Commit Graph
100 Commits
Author SHA1 Message Date
Stephan Aßmus 4f34cedfba also contains code and ideas from Stefano
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14737 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:33:09 +00:00
Stephan Aßmus 5083a8d56d stunning improvements to drawing, completely removed flickering, only minor visual problems remain, maybe needs testing with regard to targeted views being removed or the scrollbar being removed etc
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14736 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:26:13 +00:00
Stephan Aßmus 0118ad76e1 * Painter uses the line_cap and join_mode settings of DrawState
* Painter implements DrawShape for stroking and filling BShape data
* Painter uses clipping to avoid problems with huge coordinates, the R5 app_server can be crashed by this.
  -> this should be added to more places as well like text rendering
* DrawingEngine uses the Painter to draw BShape data


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14735 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:23:40 +00:00
Stephan Aßmus b5f439b668 seems like the BShape implementation was never tested, this update brings it into working condition, but the code could use more refactoring... duplication all over the place
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14734 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:19:36 +00:00
Stephan Aßmus b574c74121 opList is uint32
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14733 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:17:40 +00:00
Stephan Aßmus c325acedde just a bit of clean up and added const where appropriate
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14732 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:16:50 +00:00
Stephan Aßmus 7dd038f405 calling _ResizeBy with zero offset doesn't do anything
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14731 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:16:12 +00:00
Stephan Aßmus 19ae7ecce0 sorry, forgotten in previous commit
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14730 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:14:47 +00:00
Stephan Aßmus a38aedd980 no longer needed, moved to painter test folder
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14729 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:13:12 +00:00
Stephan Aßmus f9129d56a7 updated license header
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14728 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:11:58 +00:00
Stephan Aßmus c00fc4e31a default to B_MITER_JOIN too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14727 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:11:02 +00:00
Stephan Aßmus 72b26b5956 * line join defaults to B_MITER_JOIN. The BeBook says that the line join and
cap mode affect all Stroke* functions. If B_BEVEL_JOIN was indeed the
  default, then StrokeRect() with a pen size of > 1 would have beveled corners.
* fixed sending op code and point data in Stroke/FillShape()


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14726 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-07 01:07:19 +00:00
Stephan Aßmus 5ac57aebfb improved look and applied style guide, fixed redrawing in BWindows with synchronous controls, it wouldn't have mattered if Haiku didn't have anti-aliasing, override B_RETURN on keydown to disallow turning the control off
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14715 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-05 16:46:36 +00:00
Stephan Aßmus e1ab68c612 implemented disabled look for triangle thumb
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14714 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-05 16:44:17 +00:00
Stephan Aßmus b2f2cb6203 simplified coordinate conversion from/to screen by removing duplicated code, Adi was there a reason to check for RootLayer before conversion or was this left-over?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 19:51:38 +00:00
Stephan Aßmus d79939116c fixed build for old clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 19:50:34 +00:00
Stephan Aßmus e7869c4c74 renamed DisplayDriverPainter to DrawingEngine, removed tons of duplicated code, and - guess what - found some bugs while doing so... but nothing critical. This patch removes the former DisplayDriver API from libappserver.so, which I think breaks Decorator plug-ins for now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14707 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 18:22:22 +00:00
Stephan Aßmus fcd75d6357 renamed DisplayDriverPainter.* to DrawingEngine.*
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14696 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:55:53 +00:00
Stephan Aßmus 6ed894182f renamed DisplayDriverPainter.* to DrawingEngine.*
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:54:16 +00:00
Stephan Aßmus 58468dfed0 first step of geting rid of abstract DisplayDriver base class for less development overhead, DisplayDriverPainter is renamed to DrawingEngine
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14694 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 15:23:54 +00:00
Stephan Aßmus 13cff625f0 cleanup and removable of large portions of code duplication, fCurrentLayer and fCurrentLayer->CurrentState() are checked in _DispatchMessage already, so _DispatchGraphicsMessage() assumes they are valid
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14691 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:45:16 +00:00
Stephan Aßmus 55e764c7f6 update license
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14690 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:41:44 +00:00
Stephan Aßmus e422da6973 fix build for old clipping
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14688 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 13:39:12 +00:00
Stephan Aßmus 0f6436373e removed bogus install-libs script, updated NOTES and Playground run script to use the pseudo target install-test-apps
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14686 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-04 12:44:23 +00:00
