the ugliness that gave the registrar
a different looper name, and even saves a string comparison.
The Be Book says this is a hook method, so the default behavior should
be to do nothing (didn't test BeOS, my install is currently broken).
Showing an alert with just the application thread name is less than
helpful anyway, and this was causing crashes.
Fixes#5554.
instead or additionally to string.h, in preparation for functions move.
* moves str[n]casecmp() functions and others to strings.h.
* strings.h doesn't include string.h anymore.
* this solves #10949
No functional change intended.
Focused on documented classes only.
* Update copyright information.
* whitespace fixes.
* pointer style
* Rename some variables, msg => message, form => what
* Need consistent variable names to make documentation easier,
allows us to use \copydoc or \copydetails instead of repeating
ourselves over and over again.
Added SetFlags(B_CLOSE_ON_ESCAPE) or SetShortcut(index, B_ESCAPE) to BAlerts
depending if the result gets used later in the code, or if it's a one-button
BAlert.
Fixed the usual issues - printf format strings, uint32 instead of
addr_t, etc. One thing that isn't so nice is several places where
BList is used to store (u)int32, these require a double cast to addr_t
then void* to silence a warning on x86_64.
* The areas allocated for BBitmaps were never deleted, even though the
app_server deleted its part when the memory got freed.
* This resulted in a constant memory increase if the application in question
would operate on many changing large bitmaps, like photos.
* Since the bitmaps are reference counted, we don't actually know when to delete
the areas, so that the app_server now notifies the client whenever that is
possible.
* This might fix#6824.
and doesn't have to find it every time), and create_desktop_connection() that
is now used from BApplication::_ConnectToServer() as well as the DesktopLink.
* Move PortLink::SetTo() into base class ServerLink.
* Eliminated duplicated member fReplyPort in DesktopLink.
* Cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34397 a95241bf-73f2-0310-859d-f6bbb57e9c96
incompatible releases, and makes sure clients using the old libbe.so will be
rejected.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@34210 a95241bf-73f2-0310-859d-f6bbb57e9c96
primitives by providing a RemoteDrawingEngine and a RemoteHWInterface.
Not really optimized yet, still a bit WIP.
* Adding corresponding infrastructure like a blocking ring buffer and network
sender/receiver that are attached to the buffers to feed/drain them as well
as a RemoteMessage helper that provides a message based interface.
* Adding target screen concept to request an app to be run on a specific screen.
It's controlled by the TARGET_SCREEN environment variable which is added on
the app side and sent to the app_server.
* Right now only remote target screens are supported, in which case a new
RemoteHWInterface is created that tries to connect to the given host:port.
* Fix shape bounds when drawing, they need to be translated by the pen position
and converted to screen like the points as well. Wasn't visible though as the
bounds weren't used in the normal DrawingEngine.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@33417 a95241bf-73f2-0310-859d-f6bbb57e9c96
* Enable -Werror on GCC4 builds as well (limited to the same selected targets).
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@29118 a95241bf-73f2-0310-859d-f6bbb57e9c96
* check if locking the offscreen window succeeds before calling delete on it
* don't return offscreen windows in CountWindows and WindowAt (works now as on R5)
fixes ticket 1522, 1591, 1946, 2318 and propably more
While creating an BBitmap in BApplication the bitmaps window looper would
be added to the applications gLooperList, thus calling Quit() on that window
and later delete on a stale window pointer in BBitmaps dtor. The Lock() check
would fix the problem, but tests on R5 have shown that BApplication hides the
offscreen window in CountWindows() and WindowAt().
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@28236 a95241bf-73f2-0310-859d-f6bbb57e9c96
message correctly, it is a bit strange why the message should not follow
protocol.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25499 a95241bf-73f2-0310-859d-f6bbb57e9c96
are NULL pointers anyway, we just adjust argc.
* Made argv processing more safe, it will now check if the allocation of the
argv array succeeded in the first place.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25496 a95241bf-73f2-0310-859d-f6bbb57e9c96
properly credit James Woodcock, who debugged this problem and whom I forgot
to mention in my previous commit. Sorry!
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25495 a95241bf-73f2-0310-859d-f6bbb57e9c96
_ArgvReceived(), the array elements still need to be set to NULL otherwise
the function will free() random pointers at the end.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25494 a95241bf-73f2-0310-859d-f6bbb57e9c96
this fixes bug #1762 (Installer: trying to close it via alt+q shows warning twice)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@25084 a95241bf-73f2-0310-859d-f6bbb57e9c96
_init_interface_kit_() in there.
* Moved private get_mode_parameter() into the BPrivate namespace.
* Renamed interface_misc.h to InterfacePrivate.h.
* Minor other cleanup.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@24869 a95241bf-73f2-0310-859d-f6bbb57e9c96