Commit Graph
65 Commits
Author SHA1 Message Date
Adi Oanca ddf57545a2 Improved locking. A bit. :-)
git-svn-id: file:///srv/svn/repos/haiku/haiku/trunk@11879 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-17 17:41:00 +00:00
Adi Oanca 8b4cf1c373 Fixed a problem with floating subset windows not being shown when their main window became active. (Cleared visible regions for it and its children when automatically being removed from workspace)
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11739 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-14 19:25:15 +00:00
Adi Oanca c14d3fc9bd Some progress on supporting subset windows.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11711 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-13 22:54:01 +00:00
Adi Oanca 8866e7b709 RootLayer.h: introduced a method for highlighting window tab when focus
changes.
RootLayer.cpp: window tab was properly lit only when changing focus with
the mouse. Now the same happens when showing or hidding windows.
Desktop.cpp: normal windows created after floating windows did not had
B_FLOATING_APP_WINDOW_FEEL windows in their internal list, thus when such
a window was selected to become the front most it did not show floating
app windows in front of it. Fixed that now.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11710 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-13 19:53:44 +00:00
Adi Oanca 9015d08261 .
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11709 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-13 17:07:40 +00:00
Adi Oanca c9df3905a8 Improved performance when getting windows list from the active workspace. no more call malloc() every time the list was needed.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11708 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-12 23:26:05 +00:00
Adi Oanca a6fa470989 Window tab is highlighted/grayed when changing between windows
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11665 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-10 22:07:44 +00:00
Adi Oanca d3beb2a46c Window moving and resizing resumed
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11661 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-10 21:34:04 +00:00
Adi Oanca 74d5a8f70e Fixed a couple of crashes. app_server nicely quits now.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11564 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-03-03 23:21:36 +00:00
Adi Oanca e438905abd New window manager comming in.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11513 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-28 20:23:51 +00:00
DarkWyrm 348f28e773 Removed the locking from RootLayer::Buttons -- caused a hang in the one place it is called. (doh!)
Implemented ServerApp handler for BFont::CountTuned and added a standby handler for BFont::Direction
Tweaked the ServerWindow debug output


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11457 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-23 01:45:48 +00:00
Adi Oanca 0b9056c784 BMessages which reach BWindow now take full advantage of application_kit's power in sending BMessages to BHandlers
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11282 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-07 00:45:59 +00:00
DarkWyrm ee1240b38e RootLayer now tracks which mouse buttons are down
Implemented ServerWindow code for GetMouse


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11265 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-05 21:39:39 +00:00
Adi Oanca 998521f78d Helped BWindow for calling the apropriate BView hook methods on some mouse and keyboard events
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11242 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-02-03 22:50:48 +00:00
Adi Oanca 574540edd2 Removed a redundant BMessage when mouse button was pressed. This message is already sent by WinBorder::MouseDown(). Window content was redraw when a window became active. Removed some code that anyway was not used. It will be replaced by the new window manager which is comming soon.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11012 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 21:04:23 +00:00
Adi Oanca 383461c7ee 3 global variables (gRedrawReg, gCopyRegList, gCopyList) went into RootLayer's property
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@11006 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-24 17:18:19 +00:00
DarkWyrm 2471ba9f3d Cleaned up driver init section of Desktop -- worry about multiple drivers only with AccelerantDriver
RootLayer: debug output fixes and removed a compiler complaint


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10980 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-23 18:22:48 +00:00
DarkWyrm c36b4a4409 messaging fixes to RootLayer and ViewDriver
minor tweaks to ServerWindow


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10977 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-23 15:39:01 +00:00
Adi Oanca 63f09583e3 Oups. Layer::MoveBy/ResizeBy() escaped me. :-) The actions they used to perform are now executed only by RootLayer's thread.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10972 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-22 23:25:41 +00:00
Adi Oanca ed446d324d ServerWindow.cpp:
* made MonitorWin thread wait until associated WinBorder is hidden
and RootLayer's lock is acquired.
RootLayer.cpp:
	* added 2 public methods for calculating visible regions.
ALL:
	* all previous 'Invalidate' methods now call RootLayer's ones.