Stephan Aßmus d05a172192 fixes for the new build system, added script to install some libs, currently only run script of Playground is fixed, jam haiku_registrar (run_haiku_registrar) does not work do to SimpleTests being currently broken, the run scripts needs to be fixed again for the new location of run_haiku_registrar
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14641 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:20:26 +00:00
Stephan Aßmus 382049ca6f fix build of server for test environment
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14640 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:15:36 +00:00
Stephan Aßmus 26a2be8ba5 less overhead when byte count of string is already known
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14639 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:14:03 +00:00
Stephan Aßmus ecf92c7e4b cleaner version of RemoveItems, more error checking
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14638 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:10:33 +00:00
Stephan Aßmus 2544aac3eb asynchronous version of Alert should have been broken, this looks more correct (not tested)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14637 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:09:21 +00:00
Stephan Aßmus dbc61d6cf2 implemented real GetPreferredSize() which calculates the minimum size given border_style and label, fixed FrameResized() to invalidate the correct areas of the border
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14636 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-02 13:07:18 +00:00
Stephan Aßmus 1ce9b0cb59 fix build of rc under ZETA
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14613 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-11-01 12:44:40 +00:00
Stephan Aßmus 09b3f55cb1 replaced the NOTES files in each subfolder with a single NOTES file in the parent folder, and updates the NOTES to the current information
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14452 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 13:17:18 +00:00
Stephan Aßmus dd79576b10 * fixed scrolling for the current clipping code, it brings
up a new problem, maybe Adi has an idea for the fix, see
  comment in the code


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14451 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 13:06:38 +00:00
Stephan Aßmus 9949213a25 removed the redundant "translator" from the folder names, fixed some warnings in the JPEG2000Translator
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 12:15:56 +00:00
Stephan Aßmus a405a49e82 * cleaned up and applied coding style to FontStyle
* got rid of bogus member variables in FontStyle (which were
  already flags in the underlying FT_Face structure)
* disabled using the FreeType font cache -> I think from
  my earlier tests, I can conclude that the cache was not
  actually working. At least not giving any speed improvements.
  The AGG engine contains a caching system, for now, it works ok.
  I have no idea if this has anything to do with crashes in the
  freetype code, but at least I have not seen any since this
  change. But I have not tested much...



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 10:01:49 +00:00
Stephan Aßmus 2b8347c0d8 don't use potentially stall freetype font face handles. The code is
more correct now, but it doesn't actually fix anything, since FT_Face
handles are nowhere freed in the app_server code.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:51:56 +00:00
Stephan Aßmus 00e0821ffd Use a ServerFont instance which is assigned to the currently
used font, so that the FontStyle reference count reflects the
fact that the AGG engine might still use the font
-> I think this "fix" is valid, but I have still seen crashes
in the freetype code.



git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14446 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:44:46 +00:00
Stephan Aßmus ccdfe4055f Jerome is encoded in UTF8
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:39:12 +00:00
Stephan Aßmus c0a539ccec Jerome is encoded in UTF8
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14444 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:37:40 +00:00
Stephan Aßmus c8292991d2 applied coding style
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14443 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-20 09:37:04 +00:00
Stephan Aßmus 8e742b91ba fixed build
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14394 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-15 22:13:37 +00:00
Stephan Aßmus 994ae14bb5 a couple of fixes for determining transparent pixels with regard to dithering, new auto transparency mode (from alpha channel) replaces nonsense index mode (the index mode is nonsense, because there is no control over which color gets which index, therefor, the user is better of specifying the specific color, which is supported)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14334 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-06 23:22:41 +00:00
Stephan Aßmus 8061ab77fa * fixed a bug with setting the transparent color
* changed behaviour when searching for the
  index of the specified to be transparent color:
  if there is no direct hit, the closest match
  is found and adjusted to the specified color,
  so that the transparency always works out


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-02 23:40:21 +00:00
Stephan Aßmus 3647107a2e * reworked GUI to have better layout and be more font-sensitive
* added option to specify max number of colors
* improved palette creation (quite an improvement with my test images,
	but a better color reduction algorithm surely exist)
* more to come with regards to transparency (for examply, being able to
	specify the transparent index seems like complete bogus to me)


git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14294 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-10-02 16:59:06 +00:00
Stephan Aßmus b4d0e9b546 removed stupid and non working constructor, a little clean up
