* Images preloaded by the boot loader had to be modules to be of any use
to the kernel. Extended the mechanism so that any images not accepted
by the module code would later be tried to be added as drivers by the
devfs. This is a little hacky ATM, since the devfs manages the drivers
using a hash map keyed by the drivers inode ID, which those drivers
obviously don't have.
* The devfs emulates read_pages() using read(), if the device driver
doesn't implement the former (all old-style drivers), thus making it
possible to BFS, which uses the file cache which in turn requires
read_pages(), on the device. write_pages() emulation is still missing.
* Replaced the kernel_args::boot_disk structure by a KMessage, which can
more flexibly be extended and deals more gracefully with
arbitrarily-size data. The disk_identifier structure still exists,
though. It is added as message field in cases where needed (non net
boot). Moved the boot_drive_number field of the bios_ia32 platform
specific args into the message.
* Made the stage 1 PXE boot loader superfluous. Moved the relevant
initialization code into the stage 2 loader, which can now be loaded
directly via PXE.
* The PXE boot loader does now download a boot tgz archive via TFTP. It
does no longer use the RemoteDisk protocol (it could actually be
removed from the boot loader). It also parses the DHCP options in the
DHCPACK packet provided by PXE and extracts the root path to be
mounted by the kernel.
* Reorganized the boot volume search in the kernel (vfs_boot.cpp) and
added support for network boot. In this case the net stack is
initialized and the network interface the boot loader used is brought
up and configured. Since NBD and RemoteDisk are our only options for
net boot (and those aren't really configurable dynamically) ATM, the
the boot device is found automatically by the disk device manager.
Booting via PXE does work to some degree now. The most grievous problem
is that loading certain drivers or kernel modules (or related activity)
causes a reboot (likely a triple fault, though one wonders where our
double fault handler is on vacation). Namely the keyboard and mouse input
server add-ons need to be deactivated as well as the media server.
A smaller problem is the net server, which apparently tries to
(re-)configure the network interface we're using to boot, which
obviously doesn't work out that well. So, if all this stuff is disabled
Haiku does fully boot, when using the RemoteDisk protocol (not being
able to use keyboard or mouse doesn't make this a particular fascinating
experience, though ;-)). I had no luck with NBD -- it seemed to have
protocol problems with the servers I tried.
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with the same size as the class is defined.
* The SetTo() methods do now accept an unspecified (negative) bufferSize
in case of being told to initialize from the given buffer.
* Added handy Get*() methods returning a field element value or a
supplied default value, if the field element doesn't exist.
* Added also handy Set*() methods setting the value of first element of
a field, i.e. adding it, if it didn't exist before, otherwise
replacing the old value. Only for fixed size types.
* Moved _FindType() inline template method into the header.
* Made the source file fit for use in the boot loader. If the macro
KMESSAGE_CONTAINER_ONLY is defined, the message sending/receiving part
is omitted.
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* Removed r5_message.cpp and dano_message.cpp accordingly
* Also moved out KMessage handling from Message.cpp to MessageAdapter.cpp
* Fixed some minor style issues in Message.cpp
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* vm_copy_on_write_area() now does no longer overwrite the ref_count, but keeps
it's reference to the cache until it has unlocked it.
* It now also locks its reference from the start, preventing any other thread
to interfere.
* vm_cache_remove_consumer() now detects if it has to remove a foreign busy
page itself in order to preserve a mapped page.
* vm_soft_fault() now keeps a reference to the cache that owns the page to be
mapped until it has actually mapped it.
* vm_unmap_pages() removed the mappings of all pages of the area instead of only
those that are within the requested range.
* Kept (disabled) debug output for convenience.
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Disabled by default, but all kernel devs are *highly* recommended to turn them on for your builds and see if it trips anything, and then fix it.
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libroot). It's available in the kernel through the private
get_haiku_revision() and added to the kernel syslog output.
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* PowerStatus is now using this API when compiled for Haiku.
* Note, I'm not sure why yet, but running PowerStatus in the background
crashes at least my laptop after some time.
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- call the reclaimer callback when low on memory.
- use the depot when on multi-cpu setups (for scalability).
- fixed the amount of memory spent on slabs for very large objects.
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in.
* New debugger command "find_page", which searches all page queues to
find out, which one a page is actually in.
* Solved nasty race condition between the page scrubber and
vm_page_allocate_page_run(): The page scrubber didn't mark the pages
it was processing busy, so that vm_page_allocate_page_run() could claim
them in the meantime. They would end up in the clear pages queue,
although being assigned to a cache at the same time. This should
finally solve bug #1056.
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into its own shared/AutoLocker.h. It can be used by userland code too.
* Removed headers/private/shared/ObjectLocker.h and replaced all uses of
BObjectLocker by AutoLocker.
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* Added a comment to vm_remove_all_page_mappings() that shows that we need to
change the mapping spinlock into a mutex.
* Pointed out some potential problems in the code.
* Added vm_page_at_index(), vm_clear_map_activation(), and vm_test_map_activation()
in preparation of the page scanner rewrite.
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possibility to initialize the AutoLocker without locking the object even
if it is unlocked yet. Especially in loops Lock()/Unlock() come handy
when an otherwise constantly hold lock needs to be unlocked for a short
time.
I suppose we should move the kernel utils AutoLocker implementation
to headers/private/shared, and drop the less powerful ObjectLocker.
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{set,clear}_debugger_{break,watch}point(), allowing to set/clear break
and watchpoints for the calling team. When a break/watchpoint is hit,
the team enters the debugger. Handy in situations when the program in
question can't really be started in a debugger (or it would be
complicated to do so). The functions work only as long as no debugger is
installed for the team.
We clear the arch specific team and thread debug infos now, when a new
debugger is installed, thus clearing break- and watchpoints.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20396 a95241bf-73f2-0310-859d-f6bbb57e9c96
for the kernel. Added missing includes in userland code that uses the
header.
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suggested by Ingo; before it would just fill the physical pages with NULL pointers.
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that points to both, the page and the area the page is in. This will allow a page
scanner to steal unused pages when necessary.
* The locking is currently done with a spinlock which we might want to have another
look at one day.
* dump_page() and dump_area_struct() now dump the page mappings as well.
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add-ons accordingly and removed the syscall.
* Removed send_notification().
* Reimplemented notify_listener(). It used the unimplemented
send_notification(). Now it has a chance to work. Note that
notify_listener() is obsolete. I would already have removed it, if
there weren't lots of FS implementations still using it (Hint!).
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to B_FULL_LOCK.
* vm_clone_area() now respects the source area's wiring and inherits it. This
should fix bug #1055.
* vm_cache::type is now duplicated in vm_area::cache_type - this allows looking
it up without having to lock a vm_cache_ref; this also solves a locking bug
in vm_unmap_pages() in this regard.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20281 a95241bf-73f2-0310-859d-f6bbb57e9c96
Basically, there was a pretty subtle race between the cpus in main where if the main cpu released the AP cpus and then before the AP cpus had a chance to run the boot cpu started creating the main thread (which causes smp ici messages to be created) the system would livelock, where the boot cpu waited forever for the AP cpu to acknowledge the ICI (for a TLB flush when creating the kernel stack).
Added smp_cpu_rendezvous(), used to synchronize all the cpus to a particular point, and used it a few times in main().
While i was at it i fixed another race that'll probably never happen, but what the hey. Make sure the kernel args are copied into kernel space by the main cpu before letting any other ones use it.
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@20269 a95241bf-73f2-0310-859d-f6bbb57e9c96