	That's it, all region calculations are done in the context of the
high priority thread: WorkingThread.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10961 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-22 20:51:12 +00:00
Adi Oanca 6a257c30a9 Moved window moving code from ServerWindow. CPU consuming operations now run win WorkingThread's context. Added locking mechanism for WorkingThread. Removed locking arround ServerWindow::SendMessageToClient().
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10936 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-21 21:13:00 +00:00
Adi Oanca 84b62fccc0 * closing a window no longer takes you to debugger
* send mouse_[move/up/weel] only if the cursor is inside a window(not
above decorator)
* added WinBorder::MouseWheel()


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10912 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-20 18:39:08 +00:00
DarkWyrm 7a5829aab1 Made modifications to send keyboard messages to client applications
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10888 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-19 18:59:41 +00:00
Adi Oanca e32785759f Fixed cursor bug; made some cursor handlers temporaly unavailable. :-D - this is part of moving PollerThread into RootLayer class.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10852 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-18 22:23:34 +00:00
Adi Oanca f4687e882c * moved input handling code from Desktop class to RootLayer
* PollerThread was replaced by WorkingThread(RootLayerX)  thread which is created every time a RootLayer object is created and destroyed when deleted.
* ViewDriver now initializes the "inputServer" port because it is one of the first objects instantiated by the server.
* changed the way a RootLayer(ex Poller) quits. The thread is not killed anymore, it is been asked to quit nicely. This prevents (future) deadlocks.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@10780 a95241bf-73f2-0310-859d-f6bbb57e9c96
2005-01-16 21:35:02 +00:00
DarkWyrm 8dd37bd51b s/OpenBeOS/Haiku/
Bugfixes to graphics cases in ServerWindow
Added assignment operator to GraphicsBuffer
Style fixes for ServerCursor and ServerBitmap
Implemented and integrated CursorHandler to clean up DisplayDriver code some
Hotspot bugfix for ServerCursor(cursordata *)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@9019 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-09-20 22:50:02 +00:00
DarkWyrm 49de2e8b4f server no longer turn into a zombie if closed with an app running
ServerApp now supports workspace activation along with client notification


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8623 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-08-22 22:33:57 +00:00
Adi Oanca 038d30aae7 Removed locking from Workspace class. Rootlayer should be the only one who uses this class. Also changed Workspace::AddLayerPtr() into AddWinBorder.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8374 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-07-11 10:01:01 +00:00
Adi Oanca eac978a987 Cleanp continues. Removed 2 methods from Workspace class because were related to rebuild/redraw stuff. Workspace should only care about corect window placement and order.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8366 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-07-10 10:54:20 +00:00
Adi Oanca 0732418e3b Cleanup started in Workspace and RootLayer classes. Some 'Invalidat' code moved from Workspace to Desktop class.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8365 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-07-10 06:28:41 +00:00
Adi Oanca eebc640361 Update code start.
I know we are in a feature freeze moment, but I thought about update_code and concluded it is not that hard to
implement. Shoud be ready shortly. IMO, it is very good if this code would be ready for this FF. It would make
the app_server more... tight. :-)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8303 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-07-05 15:23:29 +00:00
DarkWyrm a596e677c7 AppServer.cpp: removed a memory leak from new_decorator
decorators now set appropriate fonts for their context
WinBorder: tweaked some debug output settings
Layer: tweaked some debug output settings
PicturePlayer: added some tentative code and notes for escapements in DrawString case for player
CursorManager: update to resemble OT style
RootLayer: removed testing-purposes-only Draw() function
	Implemented methods to read in workspace data
Workspace: Janitorial work
	Added methods for packing and unpacking settings
	Added some members for holding basic settings
Desktop: Moved workspace data functions to RootLayer
Other files: Janitorial work