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@14086 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-08-30 09:49:12 +00:00
Stephan Aßmus 15ae8872f7 hacking session with Ingo part2: in the R5 test environment, the app_server links no longer against libbe.so, the classes which need it, ViewHWInterface + friends, are extracted into their own library, but we need a bridge library as well for HWInterface + friends. The AppServer is consequently no BApplication in the test environment anymore, the BApplication that is needed to display the frame buffer window is handled in ViewHWInterface. No functional change, except that our BRegion implementation is now used in the test environment, and who knows what else... luckily we are so extremely binary compatible, that passing a Haiku BRegion to the R5 app_server actually works.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13848 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-28 23:48:46 +00:00
Stephan Aßmus 87799a3a85 hacking session with Ingo part 1: add syslog() to libopenbeos.so to remove the last dependency on libbe.so
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13847 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-28 23:39:18 +00:00
Stephan Aßmus 217a8117cd fixed typo
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13846 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-28 23:35:19 +00:00
Stephan Aßmus 7b4cc5a1c7 this has come in handy several times now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13818 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:35:52 +00:00
Stephan Aßmus be85e14208 initializing the system palette before creating the desktop and driver fixes the bug that the desktop is first shown in the wrong colors on 8 bit screens
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13817 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-24 18:32:05 +00:00
Stephan Aßmus e4b3b04f99 Appearantly, there is a race condition when setting preferences, this fixes (one of) the crash(es?), but we should really fix the race condition, but I have no energy to get to know the code more. I'm thinking the PrefHandler class needs locking, since it is used everywhere, it is probably best to put the locking directly into the PrefHandler methods.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13789 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 12:59:23 +00:00
Stephan Aßmus 6acca385f0 source is a BControl pointer, so we need to dynamic_cast, no?
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13788 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 12:56:24 +00:00
Stephan Aßmus 05988bd35f inactive workspaces are drawn with darker colors
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13787 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:43:11 +00:00
Stephan Aßmus b23f4579af fixed a debug message
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13786 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-21 11:42:26 +00:00
Stephan Aßmus 0d02a8aaba fixed B_CMAP8 back to front buffer conversion (blue was missing)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13757 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-18 23:13:42 +00:00
Stephan Aßmus 5fb214d470 The Deskbar can now shutdown or reboot Haiku, but we should have a way to shutdown asynchronously, see TODO
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13712 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 11:07:55 +00:00
Stephan Aßmus f67fe71e9e MiniTerminal deserves at least a mini icon, but I've given it a large one too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13711 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 09:33:58 +00:00
Stephan Aßmus 8fbbd48760 added icons
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-17 09:22:57 +00:00
Stephan Aßmus d461b955a1 fixed my previous commit, it helps to read the diffs again... but this fallback needs to move somewhere else, as commented by the TODO
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13706 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:43:30 +00:00
Stephan Aßmus bcdb0e9460 some useful leftovers from debugging, use new with nothrow for it to make sense to test the returned pointer
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13704 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 23:34:23 +00:00
Stephan Aßmus 657ff50ca9 fall back to double buffered mode was already workingif mode was not 32-bit, only that IsDoubleBuffered() was not implemented, so that HWInterface::DrawingBuffer() returned the front buffer, which had the non-32-bit format... so this fixes non-32 bit modes, IAW, Vesa is working now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13703 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:54:25 +00:00
Stephan Aßmus 95e42caf13 tried to find the bug that causes the wrong area underneath the software cursor to be restored, but failed, the only accomplishment is that the cursor is now showing right from the beginning, not only after one moves the mouse
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13702 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:52:28 +00:00
Stephan Aßmus c18d3059b4 added icons needed for BAlerts
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13701 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:50:43 +00:00
Stephan Aßmus 05ffbfbc24 _FindMode is now more robust and really tries everything it can to find a mode...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13700 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:50:17 +00:00
Stephan Aßmus 821426f66e forgot to remove debug output
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13699 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 22:49:17 +00:00
Stephan Aßmus e8a110090c make sure the mouse settings are initialized with default values
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13695 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-16 14:33:18 +00:00
Stephan Aßmus 642467d077 renamed the tree parsing/child iteration functions, I think it is much clearer now what they do, more likely to find bugs too
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13572 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-10 17:16:31 +00:00
Stephan Aßmus 39e4b4ada6 quick fix to have Tracker display icons, hope this still reaches you, Axel
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13555 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-08 08:48:24 +00:00
Stephan Aßmus e3aa5a9a9e simplified the arrow look, still needs improvements, but I think they are better than before, some small display bugs remain, as well as some flickering, but no show-stopper
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13546 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 16:45:32 +00:00
Stephan Aßmus 7dc436d8dd usability improvements to scrollbar, sorry had no time to include all of Stefanos drawing code yet, other visual improvements
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13535 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:33:19 +00:00
Stephan Aßmus a5ca645e49 when a Layer or WinBorder is deleted, the RootLayer gets a chance to set some important pointers it keeps arround to NULL. It is not unlikely that this improves stability a bit.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13534 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-07 14:04:29 +00:00
Stephan Aßmus 4ed0f43872 checks rootLayer Pointer, since offscreen windows are not attached to RootLayer. This shouldn't have been a problem though since Offscreen windows were never Show()n
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13515 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 23:24:03 +00:00
Stephan Aßmus 2d5d475ef5 another logo variation, of course open for discussion, is available in different color-schemes on request, or I could also commit the other versions too.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13513 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 22:50:53 +00:00
Stephan Aßmus 9c910f9e80 first draft of a Haiku logo for the Deskbar, link against Haiku libs when building for Haiku
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13508 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 20:14:16 +00:00
Stephan Aßmus 6c3f99cf46 the clipping in fLayerData is in screen space, so when getting/setting the user defined clipping, we need to convert to/from view space
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13505 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 18:05:56 +00:00
Stephan Aßmus 72fab80539 another quick change for Tracker which allows to click on the Deskbar window, for some reason the window manager implementation does not allow a B_SYSTEM_LAST window to become the focus, but this is clearly possible on R5. I tried to track the real problem, but it needs to at least appear to work tomorrow... so double clicking on the Haiku volume indeed opens a Tracker window, though there is nothing in there. Axel, when I launch Tracker, I'm getting a bunch of KDLs with PANIC: BFS where I can continue until finally seeing Tracker. Deskbar works even better, though displaying the BeOS Logo is IMHO unacceptable for the representation, so I'm intending to make a Haiku Deskbar logo ASAP.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13492 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:31:41 +00:00
Stephan Aßmus 25685e7e5f this quick change will make sure the Tracker Desktop window is opened behind all other windows and stays there, just to make life easier for Axel when I is representing the thing...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13491 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 13:25:43 +00:00
Stephan Aßmus 101e7104ed fixed screenshots. Again.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13484 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 10:21:23 +00:00
Stephan Aßmus 8ffa3fb9fa the official system palette also has the 0xff entry (B_TRANSPARENT_MAGIC_CMAP8) with alpha = 0
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13474 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:46:37 +00:00
Stephan Aßmus 53a3e62c74 quick hack for alpha = 0 in B_OP_OVER, needs review, but for now, drawing all those B_CMAP8 bitmaps which have B_TRANSPARENT_MAGIC_CMAP8 pixels is working fine... IAW, icons look cool.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13473 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:43:49 +00:00
Stephan Aßmus c1ea105142 added alpha support for pixel types and stuff in order to support B_TRANSPARENT_MAGIC_CMAP8 in the system palette... might need review, maybe there is a smarter way. The 0xff entry in the palette has alpha = 0 now
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13472 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-06 01:41:43 +00:00
Stephan Aßmus 21027896c8 the triangle thumb has 45 degree edges this was, which just look much cleaner
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13467 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 22:54:39 +00:00
Stephan Aßmus 2e6a5805ba MenuField layouts the menu bar better with respect to fDivider, it aligns better with other controls. fDivider in TextControl is an integer number now, small fix and small cleanup in Menu, Window::InitData takes an optional BBitmap token to construct an offscreen window, fixed PrivateScreen IndexForColor, View prevents being located at fractional coordinates as in R5, BBitmap unlocks its offscreen window since it is never Show()n and needs manual unlocking, fixed Slider offscreen window mode and improved triange thumb drawing, ScrollView would not crash when passing a NULL target just for kicks, the private MenuBar class now implements Draw to draw itself a little differently inside the BMenuField (dark right and bottom side) - though how it currently sets the clipping region prevents the text controls to draw in Playground, needs fixing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13450 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:30:53 +00:00
Stephan Aßmus b2086a9ba0 just in case someone continues in the debugger