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8172 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-26 02:15:48 +00:00
Adi Oanca e26d667afe Fixed window focus state drawing in ServerWindow::Show(). Changing focus with the mouse does not work, yet. Tomorrow, I'll fix that.
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8058 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-18 22:27:46 +00:00
Adi Oanca d754f1a3d6 *** empty log message ***
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@8000 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-16 06:40:26 +00:00
DarkWyrm 4f4af1fe79 Janitorial work -- mostly moving style closer to OT guidelines
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7912 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-11 18:21:57 +00:00
DarkWyrm 70e337a0b4 Janitorial work and minor ServerWindow tweaks
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7907 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-06-11 14:47:36 +00:00
Adi Oanca 7f788bd639 * fixes to the redrawing code
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@7085 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-03-28 15:01:08 +00:00
Adi Oanca 6844f6d0eb small changes because of the new redrawing code
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6724 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-02-24 11:59:11 +00:00
DarkWyrm dd82cdacbb Fix from Adi to display a window only on the current workspace
Finished converting ServerWindow::DispatchMessage() to PortMessage use
removed a forgotten breakpoint from ServerApp


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6174 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-20 02:02:01 +00:00
DarkWyrm 43c4c1eead Added header and credits to some files
made debug printfs in RootLayer to STRACE calls
Minor ServerApp and AppServer tweaks
comment fixes in many places


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6119 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-17 18:37:57 +00:00
Adi Oanca 0a8120dd1c * fixed some bugs, and improved some things.
* rendered BWindow::RemoveFromSubset operationable
That's it! I seems regular windows NORMAL/FLOATING/MODAL windows are shown when and how they should be.
There are other kind of windows, to be precise B_SYSTEM_LAST and B_SYSTEM_FIRST, with witch I played very little. I'll be back on them 2 weks from now when I hope I'll start codeing again. Till then... happy coding! :-)


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6114 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-17 16:33:22 +00:00
Adi Oanca fa554b7dd8 Fixed focusing problem
some optimizations to "drawing code"(not the real one) because of more efficient locking.
... other improvements.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6074 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-14 15:55:10 +00:00
Adi Oanca 79cc4c5ae6 just #include "ServerScreen.h" instead of #include "Screen.h"
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6062 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-13 11:58:41 +00:00
Adi Oanca 158c46331a new desktop management code
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6057 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-13 00:56:36 +00:00
DarkWyrm a0f01f6cba Integrated Adi's new desktop code into the server
Implemented a bunch of BScreen-related functions in ViewDriver


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@6023 a95241bf-73f2-0310-859d-f6bbb57e9c96
2004-01-11 22:12:55 +00:00
shadow303 4106b3dbdc Convert to LayerData independent drawing API
Implement clipping routines for Lines and Rectangles
Fix workspace initialization problem
it's saturday night and I am writing code... bummer


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5599 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-12-07 03:22:15 +00:00
Adi Oanca 7052fe60fa new optinized clipping code
new optimized redrawing code
changes in some handlers in ServerWindow.
other minor changes.


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@5355 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-11-14 00:15:29 +00:00
DarkWyrm 2399b2c59a tweaks to get server to build under R5 without using jam
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4716 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-17 00:03:47 +00:00
Adi Oanca 1f0ca0978a debug code looks nicer... + others, use diff!!
git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4579 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-08 21:45:26 +00:00
DarkWyrm d7f34b0231 Minor tweaks and improvements to the DefaultDecorator
Made toggle for RootLayer debug output
Optimization for ViewDriver::CopyRegion with 1-rectangle regions
Fixes and tweaks to WinBorder::MouseMoved()
Toggled debug output in ServerApp
More useful comments in code in general


git-svn-id: file:///srv/svn/repos/haiku/trunk/current@4517 a95241bf-73f2-0310-859d-f6bbb57e9c96
2003-09-06 21:09:11 +00:00