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13449 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:19:15 +00:00
Stephan Aßmus 359c905c57 offscreen bitmaps work, tested on Haiku as well, supports all colorspaces that BBitmap::ImportBits() supports. It uses a fallback for non-B_RGB(A)32 bitmaps. Added support for B_SUB_PIXEL_PRECISION view flags, though it is a bit hacky, since I had to add it to LayerData, even though it is not a true part of stack data. Added Layer::SetFlags() to enforce code path and update fLayerData. Cleaned up DisplayDriverPainter and DisplayDriver API (changed some const BRect& rect to simply BRect rect in order to be able to reuse it in the code), moved Painter.h, the test environment only draws the changed part of the frame buffer again - this causes a lot less CPU overhead, Painter special cases stroke width of 1.0 to use square caps, which is similar to R5 implementation and removes a lot of problems with non-straight line drawing, ServerWindow uses the DisplayDriver from it's WinBorder instead of the one from the Desktop (needed for offscreen windows, which have their own DisplayDriverPainter), it also checks for GetRootLayer() == NULL, because offscreen layers are not attached to a RootLayer, there was a fix for scrolling which worked at least in the test environment, it is now defunced, because Adi moved _CopyBits to Layer... I need to reenable it later, LayerData has no more fEscapementDelta, also fixed fFontAliasing (which was thought to overriding the font flags, and now works as such again), Desktop initialises the menu_info and scroll_bar_info stuff, which makes ScrollBars work actually... hope I didn't forget something.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13448 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 16:17:16 +00:00
Stephan Aßmus 31a3ded6f0 small enhancement
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13447 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:43:28 +00:00
Stephan Aßmus 28f13d4629 small enhancement
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13446 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:42:54 +00:00
Stephan Aßmus 9d42e19f61 shows an animation in the bitmap to show off offscreen bitmap drawing
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13445 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:42:21 +00:00
Stephan Aßmus 8e05e376ac embedding ObjectView into a BScrollView to show off scrolling, drawing mode selection actually works, simplified States
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13444 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-07-05 15:40:59 +00:00
Stephan Aßmus f8570b7199 substract the border width from minSize, as that is the inner width of the window
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13298 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-28 00:34:51 +00:00
Stephan Aßmus 063f418c53 made room for a new meaning of BitmapBuffer, it will be used for a RenderingBuffer class that wraps arround a ServerBitmap. BBitmapBuffer on the other side is handy as well and wraps arround a BBitmap, as BitmapBuffer did before.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13297 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 22:11:27 +00:00
Stephan Aßmus 203661c9d0 svn does not do what I want before I commit this... It's going to be renamed
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13296 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-27 21:53:17 +00:00
Stephan Aßmus 18cbc4ff3d Using the read locking in DisplayDriver was a bit early. Painter itself is not thread safe, so while we use the HWInterface lock for locking, we can only do read locking once each window has its own Painter instance. I'm still investigating this possibility. It depends on the memory foot print of painter, of which I don't have a clear idea yet. Anyways, this quick change fixes Adis problems and is required at this time anyways. Sorry for the inconvenience.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13278 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-25 22:56:24 +00:00
Stephan Aßmus 2949ed1def Thou shalt compile before thou commitst.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13253 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-24 00:14:19 +00:00
Stephan Aßmus 3dcb3b079a Added some root layer locking in ServerWindow.cpp when accessing the layer tree. Moved HWInterface management out of DisplayDriverPainter and into Desktop. Removed all the directly hardware related functions from DisplayDriver API. They just called the same HWInterface functions. Now DisplayDriver is much cleaner and ready for being attached to a yet to be written BitmapHWInterface. Clean up of the display mode stuff in Screen and the View-/AccelerantHWInterface. Frequency is now regarded on Haiku. AccelerantHWInterface::GetModeList now works before SetMode has been called. Added MultiLocker from the sample code. HWInterface uses it now in preparation to being used from multiple instances of DisplayDriver.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13252 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:46:17 +00:00
Stephan Aßmus c69d4b2719 clean up, bug fixes and more robustness
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13249 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:14:40 +00:00
Stephan Aßmus ee9b01a01a made the pool allocator thread safe
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13248 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-23 23:13:09 +00:00
Stephan Aßmus 579be6b83e will support setting the drawing mode per object sometimes soon...
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13202 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 13:23:06 +00:00
Stephan Aßmus 2734243aca Preparation of more correct support for state stack.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13201 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-17 13:20:45 +00:00
Stephan Aßmus c818183b7e _started_ implementing Tab sliding
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@13182 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-06-16 16:44:58 +00:00